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RIFE scale=0.5 not improving performance #103

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A 3090 may not capable to do that. My benchmark with vsmlrt v15.2 on a 3090 using a 2880x1472 input:

config fps
_implementation=1, scale=0.5 44.18
_implementation=1, scale=1 41.18
_implementation=2, scale=1 58.84

(_implementation=2 only supports scale=1, and will use _implementation=1 as a fallback for other scale values.)

According to the data, scaling barely improves performance, but the v2 implementation is much faster here. This benchmark is done in native VapourSynth on a server xeon processor (Xeon Gold 6226R). The mpv playback also come with overheads.

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@Chrysanthemum536
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@WolframRhodium
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