diff --git a/snapshots/_posts/2024-11-01-24w44a.md b/snapshots/_posts/2024-11-01-24w44a.md new file mode 100644 index 0000000..42b736a --- /dev/null +++ b/snapshots/_posts/2024-11-01-24w44a.md @@ -0,0 +1,136 @@ +--- +layout: post +title: "Minecraft 24w44a" +date: 2024-11-01 18:34:48 -0500 +--- + +This snapshot adds new features to the Pale Garden. See the [changelog](https://www.minecraft.net/en-us/article/minecraft-snapshot-24w44a). + +## Changelog + +Although the following lines are in the 24w44a changelog, they are not new to this snapshot: + +- Creaking Heart can be obtained by using a Silk Touch enchanted tool +- Naturally generated Pale Oak trees have Pale Hanging Moss hanging from the foliage, Pale Moss patches on the ground, and Creaking Heart blocks can generate in them +- Pale Hanging Moss breaks instantly when mined +- Pale Hanging Moss requires shears or silk touch tools to be obtained +- Illagers are scared of Creaking and will run away from them +- The following changes apply for naturally spawning Creaking: + - Is fire-resistant + - Creaking Heart decides to remove or replace the connected Creaking when: + - It turns day + - The Creaking is too far away from the Creaking Heart + +## Eyeblossoms + +Placing an eyeblossom into a composter has a **65% chance** of raising the compost level by 1, like other flowers. + +Bees get Poison 1 for **25 ticks** when they touch eyeblossoms. + +Suspicious stew crafted from open eyeblossoms gives Blindness 1 for **7 seconds**, and closed eyeblossoms give Nausea 1 for **7 seconds**. + +### Opening and Closing + +Eyeblossoms open if and only if the [internal sky light](https://minecraft.wiki/w/Light#Internal_sky_light) is **11 or lower**, the same as Creaking Hearts. Eyeblossoms do not open or close right away, instead they transform when random ticked. + +A transformed eyeblossom notifies all other eyeblossoms in a 7×5×7 area, causing them to also transform after a random delay scaling with the distance between flowers $d$: + +$$ \text{minDelayTicks} = \lfloor 5d \rfloor \quad \text{maxDelayTicks} = \lfloor 10d \rfloor $$ + +The delay ranges from 5 to 46 ticks. A notified eyeblossom can notify other eyeblossoms if it transformed. + +## Resin + +Resin Bricks and all variants have a hardness of 1.5 and a blast resistance of 6. + +Resin Clumps can be ignited by lava. + +## Woodland Mansion + +Woodland mansion chests can now contain Resin Clumps and Bricks. The game draws items 1-4 times from the pool containing resin. + +| Item | Count | Weight | Chance\* | Avg Per Chest | +| ----------- | ----- | ------ | -------- | ------------- | +| Resin Clump | 2-4 | 50/175 | 53.769% | 3.429 | +| Resin Brick | 1-2 | 50/175 | 53.769% | 1.714 | + +\* Chance is the odds of finding at least one of this item in a single chest + +Resin Clumps and Bricks were added to the pool containing the below items, making them somewhat more rare to obtain: +- Wheat +- Bread +- Coal +- Redstone Dust +- Beetroot Seeds +- Melon Seeds +- Pumpkin Seeds +- Iron Ingot +- Bucket +- Gold Ingot + +## Creaking + +The Creaking now does 3 damage on Easy/Normal, and 4 damage on Hard. Its movement speed was increased from 0.2 when idle and 0.3 when fighting to 0.3 when idle and 0.4 when fighting. Its step height was increased from 1 to 1.0625. + +The Creaking can now pathfind through fire and lava. + +When the Creaking's Heart is destroyed, it plays a death animation for 45 ticks, then disappears. + +The speed at which evokers flee from the Creaking has changed. Evokers flee at their normal walking speed until they reach 7 blocks away, then they flee at 60% speed until they reach 8 blocks away. + +## Creaking Heart + +The Creaking Heart drops 1-6 Resin Clumps based on the Fortune enchantment level: + +| Count | 1 | 2 | 3 | 4 | 5 | 6 | +| ----------- | ---- | --- | --- | --- | --- | ---- | +| No Fortune | 1/3 | 1/3 | 1/3 | | | | +| Fortune I | 1/6 | 1/3 | 1/3 | 1/6 | | | +| Fortune II | 1/9 | 2/9 | 1/3 | 2/9 | 1/9 | | +| Fortune III | 1/12 | 1/6 | 1/4 | 1/4 | 1/6 | 1/12 | + +If the player's eye position is inside the Creaking's hitbox for 5 seconds (checked every second when the Creaking Heart's 20-tick timer is 0), the Creaking Heart will despawn the Creaking to prevent trapping the player. If the Creaking Heart is unloaded, the Creaking will not despawn. + +### Resin Spreading + +When a Creaking is hurt by a player, the Creaking Heart spreads Resin Clumps nearby. The five-second cooldown is independent of the Creaking Heart's 20-tick timer, and is indicated by particles flowing to/from the Creaking. + +The Creaking Heart searches for logs that have an open face to place Resin Clumps. It searches in a breadth-first manner, first checking the 6 logs directly next to it in a random order, then checks the logs 2 blocks away from it. The Creaking Heart will not place Resin Clumps on logs that are 3 or more blocks away from the heart. + +### Block States + +The Creaking Heart's `creaking` block state was replaced with the `active` block state boolean. It becomes active if it is between two correctly aligned pale oak logs (when it receives a shape update), and it becomes inactive if is no longer between two logs (once the 20-tick timer hits 0). + +Since the Creaking Heart no longer changes state when it becomes night or day, observers will no longer detect these changes. + +Naturally-spawned Creaking Hearts have their `natural` block state set to true. + +## Pale Oak Tree + +Naturally spawned trees now have a **10% chance** instead of a 20% chance to generate with a Creaking Heart. + +Pale oak trees no longer try to place pale moss carpets above logs. + +## Pale Moss + +| Block | Weight | Chance | +| ---------------- | ------- | ------------------ | +| Pale Moss Carpet | 5 | 29.412% -> 41.667% | +| Short Grass | 10 -> 5 | 58.824% -> 41.667% | +| Tall Grass | 2 | 11.765% -> 16.667% | + +Pale moss' [flammability](https://minecraft.wiki/w/Fire#Flammable_blocks) changed to 5 "ignite odds" and 100 "burn odds". + +## Wandering Trader + +Wandering Traders sell open eyeblossoms for 1 emerald. They have 7 in stock. + +Contrary to the changelog, Wandering Traders do not sell Resin Clumps. According to [MC-277968](https://bugs.mojang.com/browse/MC-277968), this is intentional. + +## Mobs + +The villager trading window is closed when the player is 7 blocks or more away (in survival mode). + +The fix for [MC-277115](https://bugs.mojang.com/browse/MC-277115) only applies to the Creaking, not Iron Golems or the Warden. Those mobs can still sometimes spawn inside blocks. + +