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CHANGELOG.md

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3.1.0 (Mar 14 2017)

  • Updated design. More flexible!
  • Automatically builds indexes on database.
  • Fixes issue with record query.

3.0.0 (Mar 11 2017)

  • Adds player count records.
  • Adds "serverTypesVisible" to hide PC/PE badges.
  • Moves Minecraft protocol versions out of site.js and into minecraft.json.
  • Design tweaks to remove fluff.
  • Fixes various bugs.

2.2.2 (Jul 5 2016)

  • Now builds against mcpe-ping-fixed (requires a npm install)!

2.2.1 (Jun 20 2016)

  • Design tweaks (sticky bar at top, updated header/footer)
  • New favicon

2.2.0 (Mar 6 2016)

  • Added supported versions per network (courtesy of @forairan)
  • Updated dependency version of mc-ping-updated to 0.1.0

2.1.0 (Feb 23 2016)

  • You can now categorize servers. Add a "category tag" to their entry in servers.json.
  • Define the tags in config.json, such as below:
"serverCategories": {
	"major": "Major Networks",
	"midsized": "Midsized Networks",
	"small": "Small Networks"
}
  • If you have no categories, it will create a (hidden) category named "default".
  • You can control whether or not categories are visible by default using the "categoriesVisible" tag in config.json.
    • If true and there's >1 category, the browser will have an option to hide/show the categories. Otherwise the controls are always hidden.
  • New endpoint (publicConfig.json) allows the browser to know system details before the socket connection is established.
  • New header design to make it less annoying.
  • Various bug fixes.

2.0.0 (Feb 1 2016)

  • Servers are now referenced by their name on the graph controls instead of their IP.
  • Servers now display their name on hover instead of their IP.
  • Graph controls are now saved and loaded automatically.
  • Moved server configuration into servers.json from config.json.