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Pretty massive upgrade in many cases, any idea how it has been done? AI resampling? Feels like in some cases there's quite the added detail for it to be simply upsampled using some nice algo.
Apparently originally from ModDB, from 2019, so maybe just a sound nerd with attention to detail,
https://www.slipseer.com/index.php?resources/quake-sound-bulb-higher-quality-audio-for-quake-1.110/
Allowing all Q1 sounds would be nice but just the ones used for multiplayer would be great.
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