From be88614b8bce36efa1fdd9ded9dce0c9a8809493 Mon Sep 17 00:00:00 2001 From: Declan Chidlow Date: Wed, 21 Aug 2024 13:54:45 +0800 Subject: [PATCH] Update Halo article --- docs/posts.html | 2 +- docs/posts/Halo-My-Thoughts.html | 7 +++---- input/pages/posts/posts.html | 2 +- input/posts/documents/Halo-My-Thoughts.md | 8 +++----- 4 files changed, 8 insertions(+), 11 deletions(-) diff --git a/docs/posts.html b/docs/posts.html index 2ac5882..53e08ef 100644 --- a/docs/posts.html +++ b/docs/posts.html @@ -122,7 +122,7 @@

Making Windows "Usable"

Review

Halo: My Thoughts

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3235 words | 11 minute read

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4120 words | 14 minute read

diff --git a/docs/posts/Halo-My-Thoughts.html b/docs/posts/Halo-My-Thoughts.html index 4a371db..9c8464e 100644 --- a/docs/posts/Halo-My-Thoughts.html +++ b/docs/posts/Halo-My-Thoughts.html @@ -62,7 +62,7 @@ - +
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  • 3235 words
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  • 11 minute read
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  • 4120 words
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  • 14 minute read
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Halo 3

While being the conclusion to Bungie’s original trilogy, Halo 3 is really the conclusion to Halo 2. It serves to tie up 2’s cliffhanger and loose ends while itself being a complete package with a well-fitting conclusion that provides appropriate closure.

Being released relatively early into the 360’s lifespan, Halo 3 may not compare to the graphical fidelity that 360 games would later achieve, but it has a lot of charm and a distinct art style that more than makes up for it. The cutscenes of 3 expand on the direction of 2 and are animated in an almost cartoony nature that provide a wonderful sense of energy that cement them as my favourites of the series and perhaps my favourite part of Halo 3 altogether.

I can’t say it’s my favourite game in the series from a gameplay perspective, as it didn’t really add much to the experience other than deployable equipment and the gravity hammer. While I didn’t find myself using the equipment all that often, I did love the gravity hammer. A super powerful melee weapon that sends enemies into the stratosphere with ease. The lethality and power paired with its animations make it feel weighty and menacing. The game also excelled at continuing the story and did an admirable job broadening the in-game universe.

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Ark shown

Halo 3: ODST

ODST follows the Orbital Drop Shock Troopers, a subset of the UNSC marines that drop in from the sky in specialised pods to aid in battle. This is the first game in which you don’t play as Master Chief at all. Instead, you take the reins of the Rookie, an ODST. This leads to the game being a captivating departure from the previous games in the series. You don’t get the armour or strength of a Spartan, and this shows in the gameplay.

diff --git a/input/pages/posts/posts.html b/input/pages/posts/posts.html index 23c365d..3c16957 100755 --- a/input/pages/posts/posts.html +++ b/input/pages/posts/posts.html @@ -82,7 +82,7 @@

Making Windows "Usable"

Review

Halo: My Thoughts

-

3235 words | 11 minute read

+

4120 words | 14 minute read

diff --git a/input/posts/documents/Halo-My-Thoughts.md b/input/posts/documents/Halo-My-Thoughts.md index 6dbf040..5e59906 100644 --- a/input/posts/documents/Halo-My-Thoughts.md +++ b/input/posts/documents/Halo-My-Thoughts.md @@ -4,7 +4,7 @@ - + @@ -16,8 +16,8 @@
  • -
  • 3235 words
  • -
  • 11 minute read
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  • 4120 words
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  • 14 minute read
@@ -105,8 +105,6 @@ Being released relatively early into the 360's lifespan, Halo 3 may not compare I can't say it's my favourite game in the series from a gameplay perspective, as it didn't really add much to the experience other than deployable equipment and the gravity hammer. While I didn't find myself using the equipment all that often, I did love the gravity hammer. A super powerful melee weapon that sends enemies into the stratosphere with ease. The lethality and power paired with its animations make it feel weighty and menacing. The game also excelled at continuing the story and did an admirable job broadening the in-game universe. -Ark shown - ## Halo 3: ODST ODST follows the Orbital Drop Shock Troopers, a subset of the UNSC marines that drop in from the sky in specialised pods to aid in battle. This is the first game in which you don't play as Master Chief at all. Instead, you take the reins of the Rookie, an ODST. This leads to the game being a captivating departure from the previous games in the series. You don't get the armour or strength of a Spartan, and this shows in the gameplay.