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Character Creation #1

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CarrotKutay opened this issue Nov 4, 2019 · 1 comment
Open

Character Creation #1

CarrotKutay opened this issue Nov 4, 2019 · 1 comment
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documentation Improvements or additions to documentation enhancement New feature or request
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@CarrotKutay
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After much consideration and try-outs trying to create a simple low poly model with Maya Autodesk myself to design animations and develop the character from there I can conclude that trying to create the character from scratch will be much too time consuming.

Suggestions:

  • We can search for assets in the unity store or other sources for character models that fit our purpose
  • We can simply use a cube as a character for now
@CarrotKutay CarrotKutay added the documentation Improvements or additions to documentation label Nov 4, 2019
@CarrotKutay CarrotKutay self-assigned this Nov 4, 2019
@CarrotKutay CarrotKutay added this to the Week 1 milestone Nov 4, 2019
@CarrotKutay CarrotKutay added the enhancement New feature or request label Nov 4, 2019
@CarrotKutay
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I suggested the possibility of simply just using a cube, not only for simplicity, but maybe we can turn it into a feature as well - think of it as CubeFigureFight rather then StuckFigureFight ?

AddOns to this character design would be following ideas:

  • Cube has 100 % health at start
  • when Cube is damaged -> Cubes health will be diminished by a certain amount + possible feature: Cube size will shrink, health will be dropped to the floor other Cubes can pick it up to heal/gain health percentage

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