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I am having an issue on my server with unusually high vis in certain chunks (upwards of 31,000). This is causing 6-10 rifts to appear at a given time. We are attempting to use flux condensers to mitigate the issue, but it is eating through all our essentia.
This mod is being used in the 1.12.2 pack version 1.5.1.
The text was updated successfully, but these errors were encountered:
It appears to be caused by having an item with a Vis charge which somehow went over its max limit. IE a Thaumium Fortress armor piece that managed to go over 320 charge. Once that happens, when you place it on the charger, it will rapidly charge the chunk's aura, or if you have an amulet that allows you to recharge anywhere, you will be a walking hotspot of it as long as you are wearing and "recharging" the item. There might be other cases but this is what my issue was, effectively it infinitely charging in reverse without me noticing thanks to the amulet.
The best ways I found to mitigate the issue if it happens are to intentionally discharge/damage the item back below its limit so it acts as normal again, and drain the chunk via expensive crafts, rapidly casting gauntlet spells, or using a device like the grappler rapidly to drain it and recharge it. Possibly consider not wearing recharging amulets constantly.
I am having an issue on my server with unusually high vis in certain chunks (upwards of 31,000). This is causing 6-10 rifts to appear at a given time. We are attempting to use flux condensers to mitigate the issue, but it is eating through all our essentia.
This mod is being used in the 1.12.2 pack version 1.5.1.
The text was updated successfully, but these errors were encountered: