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main.go
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main.go
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package main
import (
"log"
"net"
"github.com/Coimbra1984/gortsplib"
"github.com/pion/rtp"
)
// This example shows how to
// 1. generate RTP/PCMU packets with GStreamer
// 2. connect to a RTSP server, announce a PCMU track
// 3. route the packets from GStreamer to the server
func main() {
// open a listener to receive RTP/PCMU packets
pc, err := net.ListenPacket("udp", "localhost:9000")
if err != nil {
panic(err)
}
defer pc.Close()
log.Println("Waiting for a RTP/PCMU stream on UDP port 9000 - you can send one with GStreamer:\n" +
"gst-launch-1.0 audiotestsrc freq=300 ! audioconvert ! audioresample ! audio/x-raw,rate=8000" +
" ! mulawenc ! rtppcmupay ! udpsink host=127.0.0.1 port=9000")
// wait for first packet
buf := make([]byte, 2048)
n, _, err := pc.ReadFrom(buf)
if err != nil {
panic(err)
}
log.Println("stream connected")
// create a PCMU track
track := gortsplib.NewTrackPCMU()
c := gortsplib.Client{}
// connect to the server and start publishing the track
err = c.StartPublishing("rtsp://localhost:8554/mystream",
gortsplib.Tracks{track})
if err != nil {
panic(err)
}
defer c.Close()
var pkt rtp.Packet
for {
// parse RTP packet
err = pkt.Unmarshal(buf[:n])
if err != nil {
panic(err)
}
// route RTP packet to the server
err = c.WritePacketRTP(0, &pkt)
if err != nil {
panic(err)
}
// read another RTP packet from source
n, _, err = pc.ReadFrom(buf)
if err != nil {
panic(err)
}
}
}