Turn-based tactical game with match-line mechanics. Created with LeoECS Lite.
Main reference game - Grindstone
Web build to play: Itch.io
Note! Project in progress. Tends to change.
- Deterministic simulation with playback possibility
- View/logic separation
- Easy managed turn-based logic via "Process" systems
- Easy game design with "Blueprints" - SO entity container ( not Unreal engine blueprints:) ) and more)
Full documentation will be added soon :)