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Slow toFloatChannelData performance with Dolby Atmos audio #8

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@markst

macOS Version(s) Used to Build

macOS 14.5 Sonoma

Xcode Version(s)

Xcode 15.4

Description

When using mp4 audio format which contains AC-3 audio of about 04:30 the cpu maxes out for over a minute.

Curious to know if toFloatChannelData() is thread safe as I may be able to then display a loading indicator whilst wave is loading.

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