- Allow
corner-radius-rules
to overridecorner-radius = 0
. Previously setting corner radius to 0 globally disables rounded corners. (#1170)
- Marginally improve performance when resizing/opening/closing windows. (#1190)
picom
now depends onlibepoxy
for OpenGL symbol management.
- Workaround a NVIDIA problem that causes high CPU usage after suspend/resume (#1172, #1168)
- Fix building on OpenBSD (#1189, #1188)
- Fix occasional freezes (#1040, #1145, #1166)
- Fix
corner-radius-rules
not applying sometimes (#1177) - Fix window shader not having an effect when frame opacity is enabled (#1174)
- Fix binding root pixmap in case of depth mismatch (#984)
- Fix missing fading on window close for some window managers. (#704)
- Due to some caveats discovered related to setting the
CAP_SYS_NICE
capability, it is now recommended to NOT set this capability for picom.
- Uses of
--sw-opti
, and--respect-prop-shadow
are now hard errors. -F
has been removed completely. It was deprecated before the picom fork.
- picom now uses dithering to prevent banding. Banding is most notable when using a strong background blur. (#952)
- Frame pacing. picom uses present feedback information to schedule new frames when it makes sense to do so. This improves latency, and replaces the
glFlush
andGL_MaxFramesAllowed=1
hacks we used to do for NVIDIA. (#968 #1156) - Some missing features have been implemented for the EGL backend (#1004 #1007)
- Many memory/resource leak fixes thanks to @absolutelynothelix . (#977 #978 #979 #980 #982 #985 #992 #1009 #1022)
- Fix tiling of wallpaper. (#1002)
- Fix some blur artifacts (#1095)
- Fix shadow color for transparent shadows (#1124)
- Don't spam logs when another compositor is running (#1104)
- Fix rounded corners showing as black with the xrender backend (#1003)
- Fix blur with rounded windows (#950)
- Dependency
pcre
has been replaced bypcre2
. - New dependency
xcb-util
. xinerama
is no longer used.picom
now tries to give itself a real-time scheduling priority.Please consider givingpicom
theCAP_SYS_NICE
capability when packaging it.
- The
kawase
blur method is removed. Note this is just an alias to thedual_kawase
method, which is still available. (#1102)
Please see the GitHub releases page.