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No error reported to the user when quantized-mesh / layer.json tiles fail to load #975

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kring opened this issue Nov 4, 2024 · 0 comments
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kring commented Nov 4, 2024

I saw this in Cesium for Unity, but it's most likely a cesium-native problem, not specific to Unity.

If a particular tile from a tileset.json is missing, users will see a message in the log:

[2024-11-04 18:13:29.274] [error] [TilesetJsonLoader.cpp:924] Received status code 404 for tile content http://localhost:8080/batchedColors.b3dm

However, if one of the .terrain files in quantized-mesh / layer.json is missing, the error is silently ignored, leaving users wondering why there's a hole in their terrain.

Originally reported by a user here:
https://community.cesium.com/t/tile-not-rendering-which-closer-to-camera/36033

@kring kring added the bug Something isn't working label Nov 4, 2024
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