Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Unusually High Vis in Chunks #1799

Open
sullivanryan98 opened this issue Oct 8, 2022 · 2 comments
Open

Unusually High Vis in Chunks #1799

sullivanryan98 opened this issue Oct 8, 2022 · 2 comments

Comments

@sullivanryan98
Copy link

I am having an issue on my server with unusually high vis in certain chunks (upwards of 31,000). This is causing 6-10 rifts to appear at a given time. We are attempting to use flux condensers to mitigate the issue, but it is eating through all our essentia.

This mod is being used in the 1.12.2 pack version 1.5.1.

@AlexFelinski
Copy link

AlexFelinski commented Dec 18, 2022

It appears to be caused by having an item with a Vis charge which somehow went over its max limit. IE a Thaumium Fortress armor piece that managed to go over 320 charge. Once that happens, when you place it on the charger, it will rapidly charge the chunk's aura, or if you have an amulet that allows you to recharge anywhere, you will be a walking hotspot of it as long as you are wearing and "recharging" the item. There might be other cases but this is what my issue was, effectively it infinitely charging in reverse without me noticing thanks to the amulet.

The best ways I found to mitigate the issue if it happens are to intentionally discharge/damage the item back below its limit so it acts as normal again, and drain the chunk via expensive crafts, rapidly casting gauntlet spells, or using a device like the grappler rapidly to drain it and recharge it. Possibly consider not wearing recharging amulets constantly.

@Krutoy242
Copy link

This bug was caused by ThaumTweaks and was fixed in thaumtweaks-0.3.5.3

GrigLog/ThaumTweaks#40

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants