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Server dying after about 90 seconds #34
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Is it a standard qwprogs.dat that you're using? Can you attach the .dat? |
Running this mod: https://github.com/FortressOne/server-qwprogs Just tested now, was able to run empty server without crash for 5 minutes. With three people in I captured the following:
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Thanks for the stack trace, looking at the code it seems that A & !A are true a the same time, so something is badly wrong here... Can't seem to make it crash here on Windows (32-bit), can you confirm what platform you're running on? |
Also tried compiling with |
Can you make this happen locally in a test environment? |
I'm running Windows 10 locally, so I'm not sure it would make an excellent test case. It seems that the problem only occurs when you have players in the server running around doing stuff. But if you want me to try on Windows I can, alternatively I could spin up another linux instance and try there. Above is on Ubuntu 16.04. |
I tried Spoike's advice from the ticket referenced above, but the issue persists: FortressOne/server-qwprogs@cb934c3
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If I correct understand, mvdsv have no function required for run your qwprogs.dat. |
Hi @drzel , I know that this is a 4+ year old bug report, but I am wondering, if you still out there, if you still have this issue with a latest mvdsv? |
I ended up switching to fte |
Hey I'm running 0.31 fine at qw://fortressone.ga
Compiled 0.32 and swapped out the binary and the server crashes after about 90 seconds with:
sv_error: Program error
At least that's what I get in the client. I'm all yours to troubleshoot the issue. Hoping to use bsp2 so any tips are appreciated.
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