diff --git a/lua/moreroles/sv_gm_overwrites.lua b/lua/moreroles/sv_gm_overwrites.lua index 595822e..9beda46 100644 --- a/lua/moreroles/sv_gm_overwrites.lua +++ b/lua/moreroles/sv_gm_overwrites.lua @@ -80,7 +80,7 @@ local colorRounds = math.ceil(#GAMEMODE.GameData.PlayerTables / #GAMEMODE.Colors) for round = 1, colorRounds do - local colors = GAMEMODE.Colors + local colors = table.Copy(GAMEMODE.Colors) local slicedPlayers = {} local lowerBound = 1 + (round - 1) * #GAMEMODE.Colors local upperBound = round * #GAMEMODE.Colors