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Proposal: Hexagonal Distribution #1706
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So a Hexagonal Grid Mesh node? |
Yes, I think that's acceptable. |
@OmarEmaraDev and @Gerstmann-Bradley I built a setup for this a while ago and think I got the math right based on some algorithm I found online. You can check it out here, maybe it helps: It would be cool, if this can be implemented natively. Thank you |
@dapa5900 Seems to be similar to @harisreedhar's implementation in #1707. I want to merge a more general implementation though as I described there. |
@OmarEmaraDev I have a patch for Hexagon distribution in hexagon_preview.mp4 |
@harisreedhar Sure. |
I consulted this reference when programming my music visualization software. It is a very helpful, exciting and interactive reference for understanding and programming hexagonal grids. I strongly recommend it. |
There's a reference from Sverchok "Polygon Grid" node. I'm not sure how far we need this. because its' a much more complex node in reality.
Another thing is that I think both vertices of hexagon or Centers of a hexagon are important information that's needed.
Current workaround is to Replicate "Circle Mesh" Node so we may potentially get vertices and centers of a hexagon, but it's difficult to make it mathematically correct.
Considering the fact we may need both vertices and centers of a hexagon as output. I think we need to make a separate node besides distribution matrices node?
What do you think?
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