-
-
Notifications
You must be signed in to change notification settings - Fork 11
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Beacons & Tipped Arrows trigger potion cooldowns #38
Comments
Also with Beacons.. apparently any effect gained from any source will trigger potion cooldowns. |
Any updates? Endless cooldowns are causing constant issues |
How is the progress? |
Is this plugin still maintained? |
Apologies, didn't receive notifications for this one. The plugin hasn't been updated for a while either so I'll look into this soon. |
Hey, how's the progress? |
If you have for example, Regeneration effect causing Potion cooldowns, then shooting an enemy with a Tipped Arrow will trigger that cooldown for them.
This is very exploitable in PvP, as you can prevent your enemies from using said potions by just shooting them with similar effect, or depending on cooldown setup, even disable all potions.
Tipped Arrows should not trigger cooldowns the same way, as their effects are very short compared to real potions.
Could they please be disabled from even being counted for POTION / POTION_THROW cooldown types?
The text was updated successfully, but these errors were encountered: