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Releases: BabylonJS/BabylonReactNative

0.64.0-alpha.48

08 Mar 18:54
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0.64.0-alpha.48 Pre-release
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  • Fixes morph targets (BabylonJS/BabylonNative#923)
  • Fixes errors not showing properly when inside a callback like RequestAnimationFrame (#340)
  • Includes changes from Babylon Native to work with input changes from Babylon.js

0.65.0-alpha.47

23 Feb 11:16
2094d67
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0.65.0-alpha.47 Pre-release
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Release with React Native 0.65

0.64.0-alpha.47

23 Feb 10:07
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New packages with support for React Native 0.64

0.4.0-alpha.47

04 Feb 17:33
8d81ad2
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0.4.0-alpha.47 Pre-release
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  • Adds support for EngineView transparency
  • Disables MSAA to fix mesh highlighting

0.4.0-alpha.46

05 Jan 23:27
0b050d0
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0.4.0-alpha.46 Pre-release
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  • Updates Babylon Native to latest and fixes a crash on Windows

0.4.0-alpha.45

04 Dec 01:32
9295bd5
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0.4.0-alpha.45 Pre-release
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  • Fixes a linker error on iOS due to a new dependency introduced with a bgfx update.

0.4.0-alpha.44

03 Dec 17:10
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0.4.0-alpha.44 Pre-release
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0.4.0-alpha.43

10 Nov 17:17
f6cb041
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0.4.0-alpha.43 Pre-release
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  • Hooked NativeTracing into Tools.PerformanceLogLevel / Tools.StartPerformanceCounter / Tools.EndPerformanceCounter

0.4.0-alpha.42

06 Nov 00:24
81f547d
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0.4.0-alpha.42 Pre-release
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  • Added in the NativeTracing Babylon Native lib.

0.4.0-alpha.41

01 Nov 21:32
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0.4.0-alpha.41 Pre-release
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  • Fixes a bug where VertexBuffers and IndexBuffers can be deleted by JS GC while there are still pending operations on them (via the command buffer).