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It appears that Fast64 exports the ActorEntry playerEntryList, in the scene.c file, in a random order. However the ordering is actually critical because if the order is incorrect you will spawn at the wrong location.
The following is a blend file containing 4 entrances. (As requested by Dragon421) git_hub_Blend.zip
The text was updated successfully, but these errors were encountered:
It appears that Fast64 exports the ActorEntry playerEntryList, in the scene.c file, in a random order. However the ordering is actually critical because if the order is incorrect you will spawn at the wrong location.
The following is a blend file containing 4 entrances. (As requested by Dragon421)
git_hub_Blend.zip
The text was updated successfully, but these errors were encountered: