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proxy.go
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proxy.go
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package main
import (
"bytes"
"errors"
"fmt"
"io"
"net"
"strings"
"sync"
"time"
"github.com/cyfdecyf/bufio"
"github.com/cyfdecyf/leakybuf"
ss "github.com/shadowsocks/shadowsocks-go/shadowsocks"
)
// As I'm using ReadSlice to read line, it's possible to get
// bufio.ErrBufferFull while reading line, so set it to a large value to
// prevent such problems.
//
// For limits about URL and HTTP header size, refer to:
// http://stackoverflow.com/questions/417142/what-is-the-maximum-length-of-a-url
// "de facto limit of 2000 characters"
// http://www.mnot.net/blog/2011/07/11/what_proxies_must_do
// "URIs should be allowed at least 8000 octets, and HTTP headers should have
// 4000 as an absolute minimum".
// In practice, there are sites using cookies larger than 4096 bytes,
// e.g. www.fitbit.com. So set http buffer size to 8192 to be safe.
const httpBufSize = 8192
// Hold at most 4MB memory as buffer for parsing http request/response and
// holding post data.
var httpBuf = leakybuf.NewLeakyBuf(512, httpBufSize)
// If no keep-alive header in response, use this as the keep-alive value.
const defaultServerConnTimeout = 15 * time.Second
// Close client connection if no new requests received in some time.
// (On OS X, the default soft limit of open file descriptor is 256, which is
// very conservative and easy to cause problem if we are not careful to limit
// open fds.)
const clientConnTimeout = 15 * time.Second
const fullKeepAliveHeader = "Keep-Alive: timeout=15\r\n"
// If client closed connection for HTTP CONNECT method in less then 1 second,
// consider it as an ssl error. This is only effective for Chrome which will
// drop connection immediately upon SSL error.
const sslLeastDuration = time.Second
// Some code are learnt from the http package
// encapulate actual error for an retry error
type RetryError struct {
error
}
func isErrRetry(err error) bool {
if err == nil {
return false
}
_, ok := err.(RetryError)
return ok
}
var zeroTime time.Time
type directConn struct {
net.Conn
}
func (dc directConn) String() string {
return "direct connection"
}
type serverConnState byte
const (
svConnected serverConnState = iota
svSendRecvResponse
svStopped
)
type serverConn struct {
net.Conn
bufRd *bufio.Reader
buf []byte // buffer for the buffered reader
hostPort string
state serverConnState
willCloseOn time.Time
siteInfo *VisitCnt
visited bool
}
type clientConn struct {
net.Conn // connection to the proxy client
bufRd *bufio.Reader
buf []byte // buffer for the buffered reader
proxy Proxy
}
var (
errPageSent = errors.New("error page has sent")
errClientTimeout = errors.New("read client request timeout")
errAuthRequired = errors.New("authentication requried")
)
type Proxy interface {
Serve(*sync.WaitGroup, <-chan struct{})
Addr() string
genConfig() string // for upgrading config
}
var listenProxy []Proxy
func addListenProxy(p Proxy) {
listenProxy = append(listenProxy, p)
}
type httpProxy struct {
addr string // listen address, contains port
port string // for use when generating PAC
addrInPAC string // proxy server address to use in PAC
}
func newHttpProxy(addr, addrInPAC string) *httpProxy {
_, port, err := net.SplitHostPort(addr)
if err != nil {
panic("proxy addr" + err.Error())
}
return &httpProxy{addr, port, addrInPAC}
}
func (proxy *httpProxy) genConfig() string {
if proxy.addrInPAC != "" {
return fmt.Sprintf("listen = http://%s %s", proxy.addr, proxy.addrInPAC)
} else {
return fmt.Sprintf("listen = http://%s", proxy.addr)
}
}
func (proxy *httpProxy) Addr() string {
return proxy.addr
}
func (hp *httpProxy) Serve(wg *sync.WaitGroup, quit <-chan struct{}) {
defer func() {
wg.Done()
}()
ln, err := net.Listen("tcp", hp.addr)
if err != nil {
fmt.Println("listen http failed:", err)
return
}
var exit bool
go func() {
<-quit
exit = true
ln.Close()
}()
host, _, _ := net.SplitHostPort(hp.addr)
var pacURL string
if host == "" || host == "0.0.0.0" {
pacURL = fmt.Sprintf("http://<hostip>:%s/pac", hp.port)
} else if hp.addrInPAC == "" {
pacURL = fmt.Sprintf("http://%s/pac", hp.addr)
} else {
pacURL = fmt.Sprintf("http://%s/pac", hp.addrInPAC)
}
info.Printf("COW %s listen http %s, PAC url %s\n", version, hp.addr, pacURL)
for {
conn, err := ln.Accept()
if err != nil && !exit {
errl.Printf("http proxy(%s) accept %v\n", ln.Addr(), err)
if isErrTooManyOpenFd(err) {
connPool.CloseAll()
}
time.Sleep(time.Millisecond)
continue
}
if exit {
debug.Println("exiting the http listner")
break
}
c := newClientConn(conn, hp)
go c.serve()
}
}
type cowProxy struct {
addr string
method string
passwd string
cipher *ss.Cipher
}
func newCowProxy(method, passwd, addr string) *cowProxy {
cipher, err := ss.NewCipher(method, passwd)
if err != nil {
Fatal("can't initialize cow proxy server", err)
}
return &cowProxy{addr, method, passwd, cipher}
}
func (cp *cowProxy) genConfig() string {
method := cp.method
if method == "" {
method = "table"
}
return fmt.Sprintf("listen = cow://%s:%s@%s", method, cp.passwd, cp.addr)
}
func (cp *cowProxy) Addr() string {
return cp.addr
}
func (cp *cowProxy) Serve(wg *sync.WaitGroup, quit <-chan struct{}) {
defer func() {
wg.Done()
}()
ln, err := net.Listen("tcp", cp.addr)
if err != nil {
fmt.Println("listen cow failed:", err)
return
}
info.Printf("COW %s cow proxy address %s\n", version, cp.addr)
var exit bool
go func() {
<-quit
exit = true
ln.Close()
}()
for {
conn, err := ln.Accept()
if err != nil && !exit {
errl.Printf("cow proxy(%s) accept %v\n", ln.Addr(), err)
if isErrTooManyOpenFd(err) {
connPool.CloseAll()
}
time.Sleep(time.Millisecond)
continue
}
if exit {
debug.Println("exiting cow listner")
break
}
ssConn := ss.NewConn(conn, cp.cipher.Copy())
c := newClientConn(ssConn, cp)
go c.serve()
}
}
func newClientConn(cli net.Conn, proxy Proxy) *clientConn {
buf := httpBuf.Get()
c := &clientConn{
Conn: cli,
buf: buf,
bufRd: bufio.NewReaderFromBuf(cli, buf),
proxy: proxy,
}
if debug {
debug.Printf("cli(%s) connected, total %d clients\n",
cli.RemoteAddr(), incCliCnt())
}
return c
}
func (c *clientConn) releaseBuf() {
if c.bufRd != nil {
// debug.Println("release client buffer")
httpBuf.Put(c.buf)
c.buf = nil
c.bufRd = nil
}
}
func (c *clientConn) Close() {
c.releaseBuf()
if debug {
debug.Printf("cli(%s) closed, total %d clients\n",
c.RemoteAddr(), decCliCnt())
}
c.Conn.Close()
}
func (c *clientConn) setReadTimeout(msg string) {
// Always keep connections alive for cow conn from client for more reuse.
// For other client connections, set read timeout so we can close the
// connection after a period of idle to reduce number of open connections.
if _, ok := c.Conn.(*ss.Conn); !ok {
// make actual timeout a little longer than keep-alive value sent to client
setConnReadTimeout(c.Conn, clientConnTimeout+2*time.Second, msg)
}
}
func (c *clientConn) unsetReadTimeout(msg string) {
if _, ok := c.Conn.(*ss.Conn); !ok {
unsetConnReadTimeout(c.Conn, msg)
}
}
// Listen address as key, not including port part.
var selfListenAddr map[string]bool
// Called in main, so no need to protect concurrent initialization.
func initSelfListenAddr() {
selfListenAddr = make(map[string]bool)
// Add empty host to self listen addr, in case there's no Host header.
selfListenAddr[""] = true
for _, proxy := range listenProxy {
addr := proxy.Addr()
// Handle wildcard address.
if addr[0] == ':' || strings.HasPrefix(addr, "0.0.0.0") {
for _, ad := range hostAddr() {
selfListenAddr[ad] = true
}
selfListenAddr["localhost"] = true
continue
}
host, _, err := net.SplitHostPort(addr)
if err != nil {
panic("listen addr invalid: " + addr)
}
selfListenAddr[host] = true
if host == "127.0.0.1" {
selfListenAddr["localhost"] = true
} else if host == "localhost" {
selfListenAddr["127.0.0.1"] = true
}
}
}
func isSelfRequest(r *Request) bool {
if r.URL.HostPort != "" {
return false
}
// Maxthon sometimes sends requests without host in request line,
// in that case, get host information from Host header.
// But if client PAC setting is using cow server's DNS name, we can't
// decide if the request is for cow itself (need reverse lookup).
// So if request path seems like getting PAC, simply return true.
if r.URL.Path == "/pac" || strings.HasPrefix(r.URL.Path, "/pac?") {
return true
}
r.URL.ParseHostPort(r.Header.Host)
if selfListenAddr[r.URL.Host] {
return true
}
debug.Printf("fixed request with no host in request line %s\n", r)
return false
}
func (c *clientConn) serveSelfURL(r *Request) (err error) {
if _, ok := c.proxy.(*httpProxy); !ok {
goto end
}
if r.Method != "GET" {
goto end
}
if r.URL.Path == "/pac" || strings.HasPrefix(r.URL.Path, "/pac?") {
sendPAC(c)
// PAC header contains connection close, send non nil error to close
// client connection.
return errPageSent
}
end:
sendErrorPage(c, "404 not found", "Page not found",
genErrMsg(r, nil, "Serving request to COW proxy."))
errl.Printf("cli(%s) page not found, serving request to cow %s\n%s",
c.RemoteAddr(), r, r.Verbose())
return errPageSent
}
func (c *clientConn) shouldRetry(r *Request, sv *serverConn, re error) bool {
if !isErrRetry(re) {
return false
}
err, _ := re.(RetryError)
if !r.responseNotSent() {
if debug {
debug.Printf("cli(%s) has sent some response, can't retry %v\n", c.RemoteAddr(), r)
}
return false
}
if r.partial {
if debug {
debug.Printf("cli(%s) partial request, can't retry %v\n", c.RemoteAddr(), r)
}
sendErrorPage(c, "502 partial request", err.Error(),
genErrMsg(r, sv, "Request is too large to hold in buffer, can't retry. "+
"Refresh to retry may work."))
return false
} else if r.raw == nil {
msg := "Please report issue to the developer: Non partial request with buffer released"
errl.Println(msg, r)
panic(msg)
}
if r.tooManyRetry() {
if sv.maybeFake() {
// Sometimes GFW reset will got EOF error leading to retry too many times.
// In that case, consider the url as temp blocked and try parent proxy.
siteStat.TempBlocked(r.URL)
r.tryCnt = 0
return true
}
debug.Printf("cli(%s) can't retry %v tryCnt=%d\n", c.RemoteAddr(), r, r.tryCnt)
sendErrorPage(c, "502 retry failed", "Can't finish HTTP request",
genErrMsg(r, sv, "Has tried several times."))
return false
}
return true
}
func dbgPrintRq(c *clientConn, r *Request) {
if r.Trailer {
errl.Printf("cli(%s) request %s has Trailer header\n%s",
c.RemoteAddr(), r, r.Verbose())
}
if dbgRq {
if verbose {
dbgRq.Printf("cli(%s) request %s\n%s", c.RemoteAddr(), r, r.Verbose())
} else {
dbgRq.Printf("cli(%s) request %s\n", c.RemoteAddr(), r)
}
}
}
type SinkWriter struct{}
func (s SinkWriter) Write(p []byte) (int, error) {
return len(p), nil
}
func (c *clientConn) serve() {
var r Request
var rp Response
var sv *serverConn
var err error
var authed bool
// For cow proxy server, authentication is done by matching password.
if _, ok := c.proxy.(*cowProxy); ok {
authed = true
}
defer func() {
r.releaseBuf()
c.Close()
}()
// Refer to implementation.md for the design choices on parsing the request
// and response.
for {
if c.bufRd == nil || c.buf == nil {
panic("client read buffer nil")
}
if err = parseRequest(c, &r); err != nil {
debug.Printf("cli(%s) parse request %v\n", c.RemoteAddr(), err)
if err == io.EOF || isErrConnReset(err) {
return
}
if err != errClientTimeout {
sendErrorPage(c, "404 Bad request", "Bad request", err.Error())
return
}
sendErrorPage(c, statusRequestTimeout, statusRequestTimeout,
"Your browser didn't send a complete request in time.")
return
}
dbgPrintRq(c, &r)
// PAC may leak frequently visited sites information. But if cow
// requires authentication for PAC, some clients may not be able
// handle it. (e.g. Proxy SwitchySharp extension on Chrome.)
if isSelfRequest(&r) {
if err = c.serveSelfURL(&r); err != nil {
return
}
continue
}
if auth.required && !authed {
if err = Authenticate(c, &r); err != nil {
errl.Printf("cli(%s) %v\n", c.RemoteAddr(), err)
// Request may have body. To make things simple, close
// connection so we don't need to skip request body before
// reading the next request.
return
}
authed = true
}
if r.isConnect && !config.TunnelAllowedPort[r.URL.Port] {
sendErrorPage(c, statusForbidden, "Forbidden tunnel port",
genErrMsg(&r, nil, "Please contact proxy admin."))
return
}
if r.ExpectContinue {
sendErrorPage(c, statusExpectFailed, "Expect header not supported",
"Please contact COW's developer if you see this.")
// Client may have sent request body at this point. Simply close
// connection so we don't need to handle this case.
// NOTE: sendErrorPage tells client the connection will keep alive, but
// actually it will close here.
return
}
retry:
r.tryOnce()
if bool(debug) && r.isRetry() {
debug.Printf("cli(%s) retry request tryCnt=%d %v\n", c.RemoteAddr(), r.tryCnt, &r)
}
if sv, err = c.getServerConn(&r); err != nil {
if debug {
debug.Printf("cli(%s) failed to get server conn %v\n", c.RemoteAddr(), &r)
}
// Failed connection will send error page back to the client.
// For CONNECT, the client read buffer is released in copyClient2Server,
// so can't go back to getRequest.
if err == errPageSent && !r.isConnect {
if r.hasBody() {
// skip request body
debug.Printf("cli(%s) skip request body %v\n", c.RemoteAddr(), &r)
sendBody(SinkWriter{}, c.bufRd, int(r.ContLen), r.Chunking)
}
continue
}
return
}
if r.isConnect {
// server connection will be closed in doConnect
err = sv.doConnect(&r, c)
if c.shouldRetry(&r, sv, err) {
goto retry
}
// debug.Printf("doConnect %s to %s done\n", c.RemoteAddr(), r.URL.HostPort)
return
}
if err = sv.doRequest(c, &r, &rp); err != nil {
// For client I/O error, we can actually put server connection to
// pool. But let's make thing simple for now.
sv.Close()
if c.shouldRetry(&r, sv, err) {
goto retry
} else if err == errPageSent && (!r.hasBody() || r.hasSent()) {
// Can only continue if request has no body, or request body
// has been read.
continue
}
return
}
// Put server connection to pool, so other clients can use it.
_, isCowConn := sv.Conn.(cowConn)
if rp.ConnectionKeepAlive || isCowConn {
if debug {
debug.Printf("cli(%s) connPool put %s", c.RemoteAddr(), sv.hostPort)
}
// If the server connection is not going to be used soon,
// release buffer before putting back to pool can save memory.
sv.releaseBuf()
connPool.Put(sv)
} else {
if debug {
debug.Printf("cli(%s) server %s close conn\n", c.RemoteAddr(), sv.hostPort)
}
sv.Close()
}
if !r.ConnectionKeepAlive {
if debug {
debug.Printf("cli(%s) close connection\n", c.RemoteAddr())
}
return
}
}
}
func genErrMsg(r *Request, sv *serverConn, what string) string {
if sv == nil {
return fmt.Sprintf("<p>HTTP Request <strong>%v</strong></p> <p>%s</p>", r, what)
}
return fmt.Sprintf("<p>HTTP Request <strong>%v</strong></p> <p>%s</p> <p>Using %s.</p>",
r, what, sv.Conn)
}
func (c *clientConn) handleBlockedRequest(r *Request, err error) error {
siteStat.TempBlocked(r.URL)
return RetryError{err}
}
func (c *clientConn) handleServerReadError(r *Request, sv *serverConn, err error, msg string) error {
if debug {
debug.Printf("cli(%s) server read error %s %T %v %v\n",
c.RemoteAddr(), msg, err, err, r)
}
if err == io.EOF {
return RetryError{err}
}
if sv.maybeFake() && maybeBlocked(err) {
return c.handleBlockedRequest(r, err)
}
if r.responseNotSent() {
sendErrorPage(c, "502 read error", err.Error(), genErrMsg(r, sv, msg))
return errPageSent
}
errl.Printf("cli(%s) unhandled server read error %s %v %s\n", c.RemoteAddr(), msg, err, r)
return err
}
func (c *clientConn) handleServerWriteError(r *Request, sv *serverConn, err error, msg string) error {
// This function is only called in doRequest, no response is sent to client.
// So if visiting blocked site, can always retry request.
if sv.maybeFake() && isErrConnReset(err) {
siteStat.TempBlocked(r.URL)
}
return RetryError{err}
}
func dbgPrintRep(c *clientConn, r *Request, rp *Response) {
if rp.Trailer {
errl.Printf("cli(%s) response %s has Trailer header\n%s",
c.RemoteAddr(), rp, rp.Verbose())
}
if dbgRep {
if verbose {
dbgRep.Printf("cli(%s) response %s %s\n%s",
c.RemoteAddr(), r, rp, rp.Verbose())
} else {
dbgRep.Printf("cli(%s) response %s %s\n",
c.RemoteAddr(), r, rp)
}
}
}
func (c *clientConn) readResponse(sv *serverConn, r *Request, rp *Response) (err error) {
sv.initBuf()
defer func() {
rp.releaseBuf()
}()
/*
if r.partial {
return RetryError{errors.New("debug retry for partial request")}
}
*/
/*
// force retry for debugging
if r.tryCnt == 1 {
return RetryError{errors.New("debug retry in readResponse")}
}
*/
if err = parseResponse(sv, r, rp); err != nil {
return c.handleServerReadError(r, sv, err, "parse response")
}
dbgPrintRep(c, r, rp)
// After have received the first reponses from the server, we consider
// ther server as real instead of fake one caused by wrong DNS reply. So
// don't time out later.
sv.state = svSendRecvResponse
r.state = rsRecvBody
r.releaseBuf()
if _, err = c.Write(rp.rawResponse()); err != nil {
return err
}
rp.releaseBuf()
if rp.hasBody(r.Method) {
if err = sendBody(c, sv.bufRd, int(rp.ContLen), rp.Chunking); err != nil {
if debug {
debug.Printf("cli(%s) send body %v\n", c.RemoteAddr(), err)
}
// Non persistent connection will return nil upon successful response reading
if err == io.EOF {
// For persistent connection, EOF from server is error.
// Response header has been read, server using persistent
// connection indicates the end of response and proxy should
// not got EOF while reading response.
// The client connection will be closed to indicate this error.
// Proxy can't send error page here because response header has
// been sent.
return fmt.Errorf("read response body unexpected EOF %v", rp)
} else if isErrOpRead(err) {
return c.handleServerReadError(r, sv, err, "read response body")
}
// errl.Printf("cli(%s) sendBody error %T %v %v", err, err, r)
return err
}
}
r.state = rsDone
/*
if debug {
debug.Printf("[Finished] %v request %s %s\n", c.RemoteAddr(), r.Method, r.URL)
}
*/
if rp.ConnectionKeepAlive {
if rp.KeepAlive == time.Duration(0) {
sv.willCloseOn = time.Now().Add(defaultServerConnTimeout)
} else {
// debug.Printf("cli(%s) server %s keep-alive %v\n", c.RemoteAddr(), sv.hostPort, rp.KeepAlive)
sv.willCloseOn = time.Now().Add(rp.KeepAlive)
}
}
return
}
func (c *clientConn) getServerConn(r *Request) (*serverConn, error) {
siteInfo := siteStat.GetVisitCnt(r.URL)
// For CONNECT method, always create new connection.
if r.isConnect {
return c.createServerConn(r, siteInfo)
}
sv := connPool.Get(r.URL.HostPort, siteInfo.AsDirect())
if sv != nil {
// For websites like feedly, the site itself is not blocked, but the
// content it loads may result reset. So we should reset server
// connection state to just connected.
sv.state = svConnected
if debug {
debug.Printf("cli(%s) connPool get %s\n", c.RemoteAddr(), r.URL.HostPort)
}
return sv, nil
}
if debug {
debug.Printf("cli(%s) connPool no conn %s", c.RemoteAddr(), r.URL.HostPort)
}
return c.createServerConn(r, siteInfo)
}
func connectDirect2(url *URL, siteInfo *VisitCnt, recursive bool) (net.Conn, error) {
var c net.Conn
var err error
if siteInfo.AlwaysDirect() {
c, err = net.Dial("tcp", url.HostPort)
} else {
to := dialTimeout
if siteInfo.OnceBlocked() && to >= defaultDialTimeout {
// If once blocked, decrease timeout to switch to parent proxy faster.
to = minDialTimeout
} else if siteInfo.AsDirect() {
// If usually can be accessed directly, increase timeout to avoid
// problems when network condition is bad.
to = maxTimeout
}
c, err = net.DialTimeout("tcp", url.HostPort, to)
}
if err != nil {
debug.Printf("error direct connect to: %s %v\n", url.HostPort, err)
if isErrTooManyOpenFd(err) && !recursive {
return connectDirect2(url, siteInfo, true)
}
return nil, err
}
// debug.Println("directly connected to", url.HostPort)
return directConn{c}, nil
}
func connectDirect(url *URL, siteInfo *VisitCnt) (net.Conn, error) {
return connectDirect2(url, siteInfo, false)
}
func isErrTimeout(err error) bool {
if ne, ok := err.(net.Error); ok {
return ne.Timeout()
}
return false
}
func isHttpErrCode(err error) bool {
if config.HttpErrorCode <= 0 {
return false
}
if err == CustomHttpErr {
return true
}
return false
}
func maybeBlocked(err error) bool {
if parentProxy.empty() {
return false
}
return isErrTimeout(err) || isErrConnReset(err) || isHttpErrCode(err)
}
// Connect to requested server according to whether it's visit count.
// If direct connection fails, try parent proxies.
func (c *clientConn) connect(r *Request, siteInfo *VisitCnt) (srvconn net.Conn, err error) {
var errMsg string
if config.AlwaysProxy {
if srvconn, err = parentProxy.connect(r.URL); err == nil {
return
}
errMsg = genErrMsg(r, nil, "Parent proxy connection failed, always use parent proxy.")
goto fail
}
if siteInfo.AsBlocked() && !parentProxy.empty() {
// In case of connection error to socks server, fallback to direct connection
if srvconn, err = parentProxy.connect(r.URL); err == nil {
return
}
if siteInfo.AlwaysBlocked() {
errMsg = genErrMsg(r, nil, "Parent proxy connection failed, always blocked site.")
goto fail
}
if siteInfo.AsTempBlocked() {
errMsg = genErrMsg(r, nil, "Parent proxy connection failed, temporarily blocked site.")
goto fail
}
if srvconn, err = connectDirect(r.URL, siteInfo); err == nil {
return
}
errMsg = genErrMsg(r, nil, "Parent proxy and direct connection failed, maybe blocked site.")
} else {
// In case of error on direction connection, try parent server
if srvconn, err = connectDirect(r.URL, siteInfo); err == nil {
return
}
if parentProxy.empty() {
errMsg = genErrMsg(r, nil, "Direct connection failed, no parent proxy.")
goto fail
}
if siteInfo.AlwaysDirect() {
errMsg = genErrMsg(r, nil, "Direct connection failed, always direct site.")
goto fail
}
// net.Dial does two things: DNS lookup and TCP connection.
// GFW may cause failure here: make it time out or reset connection.
// debug.Printf("type of err %T %v\n", err, err)
// RST during TCP handshake is valid and would return as connection
// refused error. My observation is that GFW does not use RST to stop
// TCP handshake.
// To simplify things and avoid error in my observation, always try
// parent proxy in case of Dial error.
var socksErr error
if srvconn, socksErr = parentProxy.connect(r.URL); socksErr == nil {
c.handleBlockedRequest(r, err)
if debug {
debug.Printf("cli(%s) direct connection failed, use parent proxy for %v\n",
c.RemoteAddr(), r)
}
return srvconn, nil
}
errMsg = genErrMsg(r, nil,
"Direct and parent proxy connection failed, maybe blocked site.")
}
fail:
sendErrorPage(c, "504 Connection failed", err.Error(), errMsg)
return nil, errPageSent
}
func (c *clientConn) createServerConn(r *Request, siteInfo *VisitCnt) (*serverConn, error) {
srvconn, err := c.connect(r, siteInfo)
if err != nil {
return nil, err
}
sv := newServerConn(srvconn, r.URL.HostPort, siteInfo)
if debug {
debug.Printf("cli(%s) connected to %s %d concurrent connections\n",
c.RemoteAddr(), sv.hostPort, incSrvConnCnt(sv.hostPort))
}
return sv, nil
}
// Should call initBuf before reading http response from server. This allows
// us not init buf for connect method which does not need to parse http
// respnose.
func newServerConn(c net.Conn, hostPort string, siteInfo *VisitCnt) *serverConn {
sv := &serverConn{
Conn: c,
hostPort: hostPort,
siteInfo: siteInfo,
}
return sv
}
func (sv *serverConn) isDirect() bool {
_, ok := sv.Conn.(directConn)
return ok
}
func (sv *serverConn) updateVisit() {
if sv.visited {
return
}
sv.visited = true
if sv.isDirect() {
sv.siteInfo.DirectVisit()
} else {
sv.siteInfo.BlockedVisit()
}
}
func (sv *serverConn) initBuf() {
if sv.bufRd == nil {
sv.buf = httpBuf.Get()
sv.bufRd = bufio.NewReaderFromBuf(sv, sv.buf)
}
}
func (sv *serverConn) releaseBuf() {
if sv.bufRd != nil {
// debug.Println("release server buffer")
httpBuf.Put(sv.buf)
sv.buf = nil
sv.bufRd = nil
}
}
func (sv *serverConn) Close() error {
sv.releaseBuf()
if debug {
debug.Printf("close connection to %s remains %d concurrent connections\n",
sv.hostPort, decSrvConnCnt(sv.hostPort))
}
return sv.Conn.Close()
}
func (sv *serverConn) maybeFake() bool {
return sv.state == svConnected && sv.isDirect() && !sv.siteInfo.AlwaysDirect()
}
func setConnReadTimeout(cn net.Conn, d time.Duration, msg string) {
if err := cn.SetReadDeadline(time.Now().Add(d)); err != nil {
errl.Println("set readtimeout:", msg, err)
}
}
func unsetConnReadTimeout(cn net.Conn, msg string) {
if err := cn.SetReadDeadline(zeroTime); err != nil {
// It's possible that conn has been closed, so use debug log.
debug.Println("unset readtimeout:", msg, err)
}
}
func (sv *serverConn) setReadTimeout(msg string) {
to := readTimeout
if sv.siteInfo.OnceBlocked() && to > defaultReadTimeout {
to = minReadTimeout
} else if sv.siteInfo.AsDirect() {
to = maxTimeout
}
setConnReadTimeout(sv.Conn, to, msg)
}
func (sv *serverConn) unsetReadTimeout(msg string) {
unsetConnReadTimeout(sv.Conn, msg)
}
func (sv *serverConn) maybeSSLErr(cliStart time.Time) bool {
// If client closes connection very soon, maybe there's SSL error, maybe
// not (e.g. user stopped request).
// COW can't tell which is the case, so this detection is not reliable.
return sv.state > svConnected && time.Now().Sub(cliStart) < sslLeastDuration
}
func (sv *serverConn) mayBeClosed() bool {
if _, ok := sv.Conn.(cowConn); ok {
debug.Println("cow parent would keep alive")
return false
}
return time.Now().After(sv.willCloseOn)
}
// Use smaller buffer for connection method as the buffer will be hold for a
// very long time.
const connectBufSize = 4096
// Hold at most 2M memory for connection buffer. This can support 256
// concurrent connect method.
var connectBuf = leakybuf.NewLeakyBuf(512, connectBufSize)
func copyServer2Client(sv *serverConn, c *clientConn, r *Request) (err error) {
buf := connectBuf.Get()
defer func() {
connectBuf.Put(buf)
}()
/*
// force retry for debugging
if r.tryCnt == 1 && sv.maybeFake() {
time.Sleep(1)
return RetryError{errors.New("debug retry in copyServer2Client")}
}
*/
total := 0