You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Currently, any amount of damage can spawn a blood pool beneath a player.
I'd like to request a damage limit to restrict when blood is rendered / spilt.
Being poisoned then bleeding for every bit of damage doesn't make sense.
Could be a config option to set a heart loss threshold before spilling blood.
Request Ver 1.18.2
The text was updated successfully, but these errors were encountered:
Currently, any amount of damage can spawn a blood pool beneath a player.
I'd like to request a damage limit to restrict when blood is rendered / spilt.
Being poisoned then bleeding for every bit of damage doesn't make sense.
Could be a config option to set a heart loss threshold before spilling blood.
Request Ver 1.18.2
The text was updated successfully, but these errors were encountered: