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How to apply Mortal Kombat patch #247

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SlowStopper opened this issue Jan 17, 2022 · 7 comments
Open

How to apply Mortal Kombat patch #247

SlowStopper opened this issue Jan 17, 2022 · 7 comments

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@SlowStopper
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Hi,
MK is not listed as supported, and VitaGrafix Configurator doesn't "detect" that MK is installed. However, I see that a separate "patch" is available. I copied it to the "patch" directory, but it didn't change the game resolution.

How to configure MK support in VitaGrafix?

@Sal-gamer
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support is not configurable, it supports mk9 Vita but only some regions of the game, and mk and uncharted are not in the patch list like other games, they use their own individual .TXT files

@SlowStopper
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So just copying the patch does it?
When I start MK, Vitagrafix logo appears, but with "Res: default". I want to run this game in native res, how do I change that?

@Sal-gamer
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use the vitagrafix app to change to 960x544 or go to the configuration file and manually edit 960x544

@SlowStopper
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You mean Vitagrafix Configurator? As I said in the 1st post, it doesn't detect MK; MK is not listed on Vitagrafix support page, and there is no "preconfigured" section in config file for MK - which is why I opened this issue. I'm not stupid, I'm just confused.

@SlowStopper
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SlowStopper commented Jan 19, 2022

OK, I got this. I manually added section:

[PCSB00106]
ENABLED=1
OSD=1
FB=960x544
FPS=60

To config file, and on MK start it says "res: 960x544" :-)

@Sal-gamer
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so did it work? I'm happy, mortal Kombat even not using all the memory of PS Vita and even not using the processor much has characters with smaller polygons and character textures worse than ps2

@Sal-gamer
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but vitagrafix helps a lot in resolution and background textures

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