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Apparently when empties are scaled with negative values it messes up the rotation export
This is probably not a fast64 bug itself but a warning would help immensely (there is no use case for negative scales on empties anyway)
Thanks to HailToDodongo for locating the issue in a blend from xDynasty
https://discord.com/channels/874816709855440926/874819026629574717/1130054574246461550
The text was updated successfully, but these errors were encountered:
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Apparently when empties are scaled with negative values it messes up the rotation export
This is probably not a fast64 bug itself but a warning would help immensely (there is no use case for negative scales on empties anyway)
Thanks to HailToDodongo for locating the issue in a blend from xDynasty
https://discord.com/channels/874816709855440926/874819026629574717/1130054574246461550
The text was updated successfully, but these errors were encountered: