Releases: BabylonJS/BabylonReactNative
Releases · BabylonJS/BabylonReactNative
0.64.0-alpha.48
- Fixes morph targets (BabylonJS/BabylonNative#923)
- Fixes errors not showing properly when inside a callback like RequestAnimationFrame (#340)
- Includes changes from Babylon Native to work with input changes from Babylon.js
0.65.0-alpha.47
Release with React Native 0.65
0.64.0-alpha.47
New packages with support for React Native 0.64
0.4.0-alpha.47
- Adds support for
EngineView
transparency - Disables MSAA to fix mesh highlighting
0.4.0-alpha.46
- Updates Babylon Native to latest and fixes a crash on Windows
0.4.0-alpha.45
- Fixes a linker error on iOS due to a new dependency introduced with a bgfx update.
0.4.0-alpha.44
- Enable auto-focus on Android for XR (matches iOS behavior)
- Downgrade ARCore to 1.22 (due to Android auto focus bug: google-ar/arcore-android-sdk#1312)
0.4.0-alpha.43
- Hooked NativeTracing into
Tools.PerformanceLogLevel
/Tools.StartPerformanceCounter
/Tools.EndPerformanceCounter
0.4.0-alpha.42
- Added in the
NativeTracing
Babylon Native lib.
0.4.0-alpha.41
- Fixes a bug where VertexBuffers and IndexBuffers can be deleted by JS GC while there are still pending operations on them (via the command buffer).