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Furniture? #1199

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Blijfiguurpaul opened this issue Apr 12, 2014 · 4 comments
Open

Furniture? #1199

Blijfiguurpaul opened this issue Apr 12, 2014 · 4 comments

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@Blijfiguurpaul
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Would be really nice if you can have furniture in your base, some things like a chair or a table you can craft. Or maybe a plant, that you have to give water, otherwise it will die, such little things like that would be nice

@Wargog
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Wargog commented Apr 17, 2014

This possible, would require a lot of work, maybe they could do it for 1.6.

@vbawol
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vbawol commented Apr 25, 2014

I do think this should eventually be added to the mod. Marking this for 1.1.

@vbawol vbawol added this to the 1.1 milestone Apr 25, 2014
@dayz10k dayz10k self-assigned this Oct 1, 2014
@dayz10k
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dayz10k commented Oct 1, 2014

i can look into this as well...I had started to add some things like the gun rack, etc a while back.

@raymix
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raymix commented Oct 1, 2014

@dayz10k Hey, I actually started some work on interiors a while ago, but had to put it on hold while working with different scripts and mods. Anyway, feel free to use any resource, no credits required, do whatever you want with it, it was meant for Epoch, so the file structure is kept exactly like it is in dayz_code.pbo
To test it out simply pack rmx_interior into a pbo and put it inside your @Dayz_Epoch, thats it. Tools like infistar AH instantly picks up mags that spawns interior.
https://github.com/raymix/epoch_interior

I was basically picking testing each interior model from original CA folders (sample files), ones that had camo in hiddenselections were referenced back to location in original PBO, those who didnt have them and I wanted them painted, a p3d file was brought over, new named selections created and adjusted in model.cfg as well.

Regards,
Ray

@AirwavesMan AirwavesMan modified the milestones: 1.1, 1.0.8 Sep 14, 2020
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