From 2107dc70e4836b688a9a38a4cd7e9230f78a0837 Mon Sep 17 00:00:00 2001 From: warriorstar-orion Date: Sun, 20 Oct 2024 11:03:58 -0400 Subject: [PATCH] cleanup: remove unused mob spawners --- code/modules/awaymissions/mob_spawn.dm | 23 ----------------------- 1 file changed, 23 deletions(-) diff --git a/code/modules/awaymissions/mob_spawn.dm b/code/modules/awaymissions/mob_spawn.dm index 4e2f23fe7bcb..ade281339c5e 100644 --- a/code/modules/awaymissions/mob_spawn.dm +++ b/code/modules/awaymissions/mob_spawn.dm @@ -672,29 +672,6 @@ ADD_TRAIT(H, TRAIT_NON_INFECTIOUS_ZOMBIE, ROUNDSTART_TRAIT) return ..() -////////Non-human spawners//////// - -/obj/effect/mob_spawn/mouse - name = "sleeper" - mob_name = "space mouse" - mob_type = /mob/living/simple_animal/mouse - death = FALSE - roundstart = FALSE - icon = 'icons/obj/cryogenic2.dmi' - icon_state = "sleeper" - flavour_text = "Squeak!" - -/obj/effect/mob_spawn/cow - name = "sleeper" - mob_name = "space cow" - mob_type = /mob/living/simple_animal/cow - death = FALSE - roundstart = FALSE - mob_gender = FEMALE - icon = 'icons/obj/cryogenic2.dmi' - icon_state = "sleeper" - flavour_text = "Moo!" - /// these mob spawn subtypes trigger immediately (New or Initialize) and are not player controlled... since they're dead, you know? /obj/effect/mob_spawn/corpse /// when this mob spawn should auto trigger.