Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[OOT] Issue with playerEntryList when exporting a scene with multiple entrances #302

Open
Variona opened this issue Jan 26, 2024 · 0 comments
Labels
oot Has to do with the Ocarina of Time 64 side

Comments

@Variona
Copy link

Variona commented Jan 26, 2024

It appears that Fast64 exports the ActorEntry playerEntryList, in the scene.c file, in a random order. However the ordering is actually critical because if the order is incorrect you will spawn at the wrong location.

The following is a blend file containing 4 entrances. (As requested by Dragon421)
git_hub_Blend.zip

@Dragorn421 Dragorn421 added the oot Has to do with the Ocarina of Time 64 side label Aug 22, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
oot Has to do with the Ocarina of Time 64 side
Projects
None yet
Development

No branches or pull requests

2 participants