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soundboard_helper.js
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soundboard_helper.js
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const { joinVoiceChannel, createAudioPlayer, createAudioResource } = require('@discordjs/voice');
module.exports = {
async playAudio(client, sound, channel) {
const folder = './soundboard/';
if (!channel) return console.error('You must connect to a voice channel!');
if (!client.sounds.has(sound)) {
console.log('No such sound');
return;
}
const fileName = client.sounds.get(sound);
const connection = joinVoiceChannel({
channelId: channel.id,
guildId: channel.guild.id,
adapterCreator: channel.guild.voiceAdapterCreator,
});
try {
console.log('Successfully connected.');
const player = createAudioPlayer();
// Subscribe the connection to the audio player (will play audio on the voice connection)
const subscription = connection.subscribe(player);
// subscription could be undefined if the connection is destroyed!
if (subscription) {
// Unsubscribe after 5 seconds (stop playing audio on the voice connection)
const resource = createAudioResource(`${folder}${fileName}`);
player.play(resource);
player.on('error', error => {
console.error(`Error: ${error.message} with resource ${error.resource.metadata.title}`);
});
}
} catch (error) {
console.log('Error');
}
},
async playRecording(client, sound, channel) {
const folder = './soundboard/';
if (!channel) return console.error('You must connect to a voice channel!');
if (!client.sounds.has(sound)) return;
const fileName = client.sounds.get(sound);
const connection = joinVoiceChannel({
channelId: channel.id,
guildId: channel.guild.id,
adapterCreator: channel.guild.voiceAdapterCreator,
});
try {
console.log('Successfully connected.');
const player = createAudioPlayer();
// Subscribe the connection to the audio player (will play audio on the voice connection)
const subscription = connection.subscribe(player);
// subscription could be undefined if the connection is destroyed!
if (subscription) {
// Unsubscribe after 5 seconds (stop playing audio on the voice connection)
setTimeout(() => subscription.unsubscribe(), 10_000);
const resource = createAudioResource(`${folder}${fileName}`);
player.play(resource);
player.on('error', error => {
console.error(`Error: ${error.message} with resource ${error.resource.metadata.title}`);
});
}
} catch (error) {
console.log('Error');
}
},
};