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When updating metal view in the case where system manages to re-use the same address bgfx will skip it due to that exact reason. Even though it is completally new allocated view on the native (system, iOS) side.
To Reproduce
allocate view [[MTKView alloc] init]
update view allocated view. and dealocate it, while
allocating a new one [[MTKView alloc] init] and updating view with it.
It is all timing depended but you can see the view re-uses same address, where the layer is brand new
Expected behavior
View should be updated.
Platform: iOS
The text was updated successfully, but these errors were encountered:
When updating metal view in the case where system manages to re-use the same address bgfx will skip it due to that exact reason. Even though it is completally new allocated view on the native (system, iOS) side.
https://github.com/BabylonJS/bgfx/blob/master/src/renderer_mtl.mm#L1588-L1593
To Reproduce
allocate view
[[MTKView alloc] init]
update view allocated view. and dealocate it, while
allocating a new one
[[MTKView alloc] init]
and updating view with it.It is all timing depended but you can see the view re-uses same address, where the layer is brand new
Expected behavior
View should be updated.
The text was updated successfully, but these errors were encountered: