diff --git a/data/init/init.txt b/data/init/init.txt index 149cdfb..8582a84 100644 --- a/data/init/init.txt +++ b/data/init/init.txt @@ -43,7 +43,7 @@ If this is set to YES, the tiles will not be stretched, but rather the game view [BLACK_SPACE:YES] -Graphics info, most of it as above. Set GRAPHICS to YES to turn it all on. This will use the "raw/graphics" folder for tile information. Currently this is limited to whatever creature graphics you have downloaded. The game comes with a few pictures to demonstrate. As of February 2020, the Dwarf Fortress Wiki has custom tilesets available at http://dwarffortresswiki.org/index.php/Tileset_repository and creature graphics at http://dwarffortresswiki.org/index.php/Graphics_set_repository. +Graphics info, most of it as above. Set GRAPHICS to YES to turn it all on. This will use the "raw/graphics" folder for tile information. Currently this is limited to whatever creature graphics you have downloaded. The game comes with a few pictures to demonstrate. As of January 2021, the Dwarf Fortress Wiki has custom tilesets available at http://dwarffortresswiki.org/index.php/Tileset_repository and creature graphics at http://dwarffortresswiki.org/index.php/Graphics_set_repository. [GRAPHICS:YES] [GRAPHICS_WINDOWEDX:0] diff --git a/raw/objects/creature_bug_slug_new.txt b/raw/objects/creature_bug_slug_new.txt index d4e3717..d0281d8 100644 --- a/raw/objects/creature_bug_slug_new.txt +++ b/raw/objects/creature_bug_slug_new.txt @@ -231,7 +231,7 @@ Grasshoppers were sponsored by the generous contributions of the Bay 12 communit [CREATURE_TILE:115][COLOR:2:0:1] [NATURAL] [BIOME:NOT_FREEZING] - [FREQUENCY:100] + [VERMIN_GROUNDER][FREQUENCY:100] [UBIQUITOUS] [VERMIN_NOTRAP] [POPULATION_NUMBER:250:500] diff --git a/raw/objects/creature_desert_new.txt b/raw/objects/creature_desert_new.txt index 97c35f2..05b87c2 100644 --- a/raw/objects/creature_desert_new.txt +++ b/raw/objects/creature_desert_new.txt @@ -126,7 +126,6 @@ Geckos were sponsored by the generous contributions of the Bay 12 community. [PETVALUE:500] [MOUNT_EXOTIC] [GO_TO_END] - [PREFSTRING:amazing sticky feet] [PREFSTRING:coloration] [APPLY_CREATURE_VARIATION:STANDARD_QUADRUPED_GAITS:900:657:438:219:1900:2900] 40 kph [APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:2990:2257:1525:731:4300:6100] 12 kph diff --git a/raw/objects/creature_temperate_new.txt b/raw/objects/creature_temperate_new.txt index 35cce08..6debda5 100644 --- a/raw/objects/creature_temperate_new.txt +++ b/raw/objects/creature_temperate_new.txt @@ -1326,7 +1326,7 @@ Kingsnakes were sponsored by the generous contributions of the Bay 12 community. Gray langurs were sponsored by the generous contributions of the Bay 12 community. - Japa + Rose [CREATURE:GRAY_LANGUR] [DESCRIPTION:A small monkey that can be found in forests and the streets of towns.] diff --git a/raw/objects/plant_new_trees.txt b/raw/objects/plant_new_trees.txt index da3b205..b7ba951 100644 --- a/raw/objects/plant_new_trees.txt +++ b/raw/objects/plant_new_trees.txt @@ -2,11 +2,11 @@ plant_new_trees With contributions from: -/u/alastrionacatskill - Alexis DeSilva +Alexandra Brython /u/K3achas - Jenifer De Jager My densities come from http://www.csudh.edu/oliver/chemdata/woods.htm (I got all the trees from there in plant_new_trees, color from https://www.woodworkerssource.com and http://www.forestryforum.com -/u/JapaMala - Japa +Rose I converted all the material colors I have in Armok Vision to their closest DF color tokens, and copied them here. [OBJECT:PLANT]