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CHANGELOG.md

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2.3.0

Asset changes

  • New editor only save so the build save is in the normal location.
  • New save defaults setup that lets users assign defaults outside of constructors when creating save values.
  • Save defaults now apply when making a build to all save objects so builds don't have persistent data from editor saves.
  • New setting to see save defaults in the editor tab like save keys
  • New editor GUI on save objects to see default values.
  • Removed some older 2.0.x legacy issue fixers.
  • Removed some now redundant API bits.

2.2.0

Asset changes

  • Added support for git URL importing of the asset over .unityPackage. This is considered the recommended install method going forward for ease of updates etc.
  • Added porting tool to transfer user asset settings to the new location required for the git URL update.
  • Updated scriptable asset flow with the latest from the cart library which is more modular and easy to use on the backend.
  • Some additional helper classes for more performant editor operations from within the asset.