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Automatability #18

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4 tasks
KyGost opened this issue Sep 28, 2021 · 0 comments
Open
4 tasks

Automatability #18

KyGost opened this issue Sep 28, 2021 · 0 comments
Labels
enhancement New feature or request gameplay Adds to the gameplay mechanics, in a noteworthy way textures Needs textures

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@KyGost
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KyGost commented Sep 28, 2021

Relates: https://github.com/CumulusMC/Art-of-Alchemy/issues/24

It would feel a lot nicer to be able to automate!

Either by having togglable essence pipes using redstone (maybe something that allows specific amounts per pulse too?) or by having, as suggested, a bank of each essence in the synthesis table.

I think the former would be quite fun and would enable a lot of possiblities.
Proposed solution:
Redstone adjustable pipes.

  • Item to turn on/off flow, and
  • Item to either pulse X amount (1000?) or reduce flow rate, or
  • Change of tank mechanics to allow them to balance the preportions of multiple sources
    (there would be ways to work around the latter two with the former one (kinda?) but they would be nicer)

Tasks:

  • Redstone togglable essentia conduit
    • Texture for
  • Slower conduits
  • Conduit balancing mechanics
@KyGost KyGost added enhancement New feature or request textures Needs textures gameplay Adds to the gameplay mechanics, in a noteworthy way labels Sep 28, 2021
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Labels
enhancement New feature or request gameplay Adds to the gameplay mechanics, in a noteworthy way textures Needs textures
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