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stats.go
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/
stats.go
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package main
import (
"sort"
)
// Structure for bumping a stat
type stat_bump struct {
stat string
val int
}
// stats bump channel and data structure
var stats_channel = make(chan stat_bump, 4096)
var stats = map[string]int{
"command_d": 0,
"command_sd": 0,
"command_i": 0,
"command_si": 0,
"command_g": 0,
"command_sg": 0,
"command_r": 0,
"command_sr": 0,
"command_q": 0,
"command_dump": 0,
"connections": 0,
"locks": 0,
"shared_locks": 0,
"orphans": 0,
"shared_orphans": 0,
"invalid_commands": 0,
}
func mind_stats() {
// This function produces no output, it simply mutates the state
for true {
// Block this specific goroutine until we have a message incoming about a stats bump
bump := <-stats_channel
// Bump that stat
stats[bump.stat] += bump.val
}
}
func stat_keys() []string {
mk := make([]string, len(stats))
i := 0
for k, _ := range stats {
mk[i] = k
i++
}
sort.Strings(mk)
return mk
}