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Afaik as i see, lodestone does create game instances inside the same docker container that is running the "main" instance.
I think it would be great if lodestone could use the hosts docker engine to run the game instances as separate docker containers (just as an option).
This might help with setting up new game instances, isolate different games further and help for later scalability
The text was updated successfully, but these errors were encountered:
You are right, but this shouldnt need any additional configuration in atom or should atleast be a required setting for it, so any instance can be used with docker but it is not required to do so
Afaik as i see, lodestone does create game instances inside the same docker container that is running the "main" instance.
I think it would be great if lodestone could use the hosts docker engine to run the game instances as separate docker containers (just as an option).
This might help with setting up new game instances, isolate different games further and help for later scalability
The text was updated successfully, but these errors were encountered: