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Vita showing error and shutting down after a while of playing Dragon Quest Builders with vitagrafix on. [ 3.60 ENSO - VitaGrafix 5.0.2. - Configurator 3.0. ] #258

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GatoXmeansXcat opened this issue Aug 29, 2023 · 9 comments

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@GatoXmeansXcat
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GatoXmeansXcat commented Aug 29, 2023

After not using my vita for months,
i started having errors saying the vita will turn off on DQB. Has asterisks.
It always happens when i turn on vitagrafix for DQB on vitagrafix Configurator 3.0 .
Always used to play this game fine before with vg on,
oc and with internal resolution changed.

only gpu overclocked btw. It plays just fine with oc plugin alone.

I tried rebuilding the database, changing order of plugins on tai config file,
redownloading VitaGrafix from pc in case files are corrupted and checking for errors.

While writing this right after i turned it on
(it did not send me to the ps recovery menu this time)
went to vitashell to transfer the config file to pc and after 5 minutes it completely turned off.
Again, no ps recovery after turning off.

Did not turned off on vitashell nor menu anymore after that. weird.

config.txt
PSVshellB is PSVshell latest beta.
Latest vitagrafix patchlist by the way.

Also not related, but before i had these errors parts of the map would dissapear
forever after reaching many days in game, i don't know how many,
but happened in more than 3 worlds already in chapter 1.

Seems like it only happens with this game.
Playing Fate Extella Link with both oc and vitagrafix just fine.

@KutsuyaYuki
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Hey! Try to play the game without the FPS patch, just resolution patch for a while. See if this is the issue, if not, enable it again and disable the resolution patch this time.

That way you can find out what part of the patch is giving issues. It is possible part of the game cannot handle an increase in fps or resolution.

@GatoXmeansXcat
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Hey! Try to play the game without the FPS patch, just resolution patch for a while. See if this is the issue, if not, enable it again and disable the resolution patch this time.

That way you can find out what part of the patch is giving issues. It is possible part of the game cannot handle an increase in fps or resolution.

I don't have fps on, only internal res.
Yet, for some reason the game runs
at 40-60 fps with psvshell gpu oc.

Or at least, that's what the fps counter says.

@KutsuyaYuki
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Can you turn resolution off, see if that still unlocks the FPS

@GatoXmeansXcat
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Can you turn resolution off, see if that still unlocks the FPS

It unlocks fps without vitagrafix being turned on at all.
And with vitagrafix on with
all at default (off)

@GatoXmeansXcat
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Seems like turning on vgrafix and osd with all off doesn't give me the error nor any other.

@KutsuyaYuki
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Can you send me the vitagrafix log file when the game crashes with the patches turned on?

@GatoXmeansXcat
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Can you send me the vitagrafix log file when the game crashes with the patches turned on?

Sorry about late comment,
was away from pc.

enso.log

log vitagrafix.txt

@KutsuyaYuki
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I've also installed the game and also noticed the FPS is unlocked, even if vitagrafix is disabled. (Maybe it runs 60 by default?)
I don't really see anything regarding crashes in the logs sadly.

It's possible your vita doesn't like the overclock in this specific game, I have that problem when I play SAO:HF, my vita just hangs and I have to turn it off and wait a bit before it works again.

Sorry for not being able to help much :(

@GatoXmeansXcat
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I've also installed the game and also noticed the FPS is unlocked, even if vitagrafix is disabled. (Maybe it runs 60 by default?) I don't really see anything regarding crashes in the logs sadly.

It's possible your vita doesn't like the overclock in this specific game, I have that problem when I play SAO:HF, my vita just hangs and I have to turn it off and wait a bit before it works again.

Sorry for not being able to help much :(

No problem, i guess just playing with
regular resolution will have to do...

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