Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Feature Request] Blood splatter damage limit #105

Open
Sember225 opened this issue Apr 22, 2023 · 0 comments
Open

[Feature Request] Blood splatter damage limit #105

Sember225 opened this issue Apr 22, 2023 · 0 comments

Comments

@Sember225
Copy link

Currently, any amount of damage can spawn a blood pool beneath a player.
I'd like to request a damage limit to restrict when blood is rendered / spilt.

Being poisoned then bleeding for every bit of damage doesn't make sense.

Could be a config option to set a heart loss threshold before spilling blood.

Request Ver 1.18.2

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant