diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..1ff0c42 --- /dev/null +++ b/.gitattributes @@ -0,0 +1,63 @@ +############################################################################### +# Set default behavior to automatically normalize line endings. +############################################################################### +* text=auto + +############################################################################### +# Set default behavior for command prompt diff. +# +# This is need for earlier builds of msysgit that does not have it on by +# default for csharp files. +# Note: This is only used by command line +############################################################################### +#*.cs diff=csharp + +############################################################################### +# Set the merge driver for project and solution files +# +# Merging from the command prompt will add diff markers to the files if there +# are conflicts (Merging from VS is not affected by the settings below, in VS +# the diff markers are never inserted). Diff markers may cause the following +# file extensions to fail to load in VS. An alternative would be to treat +# these files as binary and thus will always conflict and require user +# intervention with every merge. To do so, just uncomment the entries below +############################################################################### +#*.sln merge=binary +#*.csproj merge=binary +#*.vbproj merge=binary +#*.vcxproj merge=binary +#*.vcproj merge=binary +#*.dbproj merge=binary +#*.fsproj merge=binary +#*.lsproj merge=binary +#*.wixproj merge=binary +#*.modelproj merge=binary +#*.sqlproj merge=binary +#*.wwaproj merge=binary + +############################################################################### +# behavior for image files +# +# image files are treated as binary by default. +############################################################################### +#*.jpg binary +#*.png binary +#*.gif binary + +############################################################################### +# diff behavior for common document formats +# +# Convert binary document formats to text before diffing them. This feature +# is only available from the command line. Turn it on by uncommenting the +# entries below. +############################################################################### +#*.doc diff=astextplain +#*.DOC diff=astextplain +#*.docx diff=astextplain +#*.DOCX diff=astextplain +#*.dot diff=astextplain +#*.DOT diff=astextplain +#*.pdf diff=astextplain +#*.PDF diff=astextplain +#*.rtf diff=astextplain +#*.RTF diff=astextplain diff --git a/.github/workflows/build.yml b/.github/workflows/build.yml new file mode 100644 index 0000000..b87b130 --- /dev/null +++ b/.github/workflows/build.yml @@ -0,0 +1,76 @@ +name: Build + +on: + push: + branches: + - 'master' + paths-ignore: + - '**/LICENSE' + - '**/README.md' + - '**/build.yml' + - '**/.gitignore' + - '**/.gitattributes' +jobs: + build: + runs-on: windows-latest + + steps: + - uses: actions/checkout@v2 + - uses: microsoft/setup-msbuild@v1.1 + + - name: Download FBX SDK + run: | + md fbx + cd fbx + Invoke-WebRequest "https://damassets.autodesk.net/content/dam/autodesk/www/adn/fbx/2020-2-1/fbx202021_fbxsdk_vs2019_win.exe" -OutFile "fbxsdk.exe" + Start-Process -FilePath "fbxsdk.exe" /S -Wait + Invoke-WebRequest "https://damassets.autodesk.net/content/dam/autodesk/www/adn/fbx/2020-2-1/fbx202021_fbxsdk_vs2019_pdbs.exe" -OutFile "fbxpdb.exe" + Start-Process -FilePath "fbxpdb.exe" /S -Wait + cd .. + - name: Nuget Restore + run: nuget restore + + - name: Build .Net472 + run: msbuild /p:Configuration=Release /p:TargetFramework=net472 /verbosity:minimal + + - name: Build .Net5 + run: msbuild /t:AssetStudioGUI:publish /p:Configuration=Release /p:TargetFramework=net5.0-windows /p:SelfContained=false /verbosity:minimal + + - name: Build .Net6 + run: msbuild /t:AssetStudioGUI:publish /p:Configuration=Release /p:TargetFramework=net6.0-windows /p:SelfContained=false /verbosity:minimal + + - name: Build .Net5 CLI + run: msbuild /t:AssetStudioCLI:publish /p:Configuration=Release /p:TargetFramework=net5.0-windows /p:SelfContained=false /verbosity:minimal + + - name: Build .Net6 CLI + run: msbuild /t:AssetStudioCLI:publish /p:Configuration=Release /p:TargetFramework=net6.0-windows /p:SelfContained=false /verbosity:minimal + + - name: Upload .Net472 Artifact + uses: actions/upload-artifact@v2 + with: + name: net472 + path: AssetStudioGUI/bin/Release/net472 + + - name: Upload .Net5 Artifact + uses: actions/upload-artifact@v2 + with: + name: net5.0-windows + path: AssetStudioGUI/bin/Release/net5.0-windows/publish + + - name: Upload .Net6 Artifact + uses: actions/upload-artifact@v2 + with: + name: net6.0-windows + path: AssetStudioGUI/bin/Release/net6.0-windows/publish + + - name: Upload .Net5 CLI Artifact + uses: actions/upload-artifact@v2 + with: + name: net5.0-windows + path: AssetStudioGUI/bin/Release/net5.0-windows/publish + + - name: Upload .Net6 CLI Artifact + uses: actions/upload-artifact@v2 + with: + name: net6.0-windows + path: AssetStudioGUI/bin/Release/net6.0-windows/publish \ No newline at end of file diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..cc91c10 --- /dev/null +++ b/.gitignore @@ -0,0 +1,342 @@ +## Ignore Visual Studio temporary files, build results, and +## files generated by popular Visual Studio add-ons. +## +## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore + +# User-specific files +*.rsuser +*.suo +*.user +*.userosscache +*.sln.docstates + +# User-specific files (MonoDevelop/Xamarin Studio) +*.userprefs + +# Build results +[Dd]ebug/ +[Dd]ebugPublic/ +[Rr]elease/ +[Rr]eleases/ +x64/ +x86/ +[Aa][Rr][Mm]/ +[Aa][Rr][Mm]64/ +bld/ +[Bb]in/ +[Oo]bj/ +[Ll]og/ + +# Visual Studio 2015/2017 cache/options directory +.vs/ +# Uncomment if you have tasks that create the project's static files in wwwroot +#wwwroot/ + +# Visual Studio 2017 auto generated files +Generated\ Files/ + +# MSTest test Results +[Tt]est[Rr]esult*/ +[Bb]uild[Ll]og.* + +# NUNIT +*.VisualState.xml +TestResult.xml + +# Build Results of an ATL Project +[Dd]ebugPS/ +[Rr]eleasePS/ +dlldata.c + +# Benchmark Results +BenchmarkDotNet.Artifacts/ + +# .NET Core +project.lock.json +project.fragment.lock.json +artifacts/ + +# StyleCop +StyleCopReport.xml + +# Files built by Visual Studio +*_i.c +*_p.c +*_h.h +*.ilk +*.meta +*.obj +*.iobj +*.pch +*.pdb +*.ipdb +*.pgc +*.pgd +*.rsp +*.sbr +*.tlb +*.tli +*.tlh +*.tmp +*.tmp_proj +*_wpftmp.csproj +*.log +*.vspscc +*.vssscc +.builds +*.pidb +*.svclog +*.scc + +# Chutzpah Test files +_Chutzpah* + +# Visual C++ cache files +ipch/ +*.aps +*.ncb +*.opendb +*.opensdf +*.sdf +*.cachefile +*.VC.db +*.VC.VC.opendb + +# Visual Studio profiler +*.psess +*.vsp +*.vspx +*.sap + +# Visual Studio Trace Files +*.e2e + +# TFS 2012 Local Workspace +$tf/ + +# Guidance Automation Toolkit +*.gpState + +# ReSharper is a .NET coding add-in +_ReSharper*/ +*.[Rr]e[Ss]harper +*.DotSettings.user + +# JustCode is a .NET coding add-in +.JustCode + +# TeamCity is a build add-in +_TeamCity* + +# DotCover is a Code Coverage Tool +*.dotCover + +# AxoCover is a Code Coverage Tool +.axoCover/* +!.axoCover/settings.json + +# Visual Studio code coverage results +*.coverage +*.coveragexml + +# NCrunch +_NCrunch_* +.*crunch*.local.xml +nCrunchTemp_* + +# MightyMoose +*.mm.* +AutoTest.Net/ + +# Web workbench (sass) +.sass-cache/ + +# Installshield output folder +[Ee]xpress/ + +# DocProject is a documentation generator add-in +DocProject/buildhelp/ +DocProject/Help/*.HxT +DocProject/Help/*.HxC +DocProject/Help/*.hhc +DocProject/Help/*.hhk +DocProject/Help/*.hhp +DocProject/Help/Html2 +DocProject/Help/html + +# Click-Once directory +publish/ + +# Publish Web Output +*.[Pp]ublish.xml +*.azurePubxml +# Note: Comment the next line if you want to checkin your web deploy settings, +# but database connection strings (with potential passwords) will be unencrypted +*.pubxml +*.publishproj + +# Microsoft Azure Web App publish settings. Comment the next line if you want to +# checkin your Azure Web App publish settings, but sensitive information contained +# in these scripts will be unencrypted +PublishScripts/ + +# NuGet Packages +*.nupkg +# The packages folder can be ignored because of Package Restore +**/[Pp]ackages/* +# except build/, which is used as an MSBuild target. +!**/[Pp]ackages/build/ +# Uncomment if necessary however generally it will be regenerated when needed +#!**/[Pp]ackages/repositories.config +# NuGet v3's project.json files produces more ignorable files +*.nuget.props +*.nuget.targets + +# Microsoft Azure Build Output +csx/ +*.build.csdef + +# Microsoft Azure Emulator +ecf/ +rcf/ + +# Windows Store app package directories and files +AppPackages/ +BundleArtifacts/ +Package.StoreAssociation.xml +_pkginfo.txt +*.appx + +# Visual Studio cache files +# files ending in .cache can be ignored +*.[Cc]ache +# but keep track of directories ending in .cache +!?*.[Cc]ache/ + +# Others +ClientBin/ +~$* +*~ +*.dbmdl +*.dbproj.schemaview +*.jfm +*.pfx +*.publishsettings +orleans.codegen.cs + +# Including strong name files can present a security risk +# (https://github.com/github/gitignore/pull/2483#issue-259490424) +#*.snk + +# Since there are multiple workflows, uncomment next line to ignore bower_components +# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) +#bower_components/ + +# RIA/Silverlight projects +Generated_Code/ + +# Backup & report files from converting an old project file +# to a newer Visual Studio version. Backup files are not needed, +# because we have git ;-) +_UpgradeReport_Files/ +Backup*/ +UpgradeLog*.XML +UpgradeLog*.htm +ServiceFabricBackup/ +*.rptproj.bak + +# SQL Server files +*.mdf +*.ldf +*.ndf + +# Business Intelligence projects +*.rdl.data +*.bim.layout +*.bim_*.settings +*.rptproj.rsuser +*- Backup*.rdl + +# Microsoft Fakes +FakesAssemblies/ + +# GhostDoc plugin setting file +*.GhostDoc.xml + +# Node.js Tools for Visual Studio +.ntvs_analysis.dat +node_modules/ + +# Visual Studio 6 build log +*.plg + +# Visual Studio 6 workspace options file +*.opt + +# Visual Studio 6 auto-generated workspace file (contains which files were open etc.) +*.vbw + +# Visual Studio LightSwitch build output +**/*.HTMLClient/GeneratedArtifacts +**/*.DesktopClient/GeneratedArtifacts +**/*.DesktopClient/ModelManifest.xml +**/*.Server/GeneratedArtifacts +**/*.Server/ModelManifest.xml +_Pvt_Extensions + +# Paket dependency manager +.paket/paket.exe +paket-files/ + +# FAKE - F# Make +.fake/ + +# JetBrains Rider +.idea/ +*.sln.iml + +# CodeRush personal settings +.cr/personal + +# Python Tools for Visual Studio (PTVS) +__pycache__/ +*.pyc + +# Cake - Uncomment if you are using it +# tools/** +# !tools/packages.config + +# Tabs Studio +*.tss + +# Telerik's JustMock configuration file +*.jmconfig + +# BizTalk build output +*.btp.cs +*.btm.cs +*.odx.cs +*.xsd.cs + +# OpenCover UI analysis results +OpenCover/ + +# Azure Stream Analytics local run output +ASALocalRun/ + +# MSBuild Binary and Structured Log +*.binlog + +# NVidia Nsight GPU debugger configuration file +*.nvuser + +# MFractors (Xamarin productivity tool) working folder +.mfractor/ + +# Local History for Visual Studio +.localhistory/ + +# BeatPulse healthcheck temp database +healthchecksdb +/AssetStudioCLI/Properties/launchSettings.json +/AssetStudioGUI/Properties/launchSettings.json diff --git a/AssetStudio.PInvoke/AssetStudio.PInvoke.csproj b/AssetStudio.PInvoke/AssetStudio.PInvoke.csproj new file mode 100644 index 0000000..fdadfb3 --- /dev/null +++ b/AssetStudio.PInvoke/AssetStudio.PInvoke.csproj @@ -0,0 +1,13 @@ + + + + net472;netstandard2.0;net5.0;net6.0 + true + 0.17.00 + 0.17.00 + 0.17.00 + Copyright © Perfare 2020-2022; Copyright © hozuki 2020 + embedded + + + diff --git a/AssetStudio.PInvoke/DllLoader.cs b/AssetStudio.PInvoke/DllLoader.cs new file mode 100644 index 0000000..b4e85ea --- /dev/null +++ b/AssetStudio.PInvoke/DllLoader.cs @@ -0,0 +1,124 @@ +using System; +using System.ComponentModel; +using System.Diagnostics; +using System.IO; +using System.Runtime.InteropServices; + +namespace AssetStudio.PInvoke +{ + public static class DllLoader + { + + public static void PreloadDll(string dllName) + { + var dllDir = GetDirectedDllDirectory(); + + // Not using OperatingSystem.Platform. + // See: https://www.mono-project.com/docs/faq/technical/#how-to-detect-the-execution-platform + if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows)) + { + Win32.LoadDll(dllDir, dllName); + } + else + { + Posix.LoadDll(dllDir, dllName); + } + } + + private static string GetDirectedDllDirectory() + { + var localPath = Process.GetCurrentProcess().MainModule.FileName; + var localDir = Path.GetDirectoryName(localPath); + + var subDir = Environment.Is64BitProcess ? "x64" : "x86"; + + var directedDllDir = Path.Combine(localDir, subDir); + + return directedDllDir; + } + + private static class Win32 + { + + internal static void LoadDll(string dllDir, string dllName) + { + var dllFileName = $"{dllName}.dll"; + var directedDllPath = Path.Combine(dllDir, dllFileName); + + // Specify SEARCH_DLL_LOAD_DIR to load dependent libraries located in the same platform-specific directory. + var hLibrary = LoadLibraryEx(directedDllPath, IntPtr.Zero, LOAD_LIBRARY_SEARCH_DEFAULT_DIRS | LOAD_LIBRARY_SEARCH_DLL_LOAD_DIR); + + if (hLibrary == IntPtr.Zero) + { + var errorCode = Marshal.GetLastWin32Error(); + var exception = new Win32Exception(errorCode); + + throw new DllNotFoundException(exception.Message, exception); + } + } + + // HMODULE LoadLibraryExA(LPCSTR lpLibFileName, HANDLE hFile, DWORD dwFlags); + // HMODULE LoadLibraryExW(LPCWSTR lpLibFileName, HANDLE hFile, DWORD dwFlags); + [DllImport("kernel32.dll", SetLastError = true)] + private static extern IntPtr LoadLibraryEx(string lpLibFileName, IntPtr hFile, uint dwFlags); + + private const uint LOAD_LIBRARY_SEARCH_DEFAULT_DIRS = 0x1000; + private const uint LOAD_LIBRARY_SEARCH_DLL_LOAD_DIR = 0x100; + + } + + private static class Posix + { + + internal static void LoadDll(string dllDir, string dllName) + { + string dllExtension; + + if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux)) + { + dllExtension = ".so"; + } + else if (RuntimeInformation.IsOSPlatform(OSPlatform.OSX)) + { + dllExtension = ".dylib"; + } + else + { + throw new NotSupportedException(); + } + + var dllFileName = $"lib{dllName}{dllExtension}"; + var directedDllPath = Path.Combine(dllDir, dllFileName); + + const int ldFlags = RTLD_NOW | RTLD_GLOBAL; + var hLibrary = DlOpen(directedDllPath, ldFlags); + + if (hLibrary == IntPtr.Zero) + { + var pErrStr = DlError(); + // `PtrToStringAnsi` always uses the specific constructor of `String` (see dotnet/core#2325), + // which in turn interprets the byte sequence with system default codepage. On OSX and Linux + // the codepage is UTF-8 so the error message should be handled correctly. + var errorMessage = Marshal.PtrToStringAnsi(pErrStr); + + throw new DllNotFoundException(errorMessage); + } + } + + // OSX and most Linux OS use LP64 so `int` is still 32-bit even on 64-bit platforms. + // void *dlopen(const char *filename, int flag); + [DllImport("libdl", EntryPoint = "dlopen")] + private static extern IntPtr DlOpen([MarshalAs(UnmanagedType.LPStr)] string fileName, int flags); + + // char *dlerror(void); + [DllImport("libdl", EntryPoint = "dlerror")] + private static extern IntPtr DlError(); + + private const int RTLD_LAZY = 0x1; + private const int RTLD_NOW = 0x2; + private const int RTLD_GLOBAL = 0x100; + + } + + } +} diff --git a/AssetStudio.PInvoke/Utf8StringHandle.cs b/AssetStudio.PInvoke/Utf8StringHandle.cs new file mode 100644 index 0000000..96a7719 --- /dev/null +++ b/AssetStudio.PInvoke/Utf8StringHandle.cs @@ -0,0 +1,100 @@ +using System; +using System.Runtime.InteropServices; +using System.Text; +using Microsoft.Win32.SafeHandles; + +namespace AssetStudio.PInvoke +{ + // Generally the technique from Steamworks.NET + public class Utf8StringHandle : SafeHandleZeroOrMinusOneIsInvalid + { + + static Utf8StringHandle() + { + Utf8 = new UTF8Encoding(false); + } + + public Utf8StringHandle(string str) + : base(true) + { + IntPtr buffer; + + if (str == null) + { + buffer = IntPtr.Zero; + } + else + { + if (str.Length == 0) + { + buffer = Marshal.AllocHGlobal(1); + + unsafe + { + *(byte*)buffer = 0; + } + } + else + { + var strlen = Utf8.GetByteCount(str); + var strBuffer = new byte[strlen + 1]; + + Utf8.GetBytes(str, 0, str.Length, strBuffer, 0); + + buffer = Marshal.AllocHGlobal(strBuffer.Length); + + Marshal.Copy(strBuffer, 0, buffer, strBuffer.Length); + } + } + + SetHandle(buffer); + } + + public static string ReadUtf8StringFromPointer(IntPtr lpstr) + { + if (lpstr == IntPtr.Zero || lpstr == new IntPtr(-1)) + { + return null; + } + + var byteCount = 0; + + unsafe + { + var p = (byte*)lpstr.ToPointer(); + + while (*p != 0) + { + byteCount += 1; + p += 1; + } + } + + if (byteCount == 0) + { + return string.Empty; + } + + var strBuffer = new byte[byteCount]; + + Marshal.Copy(lpstr, strBuffer, 0, byteCount); + + var str = Utf8.GetString(strBuffer); + + return str; + } + + protected override bool ReleaseHandle() + { + if (!IsInvalid) + { + Marshal.FreeHGlobal(handle); + } + + return true; + } + + private static readonly UTF8Encoding Utf8; + + } +} diff --git a/AssetStudio.sln b/AssetStudio.sln new file mode 100644 index 0000000..298e168 --- /dev/null +++ b/AssetStudio.sln @@ -0,0 +1,155 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio Version 17 +VisualStudioVersion = 17.0.32014.148 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "AssetStudio", "AssetStudio\AssetStudio.csproj", "{422FEC21-EF60-4F29-AA56-95DFDA23C913}" +EndProject +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "AssetStudio.PInvoke", "AssetStudio.PInvoke\AssetStudio.PInvoke.csproj", "{0B2BE613-3049-4021-85D1-21C325F729F4}" +EndProject +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "AssetStudioFBXWrapper", "AssetStudioFBXWrapper\AssetStudioFBXWrapper.csproj", "{E301AFEA-84E7-4BCE-8D65-A2576D8D105B}" + ProjectSection(ProjectDependencies) = postProject + {11EA25A3-ED68-40EE-A9D0-7FDE3B583027} = {11EA25A3-ED68-40EE-A9D0-7FDE3B583027} + EndProjectSection +EndProject +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "AssetStudioGUI", "AssetStudioGUI\AssetStudioGUI.csproj", "{29EAD018-1C67-497A-AB8E-727D595AD756}" +EndProject +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "AssetStudioUtility", "AssetStudioUtility\AssetStudioUtility.csproj", "{65EAFFA3-01D3-4EF5-B092-8B4647E9A1FF}" +EndProject +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Texture2DDecoderWrapper", "Texture2DDecoderWrapper\Texture2DDecoderWrapper.csproj", "{6438FEC1-56B0-488C-A5E2-FBDB23E9574B}" + ProjectSection(ProjectDependencies) = postProject + {29356642-C46E-4144-83D8-22DC09D0D7FD} = {29356642-C46E-4144-83D8-22DC09D0D7FD} + EndProjectSection +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AssetStudioFBXNative", "AssetStudioFBXNative\AssetStudioFBXNative.vcxproj", "{11EA25A3-ED68-40EE-A9D0-7FDE3B583027}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Texture2DDecoderNative", "Texture2DDecoderNative\Texture2DDecoderNative.vcxproj", "{29356642-C46E-4144-83D8-22DC09D0D7FD}" +EndProject +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "AssetStudioCLI", "AssetStudioCLI\AssetStudioCLI.csproj", "{5B2D8C81-7DE2-429C-AF90-B7C71D91F3B6}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Any CPU = Debug|Any CPU + Debug|x64 = Debug|x64 + Debug|x86 = Debug|x86 + Release|Any CPU = Release|Any CPU + Release|x64 = Release|x64 + Release|x86 = Release|x86 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {422FEC21-EF60-4F29-AA56-95DFDA23C913}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {422FEC21-EF60-4F29-AA56-95DFDA23C913}.Debug|Any CPU.Build.0 = Debug|Any CPU + {422FEC21-EF60-4F29-AA56-95DFDA23C913}.Debug|x64.ActiveCfg = Debug|Any CPU + {422FEC21-EF60-4F29-AA56-95DFDA23C913}.Debug|x64.Build.0 = Debug|Any CPU + {422FEC21-EF60-4F29-AA56-95DFDA23C913}.Debug|x86.ActiveCfg = Debug|Any CPU + {422FEC21-EF60-4F29-AA56-95DFDA23C913}.Debug|x86.Build.0 = Debug|Any CPU + {422FEC21-EF60-4F29-AA56-95DFDA23C913}.Release|Any CPU.ActiveCfg = Release|Any CPU + {422FEC21-EF60-4F29-AA56-95DFDA23C913}.Release|Any CPU.Build.0 = Release|Any CPU + {422FEC21-EF60-4F29-AA56-95DFDA23C913}.Release|x64.ActiveCfg = Release|Any CPU + {422FEC21-EF60-4F29-AA56-95DFDA23C913}.Release|x64.Build.0 = Release|Any CPU + {422FEC21-EF60-4F29-AA56-95DFDA23C913}.Release|x86.ActiveCfg = Release|Any CPU + 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Table[(((byte)(_value)) ^ data[offset + i])] ^ (_value >> 8); + } + + public uint GetDigest() { return _value ^ 0xFFFFFFFF; } + + static uint CalculateDigest(byte[] data, uint offset, uint size) + { + CRC crc = new CRC(); + // crc.Init(); + crc.Update(data, offset, size); + return crc.GetDigest(); + } + + static bool VerifyDigest(uint digest, byte[] data, uint offset, uint size) + { + return (CalculateDigest(data, offset, size) == digest); + } + + public static uint CalculateDigestAscii(string data) + { + var bytes = Encoding.ASCII.GetBytes(data); + return CalculateDigest(bytes, 0, (uint)bytes.Length); + } + + public static uint CalculateDigestUTF8(string data) + { + var bytes = Encoding.UTF8.GetBytes(data); + return CalculateDigest(bytes, 0, (uint)bytes.Length); + } + + public static bool VerifyDigestUTF8(string data, uint digest) + { + return CalculateDigestUTF8(data) == digest; + } + + public static bool Verify28DigestUTF8(string data, uint digest) + { + return (CalculateDigestUTF8(data) & 0xFFFFFFF) == digest; + } + } +} diff --git a/AssetStudio/7zip/Common/CommandLineParser.cs b/AssetStudio/7zip/Common/CommandLineParser.cs new file mode 100644 index 0000000..8eabf59 --- /dev/null +++ b/AssetStudio/7zip/Common/CommandLineParser.cs @@ -0,0 +1,274 @@ +// CommandLineParser.cs + +using System; +using System.Collections; + +namespace SevenZip.CommandLineParser +{ + public enum SwitchType + { + Simple, + PostMinus, + LimitedPostString, + UnLimitedPostString, + PostChar + } + + public class SwitchForm + { + public string IDString; + public SwitchType Type; + public bool Multi; + public int MinLen; + public int MaxLen; + public string PostCharSet; + + public SwitchForm(string idString, SwitchType type, bool multi, + int minLen, int maxLen, string postCharSet) + { + IDString = idString; + Type = type; + Multi = multi; + MinLen = minLen; + MaxLen = maxLen; + PostCharSet = postCharSet; + } + public SwitchForm(string idString, SwitchType type, bool multi, int minLen): + this(idString, type, multi, minLen, 0, "") + { + } + public SwitchForm(string idString, SwitchType type, bool multi): + this(idString, type, multi, 0) + { + } + } + + public class SwitchResult + { + public bool ThereIs; + public bool WithMinus; + public ArrayList PostStrings = new ArrayList(); + public int PostCharIndex; + public SwitchResult() + { + ThereIs = false; + } + } + + public class Parser + { + public ArrayList NonSwitchStrings = new ArrayList(); + SwitchResult[] _switches; + + public Parser(int numSwitches) + { + _switches = new SwitchResult[numSwitches]; + for (int i = 0; i < numSwitches; i++) + _switches[i] = new SwitchResult(); + } + + bool ParseString(string srcString, SwitchForm[] switchForms) + { + int len = srcString.Length; + if (len == 0) + return false; + int pos = 0; + if (!IsItSwitchChar(srcString[pos])) + return false; + while (pos < len) + { + if (IsItSwitchChar(srcString[pos])) + pos++; + const int kNoLen = -1; + int matchedSwitchIndex = 0; + int maxLen = kNoLen; + for (int switchIndex = 0; switchIndex < _switches.Length; switchIndex++) + { + int switchLen = switchForms[switchIndex].IDString.Length; + if (switchLen <= maxLen || pos + switchLen > len) + continue; + if (String.Compare(switchForms[switchIndex].IDString, 0, + srcString, pos, switchLen, true) == 0) + { + matchedSwitchIndex = switchIndex; + maxLen = switchLen; + } + } + if (maxLen == kNoLen) + throw new Exception("maxLen == kNoLen"); + SwitchResult matchedSwitch = _switches[matchedSwitchIndex]; + SwitchForm switchForm = switchForms[matchedSwitchIndex]; + if ((!switchForm.Multi) && matchedSwitch.ThereIs) + throw new Exception("switch must be single"); + matchedSwitch.ThereIs = true; + pos += maxLen; + int tailSize = len - pos; + SwitchType type = switchForm.Type; + switch (type) + { + case SwitchType.PostMinus: + { + if (tailSize == 0) + matchedSwitch.WithMinus = false; + else + { + matchedSwitch.WithMinus = (srcString[pos] == kSwitchMinus); + if (matchedSwitch.WithMinus) + pos++; + } + break; + } + case SwitchType.PostChar: + { + if (tailSize < switchForm.MinLen) + throw new Exception("switch is not full"); + string charSet = switchForm.PostCharSet; + const int kEmptyCharValue = -1; + if (tailSize == 0) + matchedSwitch.PostCharIndex = kEmptyCharValue; + else + { + int index = charSet.IndexOf(srcString[pos]); + if (index < 0) + matchedSwitch.PostCharIndex = kEmptyCharValue; + else + { + matchedSwitch.PostCharIndex = index; + pos++; + } + } + break; + } + case SwitchType.LimitedPostString: + case SwitchType.UnLimitedPostString: + { + int minLen = switchForm.MinLen; + if (tailSize < minLen) + throw new Exception("switch is not full"); + if (type == SwitchType.UnLimitedPostString) + { + matchedSwitch.PostStrings.Add(srcString.Substring(pos)); + return true; + } + String stringSwitch = srcString.Substring(pos, minLen); + pos += minLen; + for (int i = minLen; i < switchForm.MaxLen && pos < len; i++, pos++) + { + char c = srcString[pos]; + if (IsItSwitchChar(c)) + break; + stringSwitch += c; + } + matchedSwitch.PostStrings.Add(stringSwitch); + break; + } + } + } + return true; + + } + + public void ParseStrings(SwitchForm[] switchForms, string[] commandStrings) + { + int numCommandStrings = commandStrings.Length; + bool stopSwitch = false; + for (int i = 0; i < numCommandStrings; i++) + { + string s = commandStrings[i]; + if (stopSwitch) + NonSwitchStrings.Add(s); + else + if (s == kStopSwitchParsing) + stopSwitch = true; + else + if (!ParseString(s, switchForms)) + NonSwitchStrings.Add(s); + } + } + + public SwitchResult this[int index] { get { return _switches[index]; } } + + public static int ParseCommand(CommandForm[] commandForms, string commandString, + out string postString) + { + for (int i = 0; i < commandForms.Length; i++) + { + string id = commandForms[i].IDString; + if (commandForms[i].PostStringMode) + { + if (commandString.IndexOf(id) == 0) + { + postString = commandString.Substring(id.Length); + return i; + } + } + else + if (commandString == id) + { + postString = ""; + return i; + } + } + postString = ""; + return -1; + } + + static bool ParseSubCharsCommand(int numForms, CommandSubCharsSet[] forms, + string commandString, ArrayList indices) + { + indices.Clear(); + int numUsedChars = 0; + for (int i = 0; i < numForms; i++) + { + CommandSubCharsSet charsSet = forms[i]; + int currentIndex = -1; + int len = charsSet.Chars.Length; + for (int j = 0; j < len; j++) + { + char c = charsSet.Chars[j]; + int newIndex = commandString.IndexOf(c); + if (newIndex >= 0) + { + if (currentIndex >= 0) + return false; + if (commandString.IndexOf(c, newIndex + 1) >= 0) + return false; + currentIndex = j; + numUsedChars++; + } + } + if (currentIndex == -1 && !charsSet.EmptyAllowed) + return false; + indices.Add(currentIndex); + } + return (numUsedChars == commandString.Length); + } + const char kSwitchID1 = '-'; + const char kSwitchID2 = '/'; + + const char kSwitchMinus = '-'; + const string kStopSwitchParsing = "--"; + + static bool IsItSwitchChar(char c) + { + return (c == kSwitchID1 || c == kSwitchID2); + } + } + + public class CommandForm + { + public string IDString = ""; + public bool PostStringMode = false; + public CommandForm(string idString, bool postStringMode) + { + IDString = idString; + PostStringMode = postStringMode; + } + } + + class CommandSubCharsSet + { + public string Chars = ""; + public bool EmptyAllowed = false; + } +} diff --git a/AssetStudio/7zip/Common/InBuffer.cs b/AssetStudio/7zip/Common/InBuffer.cs new file mode 100644 index 0000000..7c51f0b --- /dev/null +++ b/AssetStudio/7zip/Common/InBuffer.cs @@ -0,0 +1,72 @@ +// InBuffer.cs + +namespace SevenZip.Buffer +{ + public class InBuffer + { + byte[] m_Buffer; + uint m_Pos; + uint m_Limit; + uint m_BufferSize; + System.IO.Stream m_Stream; + bool m_StreamWasExhausted; + ulong m_ProcessedSize; + + public InBuffer(uint bufferSize) + { + m_Buffer = new byte[bufferSize]; + m_BufferSize = bufferSize; + } + + public void Init(System.IO.Stream stream) + { + m_Stream = stream; + m_ProcessedSize = 0; + m_Limit = 0; + m_Pos = 0; + m_StreamWasExhausted = false; + } + + public bool ReadBlock() + { + if (m_StreamWasExhausted) + return false; + m_ProcessedSize += m_Pos; + int aNumProcessedBytes = m_Stream.Read(m_Buffer, 0, (int)m_BufferSize); + m_Pos = 0; + m_Limit = (uint)aNumProcessedBytes; + m_StreamWasExhausted = (aNumProcessedBytes == 0); + return (!m_StreamWasExhausted); + } + + + public void ReleaseStream() + { + // m_Stream.Close(); + m_Stream = null; + } + + public bool ReadByte(byte b) // check it + { + if (m_Pos >= m_Limit) + if (!ReadBlock()) + return false; + b = m_Buffer[m_Pos++]; + return true; + } + + public byte ReadByte() + { + // return (byte)m_Stream.ReadByte(); + if (m_Pos >= m_Limit) + if (!ReadBlock()) + return 0xFF; + return m_Buffer[m_Pos++]; + } + + public ulong GetProcessedSize() + { + return m_ProcessedSize + m_Pos; + } + } +} diff --git a/AssetStudio/7zip/Common/OutBuffer.cs b/AssetStudio/7zip/Common/OutBuffer.cs new file mode 100644 index 0000000..2da16e1 --- /dev/null +++ b/AssetStudio/7zip/Common/OutBuffer.cs @@ -0,0 +1,47 @@ +// OutBuffer.cs + +namespace SevenZip.Buffer +{ + public class OutBuffer + { + byte[] m_Buffer; + uint m_Pos; + uint m_BufferSize; + System.IO.Stream m_Stream; + ulong m_ProcessedSize; + + public OutBuffer(uint bufferSize) + { + m_Buffer = new byte[bufferSize]; + m_BufferSize = bufferSize; + } + + public void SetStream(System.IO.Stream stream) { m_Stream = stream; } + public void FlushStream() { m_Stream.Flush(); } + public void CloseStream() { m_Stream.Close(); } + public void ReleaseStream() { m_Stream = null; } + + public void Init() + { + m_ProcessedSize = 0; + m_Pos = 0; + } + + public void WriteByte(byte b) + { + m_Buffer[m_Pos++] = b; + if (m_Pos >= m_BufferSize) + FlushData(); + } + + public void FlushData() + { + if (m_Pos == 0) + return; + m_Stream.Write(m_Buffer, 0, (int)m_Pos); + m_Pos = 0; + } + + public ulong GetProcessedSize() { return m_ProcessedSize + m_Pos; } + } +} diff --git a/AssetStudio/7zip/Compress/LZ/IMatchFinder.cs b/AssetStudio/7zip/Compress/LZ/IMatchFinder.cs new file mode 100644 index 0000000..10ca2b3 --- /dev/null +++ b/AssetStudio/7zip/Compress/LZ/IMatchFinder.cs @@ -0,0 +1,24 @@ +// IMatchFinder.cs + +using System; + +namespace SevenZip.Compression.LZ +{ + interface IInWindowStream + { + void SetStream(System.IO.Stream inStream); + void Init(); + void ReleaseStream(); + Byte GetIndexByte(Int32 index); + UInt32 GetMatchLen(Int32 index, UInt32 distance, UInt32 limit); + UInt32 GetNumAvailableBytes(); + } + + interface IMatchFinder : IInWindowStream + { + void Create(UInt32 historySize, UInt32 keepAddBufferBefore, + UInt32 matchMaxLen, UInt32 keepAddBufferAfter); + UInt32 GetMatches(UInt32[] distances); + void Skip(UInt32 num); + } +} diff --git a/AssetStudio/7zip/Compress/LZ/LzBinTree.cs b/AssetStudio/7zip/Compress/LZ/LzBinTree.cs new file mode 100644 index 0000000..c1c006b --- /dev/null +++ b/AssetStudio/7zip/Compress/LZ/LzBinTree.cs @@ -0,0 +1,367 @@ +// LzBinTree.cs + +using System; + +namespace SevenZip.Compression.LZ +{ + public class BinTree : InWindow, IMatchFinder + { + UInt32 _cyclicBufferPos; + UInt32 _cyclicBufferSize = 0; + UInt32 _matchMaxLen; + + UInt32[] _son; + UInt32[] _hash; + + UInt32 _cutValue = 0xFF; + UInt32 _hashMask; + UInt32 _hashSizeSum = 0; + + bool HASH_ARRAY = true; + + const UInt32 kHash2Size = 1 << 10; + const UInt32 kHash3Size = 1 << 16; + const UInt32 kBT2HashSize = 1 << 16; + const UInt32 kStartMaxLen = 1; + const UInt32 kHash3Offset = kHash2Size; + const UInt32 kEmptyHashValue = 0; + const UInt32 kMaxValForNormalize = ((UInt32)1 << 31) - 1; + + UInt32 kNumHashDirectBytes = 0; + UInt32 kMinMatchCheck = 4; + UInt32 kFixHashSize = kHash2Size + kHash3Size; + + public void SetType(int numHashBytes) + { + HASH_ARRAY = (numHashBytes > 2); + if (HASH_ARRAY) + { + kNumHashDirectBytes = 0; + kMinMatchCheck = 4; + kFixHashSize = kHash2Size + kHash3Size; + } + else + { + kNumHashDirectBytes = 2; + kMinMatchCheck = 2 + 1; + kFixHashSize = 0; + } + } + + public new void SetStream(System.IO.Stream stream) { base.SetStream(stream); } + public new void ReleaseStream() { base.ReleaseStream(); } + + public new void Init() + { + base.Init(); + for (UInt32 i = 0; i < _hashSizeSum; i++) + _hash[i] = kEmptyHashValue; + _cyclicBufferPos = 0; + ReduceOffsets(-1); + } + + public new void MovePos() + { + if (++_cyclicBufferPos >= _cyclicBufferSize) + _cyclicBufferPos = 0; + base.MovePos(); + if (_pos == kMaxValForNormalize) + Normalize(); + } + + public new Byte GetIndexByte(Int32 index) { return base.GetIndexByte(index); } + + public new UInt32 GetMatchLen(Int32 index, UInt32 distance, UInt32 limit) + { return base.GetMatchLen(index, distance, limit); } + + public new UInt32 GetNumAvailableBytes() { return base.GetNumAvailableBytes(); } + + public void Create(UInt32 historySize, UInt32 keepAddBufferBefore, + UInt32 matchMaxLen, UInt32 keepAddBufferAfter) + { + if (historySize > kMaxValForNormalize - 256) + throw new Exception(); + _cutValue = 16 + (matchMaxLen >> 1); + + UInt32 windowReservSize = (historySize + keepAddBufferBefore + + matchMaxLen + keepAddBufferAfter) / 2 + 256; + + base.Create(historySize + keepAddBufferBefore, matchMaxLen + keepAddBufferAfter, windowReservSize); + + _matchMaxLen = matchMaxLen; + + UInt32 cyclicBufferSize = historySize + 1; + if (_cyclicBufferSize != cyclicBufferSize) + _son = new UInt32[(_cyclicBufferSize = cyclicBufferSize) * 2]; + + UInt32 hs = kBT2HashSize; + + if (HASH_ARRAY) + { + hs = historySize - 1; + hs |= (hs >> 1); + hs |= (hs >> 2); + hs |= (hs >> 4); + hs |= (hs >> 8); + hs >>= 1; + hs |= 0xFFFF; + if (hs > (1 << 24)) + hs >>= 1; + _hashMask = hs; + hs++; + hs += kFixHashSize; + } + if (hs != _hashSizeSum) + _hash = new UInt32[_hashSizeSum = hs]; + } + + public UInt32 GetMatches(UInt32[] distances) + { + UInt32 lenLimit; + if (_pos + _matchMaxLen <= _streamPos) + lenLimit = _matchMaxLen; + else + { + lenLimit = _streamPos - _pos; + if (lenLimit < kMinMatchCheck) + { + MovePos(); + return 0; + } + } + + UInt32 offset = 0; + UInt32 matchMinPos = (_pos > _cyclicBufferSize) ? (_pos - _cyclicBufferSize) : 0; + UInt32 cur = _bufferOffset + _pos; + UInt32 maxLen = kStartMaxLen; // to avoid items for len < hashSize; + UInt32 hashValue, hash2Value = 0, hash3Value = 0; + + if (HASH_ARRAY) + { + UInt32 temp = CRC.Table[_bufferBase[cur]] ^ _bufferBase[cur + 1]; + hash2Value = temp & (kHash2Size - 1); + temp ^= ((UInt32)(_bufferBase[cur + 2]) << 8); + hash3Value = temp & (kHash3Size - 1); + hashValue = (temp ^ (CRC.Table[_bufferBase[cur + 3]] << 5)) & _hashMask; + } + else + hashValue = _bufferBase[cur] ^ ((UInt32)(_bufferBase[cur + 1]) << 8); + + UInt32 curMatch = _hash[kFixHashSize + hashValue]; + if (HASH_ARRAY) + { + UInt32 curMatch2 = _hash[hash2Value]; + UInt32 curMatch3 = _hash[kHash3Offset + hash3Value]; + _hash[hash2Value] = _pos; + _hash[kHash3Offset + hash3Value] = _pos; + if (curMatch2 > matchMinPos) + if (_bufferBase[_bufferOffset + curMatch2] == _bufferBase[cur]) + { + distances[offset++] = maxLen = 2; + distances[offset++] = _pos - curMatch2 - 1; + } + if (curMatch3 > matchMinPos) + if (_bufferBase[_bufferOffset + curMatch3] == _bufferBase[cur]) + { + if (curMatch3 == curMatch2) + offset -= 2; + distances[offset++] = maxLen = 3; + distances[offset++] = _pos - curMatch3 - 1; + curMatch2 = curMatch3; + } + if (offset != 0 && curMatch2 == curMatch) + { + offset -= 2; + maxLen = kStartMaxLen; + } + } + + _hash[kFixHashSize + hashValue] = _pos; + + UInt32 ptr0 = (_cyclicBufferPos << 1) + 1; + UInt32 ptr1 = (_cyclicBufferPos << 1); + + UInt32 len0, len1; + len0 = len1 = kNumHashDirectBytes; + + if (kNumHashDirectBytes != 0) + { + if (curMatch > matchMinPos) + { + if (_bufferBase[_bufferOffset + curMatch + kNumHashDirectBytes] != + _bufferBase[cur + kNumHashDirectBytes]) + { + distances[offset++] = maxLen = kNumHashDirectBytes; + distances[offset++] = _pos - curMatch - 1; + } + } + } + + UInt32 count = _cutValue; + + while(true) + { + if(curMatch <= matchMinPos || count-- == 0) + { + _son[ptr0] = _son[ptr1] = kEmptyHashValue; + break; + } + UInt32 delta = _pos - curMatch; + UInt32 cyclicPos = ((delta <= _cyclicBufferPos) ? + (_cyclicBufferPos - delta) : + (_cyclicBufferPos - delta + _cyclicBufferSize)) << 1; + + UInt32 pby1 = _bufferOffset + curMatch; + UInt32 len = Math.Min(len0, len1); + if (_bufferBase[pby1 + len] == _bufferBase[cur + len]) + { + while(++len != lenLimit) + if (_bufferBase[pby1 + len] != _bufferBase[cur + len]) + break; + if (maxLen < len) + { + distances[offset++] = maxLen = len; + distances[offset++] = delta - 1; + if (len == lenLimit) + { + _son[ptr1] = _son[cyclicPos]; + _son[ptr0] = _son[cyclicPos + 1]; + break; + } + } + } + if (_bufferBase[pby1 + len] < _bufferBase[cur + len]) + { + _son[ptr1] = curMatch; + ptr1 = cyclicPos + 1; + curMatch = _son[ptr1]; + len1 = len; + } + else + { + _son[ptr0] = curMatch; + ptr0 = cyclicPos; + curMatch = _son[ptr0]; + len0 = len; + } + } + MovePos(); + return offset; + } + + public void Skip(UInt32 num) + { + do + { + UInt32 lenLimit; + if (_pos + _matchMaxLen <= _streamPos) + lenLimit = _matchMaxLen; + else + { + lenLimit = _streamPos - _pos; + if (lenLimit < kMinMatchCheck) + { + MovePos(); + continue; + } + } + + UInt32 matchMinPos = (_pos > _cyclicBufferSize) ? (_pos - _cyclicBufferSize) : 0; + UInt32 cur = _bufferOffset + _pos; + + UInt32 hashValue; + + if (HASH_ARRAY) + { + UInt32 temp = CRC.Table[_bufferBase[cur]] ^ _bufferBase[cur + 1]; + UInt32 hash2Value = temp & (kHash2Size - 1); + _hash[hash2Value] = _pos; + temp ^= ((UInt32)(_bufferBase[cur + 2]) << 8); + UInt32 hash3Value = temp & (kHash3Size - 1); + _hash[kHash3Offset + hash3Value] = _pos; + hashValue = (temp ^ (CRC.Table[_bufferBase[cur + 3]] << 5)) & _hashMask; + } + else + hashValue = _bufferBase[cur] ^ ((UInt32)(_bufferBase[cur + 1]) << 8); + + UInt32 curMatch = _hash[kFixHashSize + hashValue]; + _hash[kFixHashSize + hashValue] = _pos; + + UInt32 ptr0 = (_cyclicBufferPos << 1) + 1; + UInt32 ptr1 = (_cyclicBufferPos << 1); + + UInt32 len0, len1; + len0 = len1 = kNumHashDirectBytes; + + UInt32 count = _cutValue; + while (true) + { + if (curMatch <= matchMinPos || count-- == 0) + { + _son[ptr0] = _son[ptr1] = kEmptyHashValue; + break; + } + + UInt32 delta = _pos - curMatch; + UInt32 cyclicPos = ((delta <= _cyclicBufferPos) ? + (_cyclicBufferPos - delta) : + (_cyclicBufferPos - delta + _cyclicBufferSize)) << 1; + + UInt32 pby1 = _bufferOffset + curMatch; + UInt32 len = Math.Min(len0, len1); + if (_bufferBase[pby1 + len] == _bufferBase[cur + len]) + { + while (++len != lenLimit) + if (_bufferBase[pby1 + len] != _bufferBase[cur + len]) + break; + if (len == lenLimit) + { + _son[ptr1] = _son[cyclicPos]; + _son[ptr0] = _son[cyclicPos + 1]; + break; + } + } + if (_bufferBase[pby1 + len] < _bufferBase[cur + len]) + { + _son[ptr1] = curMatch; + ptr1 = cyclicPos + 1; + curMatch = _son[ptr1]; + len1 = len; + } + else + { + _son[ptr0] = curMatch; + ptr0 = cyclicPos; + curMatch = _son[ptr0]; + len0 = len; + } + } + MovePos(); + } + while (--num != 0); + } + + void NormalizeLinks(UInt32[] items, UInt32 numItems, UInt32 subValue) + { + for (UInt32 i = 0; i < numItems; i++) + { + UInt32 value = items[i]; + if (value <= subValue) + value = kEmptyHashValue; + else + value -= subValue; + items[i] = value; + } + } + + void Normalize() + { + UInt32 subValue = _pos - _cyclicBufferSize; + NormalizeLinks(_son, _cyclicBufferSize * 2, subValue); + NormalizeLinks(_hash, _hashSizeSum, subValue); + ReduceOffsets((Int32)subValue); + } + + public void SetCutValue(UInt32 cutValue) { _cutValue = cutValue; } + } +} diff --git a/AssetStudio/7zip/Compress/LZ/LzInWindow.cs b/AssetStudio/7zip/Compress/LZ/LzInWindow.cs new file mode 100644 index 0000000..52d23ce --- /dev/null +++ b/AssetStudio/7zip/Compress/LZ/LzInWindow.cs @@ -0,0 +1,132 @@ +// LzInWindow.cs + +using System; + +namespace SevenZip.Compression.LZ +{ + public class InWindow + { + public Byte[] _bufferBase = null; // pointer to buffer with data + System.IO.Stream _stream; + UInt32 _posLimit; // offset (from _buffer) of first byte when new block reading must be done + bool _streamEndWasReached; // if (true) then _streamPos shows real end of stream + + UInt32 _pointerToLastSafePosition; + + public UInt32 _bufferOffset; + + public UInt32 _blockSize; // Size of Allocated memory block + public UInt32 _pos; // offset (from _buffer) of curent byte + UInt32 _keepSizeBefore; // how many BYTEs must be kept in buffer before _pos + UInt32 _keepSizeAfter; // how many BYTEs must be kept buffer after _pos + public UInt32 _streamPos; // offset (from _buffer) of first not read byte from Stream + + public void MoveBlock() + { + UInt32 offset = (UInt32)(_bufferOffset) + _pos - _keepSizeBefore; + // we need one additional byte, since MovePos moves on 1 byte. + if (offset > 0) + offset--; + + UInt32 numBytes = (UInt32)(_bufferOffset) + _streamPos - offset; + + // check negative offset ???? + for (UInt32 i = 0; i < numBytes; i++) + _bufferBase[i] = _bufferBase[offset + i]; + _bufferOffset -= offset; + } + + public virtual void ReadBlock() + { + if (_streamEndWasReached) + return; + while (true) + { + int size = (int)((0 - _bufferOffset) + _blockSize - _streamPos); + if (size == 0) + return; + int numReadBytes = _stream.Read(_bufferBase, (int)(_bufferOffset + _streamPos), size); + if (numReadBytes == 0) + { + _posLimit = _streamPos; + UInt32 pointerToPostion = _bufferOffset + _posLimit; + if (pointerToPostion > _pointerToLastSafePosition) + _posLimit = (UInt32)(_pointerToLastSafePosition - _bufferOffset); + + _streamEndWasReached = true; + return; + } + _streamPos += (UInt32)numReadBytes; + if (_streamPos >= _pos + _keepSizeAfter) + _posLimit = _streamPos - _keepSizeAfter; + } + } + + void Free() { _bufferBase = null; } + + public void Create(UInt32 keepSizeBefore, UInt32 keepSizeAfter, UInt32 keepSizeReserv) + { + _keepSizeBefore = keepSizeBefore; + _keepSizeAfter = keepSizeAfter; + UInt32 blockSize = keepSizeBefore + keepSizeAfter + keepSizeReserv; + if (_bufferBase == null || _blockSize != blockSize) + { + Free(); + _blockSize = blockSize; + _bufferBase = new Byte[_blockSize]; + } + _pointerToLastSafePosition = _blockSize - keepSizeAfter; + } + + public void SetStream(System.IO.Stream stream) { _stream = stream; } + public void ReleaseStream() { _stream = null; } + + public void Init() + { + _bufferOffset = 0; + _pos = 0; + _streamPos = 0; + _streamEndWasReached = false; + ReadBlock(); + } + + public void MovePos() + { + _pos++; + if (_pos > _posLimit) + { + UInt32 pointerToPostion = _bufferOffset + _pos; + if (pointerToPostion > _pointerToLastSafePosition) + MoveBlock(); + ReadBlock(); + } + } + + public Byte GetIndexByte(Int32 index) { return _bufferBase[_bufferOffset + _pos + index]; } + + // index + limit have not to exceed _keepSizeAfter; + public UInt32 GetMatchLen(Int32 index, UInt32 distance, UInt32 limit) + { + if (_streamEndWasReached) + if ((_pos + index) + limit > _streamPos) + limit = _streamPos - (UInt32)(_pos + index); + distance++; + // Byte *pby = _buffer + (size_t)_pos + index; + UInt32 pby = _bufferOffset + _pos + (UInt32)index; + + UInt32 i; + for (i = 0; i < limit && _bufferBase[pby + i] == _bufferBase[pby + i - distance]; i++); + return i; + } + + public UInt32 GetNumAvailableBytes() { return _streamPos - _pos; } + + public void ReduceOffsets(Int32 subValue) + { + _bufferOffset += (UInt32)subValue; + _posLimit -= (UInt32)subValue; + _pos -= (UInt32)subValue; + _streamPos -= (UInt32)subValue; + } + } +} diff --git a/AssetStudio/7zip/Compress/LZ/LzOutWindow.cs b/AssetStudio/7zip/Compress/LZ/LzOutWindow.cs new file mode 100644 index 0000000..c998584 --- /dev/null +++ b/AssetStudio/7zip/Compress/LZ/LzOutWindow.cs @@ -0,0 +1,110 @@ +// LzOutWindow.cs + +namespace SevenZip.Compression.LZ +{ + public class OutWindow + { + byte[] _buffer = null; + uint _pos; + uint _windowSize = 0; + uint _streamPos; + System.IO.Stream _stream; + + public uint TrainSize = 0; + + public void Create(uint windowSize) + { + if (_windowSize != windowSize) + { + // System.GC.Collect(); + _buffer = new byte[windowSize]; + } + _windowSize = windowSize; + _pos = 0; + _streamPos = 0; + } + + public void Init(System.IO.Stream stream, bool solid) + { + ReleaseStream(); + _stream = stream; + if (!solid) + { + _streamPos = 0; + _pos = 0; + TrainSize = 0; + } + } + + public bool Train(System.IO.Stream stream) + { + long len = stream.Length; + uint size = (len < _windowSize) ? (uint)len : _windowSize; + TrainSize = size; + stream.Position = len - size; + _streamPos = _pos = 0; + while (size > 0) + { + uint curSize = _windowSize - _pos; + if (size < curSize) + curSize = size; + int numReadBytes = stream.Read(_buffer, (int)_pos, (int)curSize); + if (numReadBytes == 0) + return false; + size -= (uint)numReadBytes; + _pos += (uint)numReadBytes; + _streamPos += (uint)numReadBytes; + if (_pos == _windowSize) + _streamPos = _pos = 0; + } + return true; + } + + public void ReleaseStream() + { + Flush(); + _stream = null; + } + + public void Flush() + { + uint size = _pos - _streamPos; + if (size == 0) + return; + _stream.Write(_buffer, (int)_streamPos, (int)size); + if (_pos >= _windowSize) + _pos = 0; + _streamPos = _pos; + } + + public void CopyBlock(uint distance, uint len) + { + uint pos = _pos - distance - 1; + if (pos >= _windowSize) + pos += _windowSize; + for (; len > 0; len--) + { + if (pos >= _windowSize) + pos = 0; + _buffer[_pos++] = _buffer[pos++]; + if (_pos >= _windowSize) + Flush(); + } + } + + public void PutByte(byte b) + { + _buffer[_pos++] = b; + if (_pos >= _windowSize) + Flush(); + } + + public byte GetByte(uint distance) + { + uint pos = _pos - distance - 1; + if (pos >= _windowSize) + pos += _windowSize; + return _buffer[pos]; + } + } +} diff --git a/AssetStudio/7zip/Compress/LZMA/LzmaBase.cs b/AssetStudio/7zip/Compress/LZMA/LzmaBase.cs new file mode 100644 index 0000000..c7bca86 --- /dev/null +++ b/AssetStudio/7zip/Compress/LZMA/LzmaBase.cs @@ -0,0 +1,76 @@ +// LzmaBase.cs + +namespace SevenZip.Compression.LZMA +{ + internal abstract class Base + { + public const uint kNumRepDistances = 4; + public const uint kNumStates = 12; + + // static byte []kLiteralNextStates = {0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 4, 5}; + // static byte []kMatchNextStates = {7, 7, 7, 7, 7, 7, 7, 10, 10, 10, 10, 10}; + // static byte []kRepNextStates = {8, 8, 8, 8, 8, 8, 8, 11, 11, 11, 11, 11}; + // static byte []kShortRepNextStates = {9, 9, 9, 9, 9, 9, 9, 11, 11, 11, 11, 11}; + + public struct State + { + public uint Index; + public void Init() { Index = 0; } + public void UpdateChar() + { + if (Index < 4) Index = 0; + else if (Index < 10) Index -= 3; + else Index -= 6; + } + public void UpdateMatch() { Index = (uint)(Index < 7 ? 7 : 10); } + public void UpdateRep() { Index = (uint)(Index < 7 ? 8 : 11); } + public void UpdateShortRep() { Index = (uint)(Index < 7 ? 9 : 11); } + public bool IsCharState() { return Index < 7; } + } + + public const int kNumPosSlotBits = 6; + public const int kDicLogSizeMin = 0; + // public const int kDicLogSizeMax = 30; + // public const uint kDistTableSizeMax = kDicLogSizeMax * 2; + + public const int kNumLenToPosStatesBits = 2; // it's for speed optimization + public const uint kNumLenToPosStates = 1 << kNumLenToPosStatesBits; + + public const uint kMatchMinLen = 2; + + public static uint GetLenToPosState(uint len) + { + len -= kMatchMinLen; + if (len < kNumLenToPosStates) + return len; + return (uint)(kNumLenToPosStates - 1); + } + + public const int kNumAlignBits = 4; + public const uint kAlignTableSize = 1 << kNumAlignBits; + public const uint kAlignMask = (kAlignTableSize - 1); + + public const uint kStartPosModelIndex = 4; + public const uint kEndPosModelIndex = 14; + public const uint kNumPosModels = kEndPosModelIndex - kStartPosModelIndex; + + public const uint kNumFullDistances = 1 << ((int)kEndPosModelIndex / 2); + + public const uint kNumLitPosStatesBitsEncodingMax = 4; + public const uint kNumLitContextBitsMax = 8; + + public const int kNumPosStatesBitsMax = 4; + public const uint kNumPosStatesMax = (1 << kNumPosStatesBitsMax); + public const int kNumPosStatesBitsEncodingMax = 4; + public const uint kNumPosStatesEncodingMax = (1 << kNumPosStatesBitsEncodingMax); + + public const int kNumLowLenBits = 3; + public const int kNumMidLenBits = 3; + public const int kNumHighLenBits = 8; + public const uint kNumLowLenSymbols = 1 << kNumLowLenBits; + public const uint kNumMidLenSymbols = 1 << kNumMidLenBits; + public const uint kNumLenSymbols = kNumLowLenSymbols + kNumMidLenSymbols + + (1 << kNumHighLenBits); + public const uint kMatchMaxLen = kMatchMinLen + kNumLenSymbols - 1; + } +} diff --git a/AssetStudio/7zip/Compress/LZMA/LzmaDecoder.cs b/AssetStudio/7zip/Compress/LZMA/LzmaDecoder.cs new file mode 100644 index 0000000..a9be39f --- /dev/null +++ b/AssetStudio/7zip/Compress/LZMA/LzmaDecoder.cs @@ -0,0 +1,398 @@ +// LzmaDecoder.cs + +using System; + +namespace SevenZip.Compression.LZMA +{ + using RangeCoder; + + public class Decoder : ICoder, ISetDecoderProperties // ,System.IO.Stream + { + class LenDecoder + { + BitDecoder m_Choice = new BitDecoder(); + BitDecoder m_Choice2 = new BitDecoder(); + BitTreeDecoder[] m_LowCoder = new BitTreeDecoder[Base.kNumPosStatesMax]; + BitTreeDecoder[] m_MidCoder = new BitTreeDecoder[Base.kNumPosStatesMax]; + BitTreeDecoder m_HighCoder = new BitTreeDecoder(Base.kNumHighLenBits); + uint m_NumPosStates = 0; + + public void Create(uint numPosStates) + { + for (uint posState = m_NumPosStates; posState < numPosStates; posState++) + { + m_LowCoder[posState] = new BitTreeDecoder(Base.kNumLowLenBits); + m_MidCoder[posState] = new BitTreeDecoder(Base.kNumMidLenBits); + } + m_NumPosStates = numPosStates; + } + + public void Init() + { + m_Choice.Init(); + for (uint posState = 0; posState < m_NumPosStates; posState++) + { + m_LowCoder[posState].Init(); + m_MidCoder[posState].Init(); + } + m_Choice2.Init(); + m_HighCoder.Init(); + } + + public uint Decode(RangeCoder.Decoder rangeDecoder, uint posState) + { + if (m_Choice.Decode(rangeDecoder) == 0) + return m_LowCoder[posState].Decode(rangeDecoder); + else + { + uint symbol = Base.kNumLowLenSymbols; + if (m_Choice2.Decode(rangeDecoder) == 0) + symbol += m_MidCoder[posState].Decode(rangeDecoder); + else + { + symbol += Base.kNumMidLenSymbols; + symbol += m_HighCoder.Decode(rangeDecoder); + } + return symbol; + } + } + } + + class LiteralDecoder + { + struct Decoder2 + { + BitDecoder[] m_Decoders; + public void Create() { m_Decoders = new BitDecoder[0x300]; } + public void Init() { for (int i = 0; i < 0x300; i++) m_Decoders[i].Init(); } + + public byte DecodeNormal(RangeCoder.Decoder rangeDecoder) + { + uint symbol = 1; + do + symbol = (symbol << 1) | m_Decoders[symbol].Decode(rangeDecoder); + while (symbol < 0x100); + return (byte)symbol; + } + + public byte DecodeWithMatchByte(RangeCoder.Decoder rangeDecoder, byte matchByte) + { + uint symbol = 1; + do + { + uint matchBit = (uint)(matchByte >> 7) & 1; + matchByte <<= 1; + uint bit = m_Decoders[((1 + matchBit) << 8) + symbol].Decode(rangeDecoder); + symbol = (symbol << 1) | bit; + if (matchBit != bit) + { + while (symbol < 0x100) + symbol = (symbol << 1) | m_Decoders[symbol].Decode(rangeDecoder); + break; + } + } + while (symbol < 0x100); + return (byte)symbol; + } + } + + Decoder2[] m_Coders; + int m_NumPrevBits; + int m_NumPosBits; + uint m_PosMask; + + public void Create(int numPosBits, int numPrevBits) + { + if (m_Coders != null && m_NumPrevBits == numPrevBits && + m_NumPosBits == numPosBits) + return; + m_NumPosBits = numPosBits; + m_PosMask = ((uint)1 << numPosBits) - 1; + m_NumPrevBits = numPrevBits; + uint numStates = (uint)1 << (m_NumPrevBits + m_NumPosBits); + m_Coders = new Decoder2[numStates]; + for (uint i = 0; i < numStates; i++) + m_Coders[i].Create(); + } + + public void Init() + { + uint numStates = (uint)1 << (m_NumPrevBits + m_NumPosBits); + for (uint i = 0; i < numStates; i++) + m_Coders[i].Init(); + } + + uint GetState(uint pos, byte prevByte) + { return ((pos & m_PosMask) << m_NumPrevBits) + (uint)(prevByte >> (8 - m_NumPrevBits)); } + + public byte DecodeNormal(RangeCoder.Decoder rangeDecoder, uint pos, byte prevByte) + { return m_Coders[GetState(pos, prevByte)].DecodeNormal(rangeDecoder); } + + public byte DecodeWithMatchByte(RangeCoder.Decoder rangeDecoder, uint pos, byte prevByte, byte matchByte) + { return m_Coders[GetState(pos, prevByte)].DecodeWithMatchByte(rangeDecoder, matchByte); } + }; + + LZ.OutWindow m_OutWindow = new LZ.OutWindow(); + RangeCoder.Decoder m_RangeDecoder = new RangeCoder.Decoder(); + + BitDecoder[] m_IsMatchDecoders = new BitDecoder[Base.kNumStates << Base.kNumPosStatesBitsMax]; + BitDecoder[] m_IsRepDecoders = new BitDecoder[Base.kNumStates]; + BitDecoder[] m_IsRepG0Decoders = new BitDecoder[Base.kNumStates]; + BitDecoder[] m_IsRepG1Decoders = new BitDecoder[Base.kNumStates]; + BitDecoder[] m_IsRepG2Decoders = new BitDecoder[Base.kNumStates]; + BitDecoder[] m_IsRep0LongDecoders = new BitDecoder[Base.kNumStates << Base.kNumPosStatesBitsMax]; + + BitTreeDecoder[] m_PosSlotDecoder = new BitTreeDecoder[Base.kNumLenToPosStates]; + BitDecoder[] m_PosDecoders = new BitDecoder[Base.kNumFullDistances - Base.kEndPosModelIndex]; + + BitTreeDecoder m_PosAlignDecoder = new BitTreeDecoder(Base.kNumAlignBits); + + LenDecoder m_LenDecoder = new LenDecoder(); + LenDecoder m_RepLenDecoder = new LenDecoder(); + + LiteralDecoder m_LiteralDecoder = new LiteralDecoder(); + + uint m_DictionarySize; + uint m_DictionarySizeCheck; + + uint m_PosStateMask; + + public Decoder() + { + m_DictionarySize = 0xFFFFFFFF; + for (int i = 0; i < Base.kNumLenToPosStates; i++) + m_PosSlotDecoder[i] = new BitTreeDecoder(Base.kNumPosSlotBits); + } + + void SetDictionarySize(uint dictionarySize) + { + if (m_DictionarySize != dictionarySize) + { + m_DictionarySize = dictionarySize; + m_DictionarySizeCheck = Math.Max(m_DictionarySize, 1); + uint blockSize = Math.Max(m_DictionarySizeCheck, (1 << 12)); + m_OutWindow.Create(blockSize); + } + } + + void SetLiteralProperties(int lp, int lc) + { + if (lp > 8) + throw new InvalidParamException(); + if (lc > 8) + throw new InvalidParamException(); + m_LiteralDecoder.Create(lp, lc); + } + + void SetPosBitsProperties(int pb) + { + if (pb > Base.kNumPosStatesBitsMax) + throw new InvalidParamException(); + uint numPosStates = (uint)1 << pb; + m_LenDecoder.Create(numPosStates); + m_RepLenDecoder.Create(numPosStates); + m_PosStateMask = numPosStates - 1; + } + + bool _solid = false; + void Init(System.IO.Stream inStream, System.IO.Stream outStream) + { + m_RangeDecoder.Init(inStream); + m_OutWindow.Init(outStream, _solid); + + uint i; + for (i = 0; i < Base.kNumStates; i++) + { + for (uint j = 0; j <= m_PosStateMask; j++) + { + uint index = (i << Base.kNumPosStatesBitsMax) + j; + m_IsMatchDecoders[index].Init(); + m_IsRep0LongDecoders[index].Init(); + } + m_IsRepDecoders[i].Init(); + m_IsRepG0Decoders[i].Init(); + m_IsRepG1Decoders[i].Init(); + m_IsRepG2Decoders[i].Init(); + } + + m_LiteralDecoder.Init(); + for (i = 0; i < Base.kNumLenToPosStates; i++) + m_PosSlotDecoder[i].Init(); + // m_PosSpecDecoder.Init(); + for (i = 0; i < Base.kNumFullDistances - Base.kEndPosModelIndex; i++) + m_PosDecoders[i].Init(); + + m_LenDecoder.Init(); + m_RepLenDecoder.Init(); + m_PosAlignDecoder.Init(); + } + + public void Code(System.IO.Stream inStream, System.IO.Stream outStream, + Int64 inSize, Int64 outSize, ICodeProgress progress) + { + Init(inStream, outStream); + + Base.State state = new Base.State(); + state.Init(); + uint rep0 = 0, rep1 = 0, rep2 = 0, rep3 = 0; + + UInt64 nowPos64 = 0; + UInt64 outSize64 = (UInt64)outSize; + if (nowPos64 < outSize64) + { + if (m_IsMatchDecoders[state.Index << Base.kNumPosStatesBitsMax].Decode(m_RangeDecoder) != 0) + throw new DataErrorException(); + state.UpdateChar(); + byte b = m_LiteralDecoder.DecodeNormal(m_RangeDecoder, 0, 0); + m_OutWindow.PutByte(b); + nowPos64++; + } + while (nowPos64 < outSize64) + { + // UInt64 next = Math.Min(nowPos64 + (1 << 18), outSize64); + // while(nowPos64 < next) + { + uint posState = (uint)nowPos64 & m_PosStateMask; + if (m_IsMatchDecoders[(state.Index << Base.kNumPosStatesBitsMax) + posState].Decode(m_RangeDecoder) == 0) + { + byte b; + byte prevByte = m_OutWindow.GetByte(0); + if (!state.IsCharState()) + b = m_LiteralDecoder.DecodeWithMatchByte(m_RangeDecoder, + (uint)nowPos64, prevByte, m_OutWindow.GetByte(rep0)); + else + b = m_LiteralDecoder.DecodeNormal(m_RangeDecoder, (uint)nowPos64, prevByte); + m_OutWindow.PutByte(b); + state.UpdateChar(); + nowPos64++; + } + else + { + uint len; + if (m_IsRepDecoders[state.Index].Decode(m_RangeDecoder) == 1) + { + if (m_IsRepG0Decoders[state.Index].Decode(m_RangeDecoder) == 0) + { + if (m_IsRep0LongDecoders[(state.Index << Base.kNumPosStatesBitsMax) + posState].Decode(m_RangeDecoder) == 0) + { + state.UpdateShortRep(); + m_OutWindow.PutByte(m_OutWindow.GetByte(rep0)); + nowPos64++; + continue; + } + } + else + { + UInt32 distance; + if (m_IsRepG1Decoders[state.Index].Decode(m_RangeDecoder) == 0) + { + distance = rep1; + } + else + { + if (m_IsRepG2Decoders[state.Index].Decode(m_RangeDecoder) == 0) + distance = rep2; + else + { + distance = rep3; + rep3 = rep2; + } + rep2 = rep1; + } + rep1 = rep0; + rep0 = distance; + } + len = m_RepLenDecoder.Decode(m_RangeDecoder, posState) + Base.kMatchMinLen; + state.UpdateRep(); + } + else + { + rep3 = rep2; + rep2 = rep1; + rep1 = rep0; + len = Base.kMatchMinLen + m_LenDecoder.Decode(m_RangeDecoder, posState); + state.UpdateMatch(); + uint posSlot = m_PosSlotDecoder[Base.GetLenToPosState(len)].Decode(m_RangeDecoder); + if (posSlot >= Base.kStartPosModelIndex) + { + int numDirectBits = (int)((posSlot >> 1) - 1); + rep0 = ((2 | (posSlot & 1)) << numDirectBits); + if (posSlot < Base.kEndPosModelIndex) + rep0 += BitTreeDecoder.ReverseDecode(m_PosDecoders, + rep0 - posSlot - 1, m_RangeDecoder, numDirectBits); + else + { + rep0 += (m_RangeDecoder.DecodeDirectBits( + numDirectBits - Base.kNumAlignBits) << Base.kNumAlignBits); + rep0 += m_PosAlignDecoder.ReverseDecode(m_RangeDecoder); + } + } + else + rep0 = posSlot; + } + if (rep0 >= m_OutWindow.TrainSize + nowPos64 || rep0 >= m_DictionarySizeCheck) + { + if (rep0 == 0xFFFFFFFF) + break; + throw new DataErrorException(); + } + m_OutWindow.CopyBlock(rep0, len); + nowPos64 += len; + } + } + } + m_OutWindow.Flush(); + m_OutWindow.ReleaseStream(); + m_RangeDecoder.ReleaseStream(); + } + + public void SetDecoderProperties(byte[] properties) + { + if (properties.Length < 5) + throw new InvalidParamException(); + int lc = properties[0] % 9; + int remainder = properties[0] / 9; + int lp = remainder % 5; + int pb = remainder / 5; + if (pb > Base.kNumPosStatesBitsMax) + throw new InvalidParamException(); + UInt32 dictionarySize = 0; + for (int i = 0; i < 4; i++) + dictionarySize += ((UInt32)(properties[1 + i])) << (i * 8); + SetDictionarySize(dictionarySize); + SetLiteralProperties(lp, lc); + SetPosBitsProperties(pb); + } + + public bool Train(System.IO.Stream stream) + { + _solid = true; + return m_OutWindow.Train(stream); + } + + /* + public override bool CanRead { get { return true; }} + public override bool CanWrite { get { return true; }} + public override bool CanSeek { get { return true; }} + public override long Length { get { return 0; }} + public override long Position + { + get { return 0; } + set { } + } + public override void Flush() { } + public override int Read(byte[] buffer, int offset, int count) + { + return 0; + } + public override void Write(byte[] buffer, int offset, int count) + { + } + public override long Seek(long offset, System.IO.SeekOrigin origin) + { + return 0; + } + public override void SetLength(long value) {} + */ + } +} diff --git a/AssetStudio/7zip/Compress/LZMA/LzmaEncoder.cs b/AssetStudio/7zip/Compress/LZMA/LzmaEncoder.cs new file mode 100644 index 0000000..0237c51 --- /dev/null +++ b/AssetStudio/7zip/Compress/LZMA/LzmaEncoder.cs @@ -0,0 +1,1480 @@ +// LzmaEncoder.cs + +using System; + +namespace SevenZip.Compression.LZMA +{ + using RangeCoder; + + public class Encoder : ICoder, ISetCoderProperties, IWriteCoderProperties + { + enum EMatchFinderType + { + BT2, + BT4, + }; + + const UInt32 kIfinityPrice = 0xFFFFFFF; + + static Byte[] g_FastPos = new Byte[1 << 11]; + + static Encoder() + { + const Byte kFastSlots = 22; + int c = 2; + g_FastPos[0] = 0; + g_FastPos[1] = 1; + for (Byte slotFast = 2; slotFast < kFastSlots; slotFast++) + { + UInt32 k = ((UInt32)1 << ((slotFast >> 1) - 1)); + for (UInt32 j = 0; j < k; j++, c++) + g_FastPos[c] = slotFast; + } + } + + static UInt32 GetPosSlot(UInt32 pos) + { + if (pos < (1 << 11)) + return g_FastPos[pos]; + if (pos < (1 << 21)) + return (UInt32)(g_FastPos[pos >> 10] + 20); + return (UInt32)(g_FastPos[pos >> 20] + 40); + } + + static UInt32 GetPosSlot2(UInt32 pos) + { + if (pos < (1 << 17)) + return (UInt32)(g_FastPos[pos >> 6] + 12); + if (pos < (1 << 27)) + return (UInt32)(g_FastPos[pos >> 16] + 32); + return (UInt32)(g_FastPos[pos >> 26] + 52); + } + + Base.State _state = new Base.State(); + Byte _previousByte; + UInt32[] _repDistances = new UInt32[Base.kNumRepDistances]; + + void BaseInit() + { + _state.Init(); + _previousByte = 0; + for (UInt32 i = 0; i < Base.kNumRepDistances; i++) + _repDistances[i] = 0; + } + + const int kDefaultDictionaryLogSize = 22; + const UInt32 kNumFastBytesDefault = 0x20; + + class LiteralEncoder + { + public struct Encoder2 + { + BitEncoder[] m_Encoders; + + public void Create() { m_Encoders = new BitEncoder[0x300]; } + + public void Init() { for (int i = 0; i < 0x300; i++) m_Encoders[i].Init(); } + + public void Encode(RangeCoder.Encoder rangeEncoder, byte symbol) + { + uint context = 1; + for (int i = 7; i >= 0; i--) + { + uint bit = (uint)((symbol >> i) & 1); + m_Encoders[context].Encode(rangeEncoder, bit); + context = (context << 1) | bit; + } + } + + public void EncodeMatched(RangeCoder.Encoder rangeEncoder, byte matchByte, byte symbol) + { + uint context = 1; + bool same = true; + for (int i = 7; i >= 0; i--) + { + uint bit = (uint)((symbol >> i) & 1); + uint state = context; + if (same) + { + uint matchBit = (uint)((matchByte >> i) & 1); + state += ((1 + matchBit) << 8); + same = (matchBit == bit); + } + m_Encoders[state].Encode(rangeEncoder, bit); + context = (context << 1) | bit; + } + } + + public uint GetPrice(bool matchMode, byte matchByte, byte symbol) + { + uint price = 0; + uint context = 1; + int i = 7; + if (matchMode) + { + for (; i >= 0; i--) + { + uint matchBit = (uint)(matchByte >> i) & 1; + uint bit = (uint)(symbol >> i) & 1; + price += m_Encoders[((1 + matchBit) << 8) + context].GetPrice(bit); + context = (context << 1) | bit; + if (matchBit != bit) + { + i--; + break; + } + } + } + for (; i >= 0; i--) + { + uint bit = (uint)(symbol >> i) & 1; + price += m_Encoders[context].GetPrice(bit); + context = (context << 1) | bit; + } + return price; + } + } + + Encoder2[] m_Coders; + int m_NumPrevBits; + int m_NumPosBits; + uint m_PosMask; + + public void Create(int numPosBits, int numPrevBits) + { + if (m_Coders != null && m_NumPrevBits == numPrevBits && m_NumPosBits == numPosBits) + return; + m_NumPosBits = numPosBits; + m_PosMask = ((uint)1 << numPosBits) - 1; + m_NumPrevBits = numPrevBits; + uint numStates = (uint)1 << (m_NumPrevBits + m_NumPosBits); + m_Coders = new Encoder2[numStates]; + for (uint i = 0; i < numStates; i++) + m_Coders[i].Create(); + } + + public void Init() + { + uint numStates = (uint)1 << (m_NumPrevBits + m_NumPosBits); + for (uint i = 0; i < numStates; i++) + m_Coders[i].Init(); + } + + public Encoder2 GetSubCoder(UInt32 pos, Byte prevByte) + { return m_Coders[((pos & m_PosMask) << m_NumPrevBits) + (uint)(prevByte >> (8 - m_NumPrevBits))]; } + } + + class LenEncoder + { + RangeCoder.BitEncoder _choice = new RangeCoder.BitEncoder(); + RangeCoder.BitEncoder _choice2 = new RangeCoder.BitEncoder(); + RangeCoder.BitTreeEncoder[] _lowCoder = new RangeCoder.BitTreeEncoder[Base.kNumPosStatesEncodingMax]; + RangeCoder.BitTreeEncoder[] _midCoder = new RangeCoder.BitTreeEncoder[Base.kNumPosStatesEncodingMax]; + RangeCoder.BitTreeEncoder _highCoder = new RangeCoder.BitTreeEncoder(Base.kNumHighLenBits); + + public LenEncoder() + { + for (UInt32 posState = 0; posState < Base.kNumPosStatesEncodingMax; posState++) + { + _lowCoder[posState] = new RangeCoder.BitTreeEncoder(Base.kNumLowLenBits); + _midCoder[posState] = new RangeCoder.BitTreeEncoder(Base.kNumMidLenBits); + } + } + + public void Init(UInt32 numPosStates) + { + _choice.Init(); + _choice2.Init(); + for (UInt32 posState = 0; posState < numPosStates; posState++) + { + _lowCoder[posState].Init(); + _midCoder[posState].Init(); + } + _highCoder.Init(); + } + + public void Encode(RangeCoder.Encoder rangeEncoder, UInt32 symbol, UInt32 posState) + { + if (symbol < Base.kNumLowLenSymbols) + { + _choice.Encode(rangeEncoder, 0); + _lowCoder[posState].Encode(rangeEncoder, symbol); + } + else + { + symbol -= Base.kNumLowLenSymbols; + _choice.Encode(rangeEncoder, 1); + if (symbol < Base.kNumMidLenSymbols) + { + _choice2.Encode(rangeEncoder, 0); + _midCoder[posState].Encode(rangeEncoder, symbol); + } + else + { + _choice2.Encode(rangeEncoder, 1); + _highCoder.Encode(rangeEncoder, symbol - Base.kNumMidLenSymbols); + } + } + } + + public void SetPrices(UInt32 posState, UInt32 numSymbols, UInt32[] prices, UInt32 st) + { + UInt32 a0 = _choice.GetPrice0(); + UInt32 a1 = _choice.GetPrice1(); + UInt32 b0 = a1 + _choice2.GetPrice0(); + UInt32 b1 = a1 + _choice2.GetPrice1(); + UInt32 i = 0; + for (i = 0; i < Base.kNumLowLenSymbols; i++) + { + if (i >= numSymbols) + return; + prices[st + i] = a0 + _lowCoder[posState].GetPrice(i); + } + for (; i < Base.kNumLowLenSymbols + Base.kNumMidLenSymbols; i++) + { + if (i >= numSymbols) + return; + prices[st + i] = b0 + _midCoder[posState].GetPrice(i - Base.kNumLowLenSymbols); + } + for (; i < numSymbols; i++) + prices[st + i] = b1 + _highCoder.GetPrice(i - Base.kNumLowLenSymbols - Base.kNumMidLenSymbols); + } + }; + + const UInt32 kNumLenSpecSymbols = Base.kNumLowLenSymbols + Base.kNumMidLenSymbols; + + class LenPriceTableEncoder : LenEncoder + { + UInt32[] _prices = new UInt32[Base.kNumLenSymbols << Base.kNumPosStatesBitsEncodingMax]; + UInt32 _tableSize; + UInt32[] _counters = new UInt32[Base.kNumPosStatesEncodingMax]; + + public void SetTableSize(UInt32 tableSize) { _tableSize = tableSize; } + + public UInt32 GetPrice(UInt32 symbol, UInt32 posState) + { + return _prices[posState * Base.kNumLenSymbols + symbol]; + } + + void UpdateTable(UInt32 posState) + { + SetPrices(posState, _tableSize, _prices, posState * Base.kNumLenSymbols); + _counters[posState] = _tableSize; + } + + public void UpdateTables(UInt32 numPosStates) + { + for (UInt32 posState = 0; posState < numPosStates; posState++) + UpdateTable(posState); + } + + public new void Encode(RangeCoder.Encoder rangeEncoder, UInt32 symbol, UInt32 posState) + { + base.Encode(rangeEncoder, symbol, posState); + if (--_counters[posState] == 0) + UpdateTable(posState); + } + } + + const UInt32 kNumOpts = 1 << 12; + class Optimal + { + public Base.State State; + + public bool Prev1IsChar; + public bool Prev2; + + public UInt32 PosPrev2; + public UInt32 BackPrev2; + + public UInt32 Price; + public UInt32 PosPrev; + public UInt32 BackPrev; + + public UInt32 Backs0; + public UInt32 Backs1; + public UInt32 Backs2; + public UInt32 Backs3; + + public void MakeAsChar() { BackPrev = 0xFFFFFFFF; Prev1IsChar = false; } + public void MakeAsShortRep() { BackPrev = 0; ; Prev1IsChar = false; } + public bool IsShortRep() { return (BackPrev == 0); } + }; + Optimal[] _optimum = new Optimal[kNumOpts]; + LZ.IMatchFinder _matchFinder = null; + RangeCoder.Encoder _rangeEncoder = new RangeCoder.Encoder(); + + RangeCoder.BitEncoder[] _isMatch = new RangeCoder.BitEncoder[Base.kNumStates << Base.kNumPosStatesBitsMax]; + RangeCoder.BitEncoder[] _isRep = new RangeCoder.BitEncoder[Base.kNumStates]; + RangeCoder.BitEncoder[] _isRepG0 = new RangeCoder.BitEncoder[Base.kNumStates]; + RangeCoder.BitEncoder[] _isRepG1 = new RangeCoder.BitEncoder[Base.kNumStates]; + RangeCoder.BitEncoder[] _isRepG2 = new RangeCoder.BitEncoder[Base.kNumStates]; + RangeCoder.BitEncoder[] _isRep0Long = new RangeCoder.BitEncoder[Base.kNumStates << Base.kNumPosStatesBitsMax]; + + RangeCoder.BitTreeEncoder[] _posSlotEncoder = new RangeCoder.BitTreeEncoder[Base.kNumLenToPosStates]; + + RangeCoder.BitEncoder[] _posEncoders = new RangeCoder.BitEncoder[Base.kNumFullDistances - Base.kEndPosModelIndex]; + RangeCoder.BitTreeEncoder _posAlignEncoder = new RangeCoder.BitTreeEncoder(Base.kNumAlignBits); + + LenPriceTableEncoder _lenEncoder = new LenPriceTableEncoder(); + LenPriceTableEncoder _repMatchLenEncoder = new LenPriceTableEncoder(); + + LiteralEncoder _literalEncoder = new LiteralEncoder(); + + UInt32[] _matchDistances = new UInt32[Base.kMatchMaxLen * 2 + 2]; + + UInt32 _numFastBytes = kNumFastBytesDefault; + UInt32 _longestMatchLength; + UInt32 _numDistancePairs; + + UInt32 _additionalOffset; + + UInt32 _optimumEndIndex; + UInt32 _optimumCurrentIndex; + + bool _longestMatchWasFound; + + UInt32[] _posSlotPrices = new UInt32[1 << (Base.kNumPosSlotBits + Base.kNumLenToPosStatesBits)]; + UInt32[] _distancesPrices = new UInt32[Base.kNumFullDistances << Base.kNumLenToPosStatesBits]; + UInt32[] _alignPrices = new UInt32[Base.kAlignTableSize]; + UInt32 _alignPriceCount; + + UInt32 _distTableSize = (kDefaultDictionaryLogSize * 2); + + int _posStateBits = 2; + UInt32 _posStateMask = (4 - 1); + int _numLiteralPosStateBits = 0; + int _numLiteralContextBits = 3; + + UInt32 _dictionarySize = (1 << kDefaultDictionaryLogSize); + UInt32 _dictionarySizePrev = 0xFFFFFFFF; + UInt32 _numFastBytesPrev = 0xFFFFFFFF; + + Int64 nowPos64; + bool _finished; + System.IO.Stream _inStream; + + EMatchFinderType _matchFinderType = EMatchFinderType.BT4; + bool _writeEndMark = false; + + bool _needReleaseMFStream; + + void Create() + { + if (_matchFinder == null) + { + LZ.BinTree bt = new LZ.BinTree(); + int numHashBytes = 4; + if (_matchFinderType == EMatchFinderType.BT2) + numHashBytes = 2; + bt.SetType(numHashBytes); + _matchFinder = bt; + } + _literalEncoder.Create(_numLiteralPosStateBits, _numLiteralContextBits); + + if (_dictionarySize == _dictionarySizePrev && _numFastBytesPrev == _numFastBytes) + return; + _matchFinder.Create(_dictionarySize, kNumOpts, _numFastBytes, Base.kMatchMaxLen + 1); + _dictionarySizePrev = _dictionarySize; + _numFastBytesPrev = _numFastBytes; + } + + public Encoder() + { + for (int i = 0; i < kNumOpts; i++) + _optimum[i] = new Optimal(); + for (int i = 0; i < Base.kNumLenToPosStates; i++) + _posSlotEncoder[i] = new RangeCoder.BitTreeEncoder(Base.kNumPosSlotBits); + } + + void SetWriteEndMarkerMode(bool writeEndMarker) + { + _writeEndMark = writeEndMarker; + } + + void Init() + { + BaseInit(); + _rangeEncoder.Init(); + + uint i; + for (i = 0; i < Base.kNumStates; i++) + { + for (uint j = 0; j <= _posStateMask; j++) + { + uint complexState = (i << Base.kNumPosStatesBitsMax) + j; + _isMatch[complexState].Init(); + _isRep0Long[complexState].Init(); + } + _isRep[i].Init(); + _isRepG0[i].Init(); + _isRepG1[i].Init(); + _isRepG2[i].Init(); + } + _literalEncoder.Init(); + for (i = 0; i < Base.kNumLenToPosStates; i++) + _posSlotEncoder[i].Init(); + for (i = 0; i < Base.kNumFullDistances - Base.kEndPosModelIndex; i++) + _posEncoders[i].Init(); + + _lenEncoder.Init((UInt32)1 << _posStateBits); + _repMatchLenEncoder.Init((UInt32)1 << _posStateBits); + + _posAlignEncoder.Init(); + + _longestMatchWasFound = false; + _optimumEndIndex = 0; + _optimumCurrentIndex = 0; + _additionalOffset = 0; + } + + void ReadMatchDistances(out UInt32 lenRes, out UInt32 numDistancePairs) + { + lenRes = 0; + numDistancePairs = _matchFinder.GetMatches(_matchDistances); + if (numDistancePairs > 0) + { + lenRes = _matchDistances[numDistancePairs - 2]; + if (lenRes == _numFastBytes) + lenRes += _matchFinder.GetMatchLen((int)lenRes - 1, _matchDistances[numDistancePairs - 1], + Base.kMatchMaxLen - lenRes); + } + _additionalOffset++; + } + + + void MovePos(UInt32 num) + { + if (num > 0) + { + _matchFinder.Skip(num); + _additionalOffset += num; + } + } + + UInt32 GetRepLen1Price(Base.State state, UInt32 posState) + { + return _isRepG0[state.Index].GetPrice0() + + _isRep0Long[(state.Index << Base.kNumPosStatesBitsMax) + posState].GetPrice0(); + } + + UInt32 GetPureRepPrice(UInt32 repIndex, Base.State state, UInt32 posState) + { + UInt32 price; + if (repIndex == 0) + { + price = _isRepG0[state.Index].GetPrice0(); + price += _isRep0Long[(state.Index << Base.kNumPosStatesBitsMax) + posState].GetPrice1(); + } + else + { + price = _isRepG0[state.Index].GetPrice1(); + if (repIndex == 1) + price += _isRepG1[state.Index].GetPrice0(); + else + { + price += _isRepG1[state.Index].GetPrice1(); + price += _isRepG2[state.Index].GetPrice(repIndex - 2); + } + } + return price; + } + + UInt32 GetRepPrice(UInt32 repIndex, UInt32 len, Base.State state, UInt32 posState) + { + UInt32 price = _repMatchLenEncoder.GetPrice(len - Base.kMatchMinLen, posState); + return price + GetPureRepPrice(repIndex, state, posState); + } + + UInt32 GetPosLenPrice(UInt32 pos, UInt32 len, UInt32 posState) + { + UInt32 price; + UInt32 lenToPosState = Base.GetLenToPosState(len); + if (pos < Base.kNumFullDistances) + price = _distancesPrices[(lenToPosState * Base.kNumFullDistances) + pos]; + else + price = _posSlotPrices[(lenToPosState << Base.kNumPosSlotBits) + GetPosSlot2(pos)] + + _alignPrices[pos & Base.kAlignMask]; + return price + _lenEncoder.GetPrice(len - Base.kMatchMinLen, posState); + } + + UInt32 Backward(out UInt32 backRes, UInt32 cur) + { + _optimumEndIndex = cur; + UInt32 posMem = _optimum[cur].PosPrev; + UInt32 backMem = _optimum[cur].BackPrev; + do + { + if (_optimum[cur].Prev1IsChar) + { + _optimum[posMem].MakeAsChar(); + _optimum[posMem].PosPrev = posMem - 1; + if (_optimum[cur].Prev2) + { + _optimum[posMem - 1].Prev1IsChar = false; + _optimum[posMem - 1].PosPrev = _optimum[cur].PosPrev2; + _optimum[posMem - 1].BackPrev = _optimum[cur].BackPrev2; + } + } + UInt32 posPrev = posMem; + UInt32 backCur = backMem; + + backMem = _optimum[posPrev].BackPrev; + posMem = _optimum[posPrev].PosPrev; + + _optimum[posPrev].BackPrev = backCur; + _optimum[posPrev].PosPrev = cur; + cur = posPrev; + } + while (cur > 0); + backRes = _optimum[0].BackPrev; + _optimumCurrentIndex = _optimum[0].PosPrev; + return _optimumCurrentIndex; + } + + UInt32[] reps = new UInt32[Base.kNumRepDistances]; + UInt32[] repLens = new UInt32[Base.kNumRepDistances]; + + + UInt32 GetOptimum(UInt32 position, out UInt32 backRes) + { + if (_optimumEndIndex != _optimumCurrentIndex) + { + UInt32 lenRes = _optimum[_optimumCurrentIndex].PosPrev - _optimumCurrentIndex; + backRes = _optimum[_optimumCurrentIndex].BackPrev; + _optimumCurrentIndex = _optimum[_optimumCurrentIndex].PosPrev; + return lenRes; + } + _optimumCurrentIndex = _optimumEndIndex = 0; + + UInt32 lenMain, numDistancePairs; + if (!_longestMatchWasFound) + { + ReadMatchDistances(out lenMain, out numDistancePairs); + } + else + { + lenMain = _longestMatchLength; + numDistancePairs = _numDistancePairs; + _longestMatchWasFound = false; + } + + UInt32 numAvailableBytes = _matchFinder.GetNumAvailableBytes() + 1; + if (numAvailableBytes < 2) + { + backRes = 0xFFFFFFFF; + return 1; + } + if (numAvailableBytes > Base.kMatchMaxLen) + numAvailableBytes = Base.kMatchMaxLen; + + UInt32 repMaxIndex = 0; + UInt32 i; + for (i = 0; i < Base.kNumRepDistances; i++) + { + reps[i] = _repDistances[i]; + repLens[i] = _matchFinder.GetMatchLen(0 - 1, reps[i], Base.kMatchMaxLen); + if (repLens[i] > repLens[repMaxIndex]) + repMaxIndex = i; + } + if (repLens[repMaxIndex] >= _numFastBytes) + { + backRes = repMaxIndex; + UInt32 lenRes = repLens[repMaxIndex]; + MovePos(lenRes - 1); + return lenRes; + } + + if (lenMain >= _numFastBytes) + { + backRes = _matchDistances[numDistancePairs - 1] + Base.kNumRepDistances; + MovePos(lenMain - 1); + return lenMain; + } + + Byte currentByte = _matchFinder.GetIndexByte(0 - 1); + Byte matchByte = _matchFinder.GetIndexByte((Int32)(0 - _repDistances[0] - 1 - 1)); + + if (lenMain < 2 && currentByte != matchByte && repLens[repMaxIndex] < 2) + { + backRes = (UInt32)0xFFFFFFFF; + return 1; + } + + _optimum[0].State = _state; + + UInt32 posState = (position & _posStateMask); + + _optimum[1].Price = _isMatch[(_state.Index << Base.kNumPosStatesBitsMax) + posState].GetPrice0() + + _literalEncoder.GetSubCoder(position, _previousByte).GetPrice(!_state.IsCharState(), matchByte, currentByte); + _optimum[1].MakeAsChar(); + + UInt32 matchPrice = _isMatch[(_state.Index << Base.kNumPosStatesBitsMax) + posState].GetPrice1(); + UInt32 repMatchPrice = matchPrice + _isRep[_state.Index].GetPrice1(); + + if (matchByte == currentByte) + { + UInt32 shortRepPrice = repMatchPrice + GetRepLen1Price(_state, posState); + if (shortRepPrice < _optimum[1].Price) + { + _optimum[1].Price = shortRepPrice; + _optimum[1].MakeAsShortRep(); + } + } + + UInt32 lenEnd = ((lenMain >= repLens[repMaxIndex]) ? lenMain : repLens[repMaxIndex]); + + if(lenEnd < 2) + { + backRes = _optimum[1].BackPrev; + return 1; + } + + _optimum[1].PosPrev = 0; + + _optimum[0].Backs0 = reps[0]; + _optimum[0].Backs1 = reps[1]; + _optimum[0].Backs2 = reps[2]; + _optimum[0].Backs3 = reps[3]; + + UInt32 len = lenEnd; + do + _optimum[len--].Price = kIfinityPrice; + while (len >= 2); + + for (i = 0; i < Base.kNumRepDistances; i++) + { + UInt32 repLen = repLens[i]; + if (repLen < 2) + continue; + UInt32 price = repMatchPrice + GetPureRepPrice(i, _state, posState); + do + { + UInt32 curAndLenPrice = price + _repMatchLenEncoder.GetPrice(repLen - 2, posState); + Optimal optimum = _optimum[repLen]; + if (curAndLenPrice < optimum.Price) + { + optimum.Price = curAndLenPrice; + optimum.PosPrev = 0; + optimum.BackPrev = i; + optimum.Prev1IsChar = false; + } + } + while (--repLen >= 2); + } + + UInt32 normalMatchPrice = matchPrice + _isRep[_state.Index].GetPrice0(); + + len = ((repLens[0] >= 2) ? repLens[0] + 1 : 2); + if (len <= lenMain) + { + UInt32 offs = 0; + while (len > _matchDistances[offs]) + offs += 2; + for (; ; len++) + { + UInt32 distance = _matchDistances[offs + 1]; + UInt32 curAndLenPrice = normalMatchPrice + GetPosLenPrice(distance, len, posState); + Optimal optimum = _optimum[len]; + if (curAndLenPrice < optimum.Price) + { + optimum.Price = curAndLenPrice; + optimum.PosPrev = 0; + optimum.BackPrev = distance + Base.kNumRepDistances; + optimum.Prev1IsChar = false; + } + if (len == _matchDistances[offs]) + { + offs += 2; + if (offs == numDistancePairs) + break; + } + } + } + + UInt32 cur = 0; + + while (true) + { + cur++; + if (cur == lenEnd) + return Backward(out backRes, cur); + UInt32 newLen; + ReadMatchDistances(out newLen, out numDistancePairs); + if (newLen >= _numFastBytes) + { + _numDistancePairs = numDistancePairs; + _longestMatchLength = newLen; + _longestMatchWasFound = true; + return Backward(out backRes, cur); + } + position++; + UInt32 posPrev = _optimum[cur].PosPrev; + Base.State state; + if (_optimum[cur].Prev1IsChar) + { + posPrev--; + if (_optimum[cur].Prev2) + { + state = _optimum[_optimum[cur].PosPrev2].State; + if (_optimum[cur].BackPrev2 < Base.kNumRepDistances) + state.UpdateRep(); + else + state.UpdateMatch(); + } + else + state = _optimum[posPrev].State; + state.UpdateChar(); + } + else + state = _optimum[posPrev].State; + if (posPrev == cur - 1) + { + if (_optimum[cur].IsShortRep()) + state.UpdateShortRep(); + else + state.UpdateChar(); + } + else + { + UInt32 pos; + if (_optimum[cur].Prev1IsChar && _optimum[cur].Prev2) + { + posPrev = _optimum[cur].PosPrev2; + pos = _optimum[cur].BackPrev2; + state.UpdateRep(); + } + else + { + pos = _optimum[cur].BackPrev; + if (pos < Base.kNumRepDistances) + state.UpdateRep(); + else + state.UpdateMatch(); + } + Optimal opt = _optimum[posPrev]; + if (pos < Base.kNumRepDistances) + { + if (pos == 0) + { + reps[0] = opt.Backs0; + reps[1] = opt.Backs1; + reps[2] = opt.Backs2; + reps[3] = opt.Backs3; + } + else if (pos == 1) + { + reps[0] = opt.Backs1; + reps[1] = opt.Backs0; + reps[2] = opt.Backs2; + reps[3] = opt.Backs3; + } + else if (pos == 2) + { + reps[0] = opt.Backs2; + reps[1] = opt.Backs0; + reps[2] = opt.Backs1; + reps[3] = opt.Backs3; + } + else + { + reps[0] = opt.Backs3; + reps[1] = opt.Backs0; + reps[2] = opt.Backs1; + reps[3] = opt.Backs2; + } + } + else + { + reps[0] = (pos - Base.kNumRepDistances); + reps[1] = opt.Backs0; + reps[2] = opt.Backs1; + reps[3] = opt.Backs2; + } + } + _optimum[cur].State = state; + _optimum[cur].Backs0 = reps[0]; + _optimum[cur].Backs1 = reps[1]; + _optimum[cur].Backs2 = reps[2]; + _optimum[cur].Backs3 = reps[3]; + UInt32 curPrice = _optimum[cur].Price; + + currentByte = _matchFinder.GetIndexByte(0 - 1); + matchByte = _matchFinder.GetIndexByte((Int32)(0 - reps[0] - 1 - 1)); + + posState = (position & _posStateMask); + + UInt32 curAnd1Price = curPrice + + _isMatch[(state.Index << Base.kNumPosStatesBitsMax) + posState].GetPrice0() + + _literalEncoder.GetSubCoder(position, _matchFinder.GetIndexByte(0 - 2)). + GetPrice(!state.IsCharState(), matchByte, currentByte); + + Optimal nextOptimum = _optimum[cur + 1]; + + bool nextIsChar = false; + if (curAnd1Price < nextOptimum.Price) + { + nextOptimum.Price = curAnd1Price; + nextOptimum.PosPrev = cur; + nextOptimum.MakeAsChar(); + nextIsChar = true; + } + + matchPrice = curPrice + _isMatch[(state.Index << Base.kNumPosStatesBitsMax) + posState].GetPrice1(); + repMatchPrice = matchPrice + _isRep[state.Index].GetPrice1(); + + if (matchByte == currentByte && + !(nextOptimum.PosPrev < cur && nextOptimum.BackPrev == 0)) + { + UInt32 shortRepPrice = repMatchPrice + GetRepLen1Price(state, posState); + if (shortRepPrice <= nextOptimum.Price) + { + nextOptimum.Price = shortRepPrice; + nextOptimum.PosPrev = cur; + nextOptimum.MakeAsShortRep(); + nextIsChar = true; + } + } + + UInt32 numAvailableBytesFull = _matchFinder.GetNumAvailableBytes() + 1; + numAvailableBytesFull = Math.Min(kNumOpts - 1 - cur, numAvailableBytesFull); + numAvailableBytes = numAvailableBytesFull; + + if (numAvailableBytes < 2) + continue; + if (numAvailableBytes > _numFastBytes) + numAvailableBytes = _numFastBytes; + if (!nextIsChar && matchByte != currentByte) + { + // try Literal + rep0 + UInt32 t = Math.Min(numAvailableBytesFull - 1, _numFastBytes); + UInt32 lenTest2 = _matchFinder.GetMatchLen(0, reps[0], t); + if (lenTest2 >= 2) + { + Base.State state2 = state; + state2.UpdateChar(); + UInt32 posStateNext = (position + 1) & _posStateMask; + UInt32 nextRepMatchPrice = curAnd1Price + + _isMatch[(state2.Index << Base.kNumPosStatesBitsMax) + posStateNext].GetPrice1() + + _isRep[state2.Index].GetPrice1(); + { + UInt32 offset = cur + 1 + lenTest2; + while (lenEnd < offset) + _optimum[++lenEnd].Price = kIfinityPrice; + UInt32 curAndLenPrice = nextRepMatchPrice + GetRepPrice( + 0, lenTest2, state2, posStateNext); + Optimal optimum = _optimum[offset]; + if (curAndLenPrice < optimum.Price) + { + optimum.Price = curAndLenPrice; + optimum.PosPrev = cur + 1; + optimum.BackPrev = 0; + optimum.Prev1IsChar = true; + optimum.Prev2 = false; + } + } + } + } + + UInt32 startLen = 2; // speed optimization + + for (UInt32 repIndex = 0; repIndex < Base.kNumRepDistances; repIndex++) + { + UInt32 lenTest = _matchFinder.GetMatchLen(0 - 1, reps[repIndex], numAvailableBytes); + if (lenTest < 2) + continue; + UInt32 lenTestTemp = lenTest; + do + { + while (lenEnd < cur + lenTest) + _optimum[++lenEnd].Price = kIfinityPrice; + UInt32 curAndLenPrice = repMatchPrice + GetRepPrice(repIndex, lenTest, state, posState); + Optimal optimum = _optimum[cur + lenTest]; + if (curAndLenPrice < optimum.Price) + { + optimum.Price = curAndLenPrice; + optimum.PosPrev = cur; + optimum.BackPrev = repIndex; + optimum.Prev1IsChar = false; + } + } + while(--lenTest >= 2); + lenTest = lenTestTemp; + + if (repIndex == 0) + startLen = lenTest + 1; + + // if (_maxMode) + if (lenTest < numAvailableBytesFull) + { + UInt32 t = Math.Min(numAvailableBytesFull - 1 - lenTest, _numFastBytes); + UInt32 lenTest2 = _matchFinder.GetMatchLen((Int32)lenTest, reps[repIndex], t); + if (lenTest2 >= 2) + { + Base.State state2 = state; + state2.UpdateRep(); + UInt32 posStateNext = (position + lenTest) & _posStateMask; + UInt32 curAndLenCharPrice = + repMatchPrice + GetRepPrice(repIndex, lenTest, state, posState) + + _isMatch[(state2.Index << Base.kNumPosStatesBitsMax) + posStateNext].GetPrice0() + + _literalEncoder.GetSubCoder(position + lenTest, + _matchFinder.GetIndexByte((Int32)lenTest - 1 - 1)).GetPrice(true, + _matchFinder.GetIndexByte((Int32)((Int32)lenTest - 1 - (Int32)(reps[repIndex] + 1))), + _matchFinder.GetIndexByte((Int32)lenTest - 1)); + state2.UpdateChar(); + posStateNext = (position + lenTest + 1) & _posStateMask; + UInt32 nextMatchPrice = curAndLenCharPrice + _isMatch[(state2.Index << Base.kNumPosStatesBitsMax) + posStateNext].GetPrice1(); + UInt32 nextRepMatchPrice = nextMatchPrice + _isRep[state2.Index].GetPrice1(); + + // for(; lenTest2 >= 2; lenTest2--) + { + UInt32 offset = lenTest + 1 + lenTest2; + while(lenEnd < cur + offset) + _optimum[++lenEnd].Price = kIfinityPrice; + UInt32 curAndLenPrice = nextRepMatchPrice + GetRepPrice(0, lenTest2, state2, posStateNext); + Optimal optimum = _optimum[cur + offset]; + if (curAndLenPrice < optimum.Price) + { + optimum.Price = curAndLenPrice; + optimum.PosPrev = cur + lenTest + 1; + optimum.BackPrev = 0; + optimum.Prev1IsChar = true; + optimum.Prev2 = true; + optimum.PosPrev2 = cur; + optimum.BackPrev2 = repIndex; + } + } + } + } + } + + if (newLen > numAvailableBytes) + { + newLen = numAvailableBytes; + for (numDistancePairs = 0; newLen > _matchDistances[numDistancePairs]; numDistancePairs += 2) ; + _matchDistances[numDistancePairs] = newLen; + numDistancePairs += 2; + } + if (newLen >= startLen) + { + normalMatchPrice = matchPrice + _isRep[state.Index].GetPrice0(); + while (lenEnd < cur + newLen) + _optimum[++lenEnd].Price = kIfinityPrice; + + UInt32 offs = 0; + while (startLen > _matchDistances[offs]) + offs += 2; + + for (UInt32 lenTest = startLen; ; lenTest++) + { + UInt32 curBack = _matchDistances[offs + 1]; + UInt32 curAndLenPrice = normalMatchPrice + GetPosLenPrice(curBack, lenTest, posState); + Optimal optimum = _optimum[cur + lenTest]; + if (curAndLenPrice < optimum.Price) + { + optimum.Price = curAndLenPrice; + optimum.PosPrev = cur; + optimum.BackPrev = curBack + Base.kNumRepDistances; + optimum.Prev1IsChar = false; + } + + if (lenTest == _matchDistances[offs]) + { + if (lenTest < numAvailableBytesFull) + { + UInt32 t = Math.Min(numAvailableBytesFull - 1 - lenTest, _numFastBytes); + UInt32 lenTest2 = _matchFinder.GetMatchLen((Int32)lenTest, curBack, t); + if (lenTest2 >= 2) + { + Base.State state2 = state; + state2.UpdateMatch(); + UInt32 posStateNext = (position + lenTest) & _posStateMask; + UInt32 curAndLenCharPrice = curAndLenPrice + + _isMatch[(state2.Index << Base.kNumPosStatesBitsMax) + posStateNext].GetPrice0() + + _literalEncoder.GetSubCoder(position + lenTest, + _matchFinder.GetIndexByte((Int32)lenTest - 1 - 1)). + GetPrice(true, + _matchFinder.GetIndexByte((Int32)lenTest - (Int32)(curBack + 1) - 1), + _matchFinder.GetIndexByte((Int32)lenTest - 1)); + state2.UpdateChar(); + posStateNext = (position + lenTest + 1) & _posStateMask; + UInt32 nextMatchPrice = curAndLenCharPrice + _isMatch[(state2.Index << Base.kNumPosStatesBitsMax) + posStateNext].GetPrice1(); + UInt32 nextRepMatchPrice = nextMatchPrice + _isRep[state2.Index].GetPrice1(); + + UInt32 offset = lenTest + 1 + lenTest2; + while (lenEnd < cur + offset) + _optimum[++lenEnd].Price = kIfinityPrice; + curAndLenPrice = nextRepMatchPrice + GetRepPrice(0, lenTest2, state2, posStateNext); + optimum = _optimum[cur + offset]; + if (curAndLenPrice < optimum.Price) + { + optimum.Price = curAndLenPrice; + optimum.PosPrev = cur + lenTest + 1; + optimum.BackPrev = 0; + optimum.Prev1IsChar = true; + optimum.Prev2 = true; + optimum.PosPrev2 = cur; + optimum.BackPrev2 = curBack + Base.kNumRepDistances; + } + } + } + offs += 2; + if (offs == numDistancePairs) + break; + } + } + } + } + } + + bool ChangePair(UInt32 smallDist, UInt32 bigDist) + { + const int kDif = 7; + return (smallDist < ((UInt32)(1) << (32 - kDif)) && bigDist >= (smallDist << kDif)); + } + + void WriteEndMarker(UInt32 posState) + { + if (!_writeEndMark) + return; + + _isMatch[(_state.Index << Base.kNumPosStatesBitsMax) + posState].Encode(_rangeEncoder, 1); + _isRep[_state.Index].Encode(_rangeEncoder, 0); + _state.UpdateMatch(); + UInt32 len = Base.kMatchMinLen; + _lenEncoder.Encode(_rangeEncoder, len - Base.kMatchMinLen, posState); + UInt32 posSlot = (1 << Base.kNumPosSlotBits) - 1; + UInt32 lenToPosState = Base.GetLenToPosState(len); + _posSlotEncoder[lenToPosState].Encode(_rangeEncoder, posSlot); + int footerBits = 30; + UInt32 posReduced = (((UInt32)1) << footerBits) - 1; + _rangeEncoder.EncodeDirectBits(posReduced >> Base.kNumAlignBits, footerBits - Base.kNumAlignBits); + _posAlignEncoder.ReverseEncode(_rangeEncoder, posReduced & Base.kAlignMask); + } + + void Flush(UInt32 nowPos) + { + ReleaseMFStream(); + WriteEndMarker(nowPos & _posStateMask); + _rangeEncoder.FlushData(); + _rangeEncoder.FlushStream(); + } + + public void CodeOneBlock(out Int64 inSize, out Int64 outSize, out bool finished) + { + inSize = 0; + outSize = 0; + finished = true; + + if (_inStream != null) + { + _matchFinder.SetStream(_inStream); + _matchFinder.Init(); + _needReleaseMFStream = true; + _inStream = null; + if (_trainSize > 0) + _matchFinder.Skip(_trainSize); + } + + if (_finished) + return; + _finished = true; + + + Int64 progressPosValuePrev = nowPos64; + if (nowPos64 == 0) + { + if (_matchFinder.GetNumAvailableBytes() == 0) + { + Flush((UInt32)nowPos64); + return; + } + UInt32 len, numDistancePairs; // it's not used + ReadMatchDistances(out len, out numDistancePairs); + UInt32 posState = (UInt32)(nowPos64) & _posStateMask; + _isMatch[(_state.Index << Base.kNumPosStatesBitsMax) + posState].Encode(_rangeEncoder, 0); + _state.UpdateChar(); + Byte curByte = _matchFinder.GetIndexByte((Int32)(0 - _additionalOffset)); + _literalEncoder.GetSubCoder((UInt32)(nowPos64), _previousByte).Encode(_rangeEncoder, curByte); + _previousByte = curByte; + _additionalOffset--; + nowPos64++; + } + if (_matchFinder.GetNumAvailableBytes() == 0) + { + Flush((UInt32)nowPos64); + return; + } + while (true) + { + UInt32 pos; + UInt32 len = GetOptimum((UInt32)nowPos64, out pos); + + UInt32 posState = ((UInt32)nowPos64) & _posStateMask; + UInt32 complexState = (_state.Index << Base.kNumPosStatesBitsMax) + posState; + if (len == 1 && pos == 0xFFFFFFFF) + { + _isMatch[complexState].Encode(_rangeEncoder, 0); + Byte curByte = _matchFinder.GetIndexByte((Int32)(0 - _additionalOffset)); + LiteralEncoder.Encoder2 subCoder = _literalEncoder.GetSubCoder((UInt32)nowPos64, _previousByte); + if (!_state.IsCharState()) + { + Byte matchByte = _matchFinder.GetIndexByte((Int32)(0 - _repDistances[0] - 1 - _additionalOffset)); + subCoder.EncodeMatched(_rangeEncoder, matchByte, curByte); + } + else + subCoder.Encode(_rangeEncoder, curByte); + _previousByte = curByte; + _state.UpdateChar(); + } + else + { + _isMatch[complexState].Encode(_rangeEncoder, 1); + if (pos < Base.kNumRepDistances) + { + _isRep[_state.Index].Encode(_rangeEncoder, 1); + if (pos == 0) + { + _isRepG0[_state.Index].Encode(_rangeEncoder, 0); + if (len == 1) + _isRep0Long[complexState].Encode(_rangeEncoder, 0); + else + _isRep0Long[complexState].Encode(_rangeEncoder, 1); + } + else + { + _isRepG0[_state.Index].Encode(_rangeEncoder, 1); + if (pos == 1) + _isRepG1[_state.Index].Encode(_rangeEncoder, 0); + else + { + _isRepG1[_state.Index].Encode(_rangeEncoder, 1); + _isRepG2[_state.Index].Encode(_rangeEncoder, pos - 2); + } + } + if (len == 1) + _state.UpdateShortRep(); + else + { + _repMatchLenEncoder.Encode(_rangeEncoder, len - Base.kMatchMinLen, posState); + _state.UpdateRep(); + } + UInt32 distance = _repDistances[pos]; + if (pos != 0) + { + for (UInt32 i = pos; i >= 1; i--) + _repDistances[i] = _repDistances[i - 1]; + _repDistances[0] = distance; + } + } + else + { + _isRep[_state.Index].Encode(_rangeEncoder, 0); + _state.UpdateMatch(); + _lenEncoder.Encode(_rangeEncoder, len - Base.kMatchMinLen, posState); + pos -= Base.kNumRepDistances; + UInt32 posSlot = GetPosSlot(pos); + UInt32 lenToPosState = Base.GetLenToPosState(len); + _posSlotEncoder[lenToPosState].Encode(_rangeEncoder, posSlot); + + if (posSlot >= Base.kStartPosModelIndex) + { + int footerBits = (int)((posSlot >> 1) - 1); + UInt32 baseVal = ((2 | (posSlot & 1)) << footerBits); + UInt32 posReduced = pos - baseVal; + + if (posSlot < Base.kEndPosModelIndex) + RangeCoder.BitTreeEncoder.ReverseEncode(_posEncoders, + baseVal - posSlot - 1, _rangeEncoder, footerBits, posReduced); + else + { + _rangeEncoder.EncodeDirectBits(posReduced >> Base.kNumAlignBits, footerBits - Base.kNumAlignBits); + _posAlignEncoder.ReverseEncode(_rangeEncoder, posReduced & Base.kAlignMask); + _alignPriceCount++; + } + } + UInt32 distance = pos; + for (UInt32 i = Base.kNumRepDistances - 1; i >= 1; i--) + _repDistances[i] = _repDistances[i - 1]; + _repDistances[0] = distance; + _matchPriceCount++; + } + _previousByte = _matchFinder.GetIndexByte((Int32)(len - 1 - _additionalOffset)); + } + _additionalOffset -= len; + nowPos64 += len; + if (_additionalOffset == 0) + { + // if (!_fastMode) + if (_matchPriceCount >= (1 << 7)) + FillDistancesPrices(); + if (_alignPriceCount >= Base.kAlignTableSize) + FillAlignPrices(); + inSize = nowPos64; + outSize = _rangeEncoder.GetProcessedSizeAdd(); + if (_matchFinder.GetNumAvailableBytes() == 0) + { + Flush((UInt32)nowPos64); + return; + } + + if (nowPos64 - progressPosValuePrev >= (1 << 12)) + { + _finished = false; + finished = false; + return; + } + } + } + } + + void ReleaseMFStream() + { + if (_matchFinder != null && _needReleaseMFStream) + { + _matchFinder.ReleaseStream(); + _needReleaseMFStream = false; + } + } + + void SetOutStream(System.IO.Stream outStream) { _rangeEncoder.SetStream(outStream); } + void ReleaseOutStream() { _rangeEncoder.ReleaseStream(); } + + void ReleaseStreams() + { + ReleaseMFStream(); + ReleaseOutStream(); + } + + void SetStreams(System.IO.Stream inStream, System.IO.Stream outStream, + Int64 inSize, Int64 outSize) + { + _inStream = inStream; + _finished = false; + Create(); + SetOutStream(outStream); + Init(); + + // if (!_fastMode) + { + FillDistancesPrices(); + FillAlignPrices(); + } + + _lenEncoder.SetTableSize(_numFastBytes + 1 - Base.kMatchMinLen); + _lenEncoder.UpdateTables((UInt32)1 << _posStateBits); + _repMatchLenEncoder.SetTableSize(_numFastBytes + 1 - Base.kMatchMinLen); + _repMatchLenEncoder.UpdateTables((UInt32)1 << _posStateBits); + + nowPos64 = 0; + } + + + public void Code(System.IO.Stream inStream, System.IO.Stream outStream, + Int64 inSize, Int64 outSize, ICodeProgress progress) + { + _needReleaseMFStream = false; + try + { + SetStreams(inStream, outStream, inSize, outSize); + while (true) + { + Int64 processedInSize; + Int64 processedOutSize; + bool finished; + CodeOneBlock(out processedInSize, out processedOutSize, out finished); + if (finished) + return; + if (progress != null) + { + progress.SetProgress(processedInSize, processedOutSize); + } + } + } + finally + { + ReleaseStreams(); + } + } + + const int kPropSize = 5; + Byte[] properties = new Byte[kPropSize]; + + public void WriteCoderProperties(System.IO.Stream outStream) + { + properties[0] = (Byte)((_posStateBits * 5 + _numLiteralPosStateBits) * 9 + _numLiteralContextBits); + for (int i = 0; i < 4; i++) + properties[1 + i] = (Byte)((_dictionarySize >> (8 * i)) & 0xFF); + outStream.Write(properties, 0, kPropSize); + } + + UInt32[] tempPrices = new UInt32[Base.kNumFullDistances]; + UInt32 _matchPriceCount; + + void FillDistancesPrices() + { + for (UInt32 i = Base.kStartPosModelIndex; i < Base.kNumFullDistances; i++) + { + UInt32 posSlot = GetPosSlot(i); + int footerBits = (int)((posSlot >> 1) - 1); + UInt32 baseVal = ((2 | (posSlot & 1)) << footerBits); + tempPrices[i] = BitTreeEncoder.ReverseGetPrice(_posEncoders, + baseVal - posSlot - 1, footerBits, i - baseVal); + } + + for (UInt32 lenToPosState = 0; lenToPosState < Base.kNumLenToPosStates; lenToPosState++) + { + UInt32 posSlot; + RangeCoder.BitTreeEncoder encoder = _posSlotEncoder[lenToPosState]; + + UInt32 st = (lenToPosState << Base.kNumPosSlotBits); + for (posSlot = 0; posSlot < _distTableSize; posSlot++) + _posSlotPrices[st + posSlot] = encoder.GetPrice(posSlot); + for (posSlot = Base.kEndPosModelIndex; posSlot < _distTableSize; posSlot++) + _posSlotPrices[st + posSlot] += ((((posSlot >> 1) - 1) - Base.kNumAlignBits) << RangeCoder.BitEncoder.kNumBitPriceShiftBits); + + UInt32 st2 = lenToPosState * Base.kNumFullDistances; + UInt32 i; + for (i = 0; i < Base.kStartPosModelIndex; i++) + _distancesPrices[st2 + i] = _posSlotPrices[st + i]; + for (; i < Base.kNumFullDistances; i++) + _distancesPrices[st2 + i] = _posSlotPrices[st + GetPosSlot(i)] + tempPrices[i]; + } + _matchPriceCount = 0; + } + + void FillAlignPrices() + { + for (UInt32 i = 0; i < Base.kAlignTableSize; i++) + _alignPrices[i] = _posAlignEncoder.ReverseGetPrice(i); + _alignPriceCount = 0; + } + + + static string[] kMatchFinderIDs = + { + "BT2", + "BT4", + }; + + static int FindMatchFinder(string s) + { + for (int m = 0; m < kMatchFinderIDs.Length; m++) + if (s == kMatchFinderIDs[m]) + return m; + return -1; + } + + public void SetCoderProperties(CoderPropID[] propIDs, object[] properties) + { + for (UInt32 i = 0; i < properties.Length; i++) + { + object prop = properties[i]; + switch (propIDs[i]) + { + case CoderPropID.NumFastBytes: + { + if (!(prop is Int32)) + throw new InvalidParamException(); + Int32 numFastBytes = (Int32)prop; + if (numFastBytes < 5 || numFastBytes > Base.kMatchMaxLen) + throw new InvalidParamException(); + _numFastBytes = (UInt32)numFastBytes; + break; + } + case CoderPropID.Algorithm: + { + /* + if (!(prop is Int32)) + throw new InvalidParamException(); + Int32 maximize = (Int32)prop; + _fastMode = (maximize == 0); + _maxMode = (maximize >= 2); + */ + break; + } + case CoderPropID.MatchFinder: + { + if (!(prop is String)) + throw new InvalidParamException(); + EMatchFinderType matchFinderIndexPrev = _matchFinderType; + int m = FindMatchFinder(((string)prop).ToUpper()); + if (m < 0) + throw new InvalidParamException(); + _matchFinderType = (EMatchFinderType)m; + if (_matchFinder != null && matchFinderIndexPrev != _matchFinderType) + { + _dictionarySizePrev = 0xFFFFFFFF; + _matchFinder = null; + } + break; + } + case CoderPropID.DictionarySize: + { + const int kDicLogSizeMaxCompress = 30; + if (!(prop is Int32)) + throw new InvalidParamException(); ; + Int32 dictionarySize = (Int32)prop; + if (dictionarySize < (UInt32)(1 << Base.kDicLogSizeMin) || + dictionarySize > (UInt32)(1 << kDicLogSizeMaxCompress)) + throw new InvalidParamException(); + _dictionarySize = (UInt32)dictionarySize; + int dicLogSize; + for (dicLogSize = 0; dicLogSize < (UInt32)kDicLogSizeMaxCompress; dicLogSize++) + if (dictionarySize <= ((UInt32)(1) << dicLogSize)) + break; + _distTableSize = (UInt32)dicLogSize * 2; + break; + } + case CoderPropID.PosStateBits: + { + if (!(prop is Int32)) + throw new InvalidParamException(); + Int32 v = (Int32)prop; + if (v < 0 || v > (UInt32)Base.kNumPosStatesBitsEncodingMax) + throw new InvalidParamException(); + _posStateBits = (int)v; + _posStateMask = (((UInt32)1) << (int)_posStateBits) - 1; + break; + } + case CoderPropID.LitPosBits: + { + if (!(prop is Int32)) + throw new InvalidParamException(); + Int32 v = (Int32)prop; + if (v < 0 || v > (UInt32)Base.kNumLitPosStatesBitsEncodingMax) + throw new InvalidParamException(); + _numLiteralPosStateBits = (int)v; + break; + } + case CoderPropID.LitContextBits: + { + if (!(prop is Int32)) + throw new InvalidParamException(); + Int32 v = (Int32)prop; + if (v < 0 || v > (UInt32)Base.kNumLitContextBitsMax) + throw new InvalidParamException(); ; + _numLiteralContextBits = (int)v; + break; + } + case CoderPropID.EndMarker: + { + if (!(prop is Boolean)) + throw new InvalidParamException(); + SetWriteEndMarkerMode((Boolean)prop); + break; + } + default: + throw new InvalidParamException(); + } + } + } + + uint _trainSize = 0; + public void SetTrainSize(uint trainSize) + { + _trainSize = trainSize; + } + + } +} diff --git a/AssetStudio/7zip/Compress/RangeCoder/RangeCoder.cs b/AssetStudio/7zip/Compress/RangeCoder/RangeCoder.cs new file mode 100644 index 0000000..949c6bb --- /dev/null +++ b/AssetStudio/7zip/Compress/RangeCoder/RangeCoder.cs @@ -0,0 +1,234 @@ +using System; + +namespace SevenZip.Compression.RangeCoder +{ + class Encoder + { + public const uint kTopValue = (1 << 24); + + System.IO.Stream Stream; + + public UInt64 Low; + public uint Range; + uint _cacheSize; + byte _cache; + + long StartPosition; + + public void SetStream(System.IO.Stream stream) + { + Stream = stream; + } + + public void ReleaseStream() + { + Stream = null; + } + + public void Init() + { + StartPosition = Stream.Position; + + Low = 0; + Range = 0xFFFFFFFF; + _cacheSize = 1; + _cache = 0; + } + + public void FlushData() + { + for (int i = 0; i < 5; i++) + ShiftLow(); + } + + public void FlushStream() + { + Stream.Flush(); + } + + public void CloseStream() + { + Stream.Close(); + } + + public void Encode(uint start, uint size, uint total) + { + Low += start * (Range /= total); + Range *= size; + while (Range < kTopValue) + { + Range <<= 8; + ShiftLow(); + } + } + + public void ShiftLow() + { + if ((uint)Low < (uint)0xFF000000 || (uint)(Low >> 32) == 1) + { + byte temp = _cache; + do + { + Stream.WriteByte((byte)(temp + (Low >> 32))); + temp = 0xFF; + } + while (--_cacheSize != 0); + _cache = (byte)(((uint)Low) >> 24); + } + _cacheSize++; + Low = ((uint)Low) << 8; + } + + public void EncodeDirectBits(uint v, int numTotalBits) + { + for (int i = numTotalBits - 1; i >= 0; i--) + { + Range >>= 1; + if (((v >> i) & 1) == 1) + Low += Range; + if (Range < kTopValue) + { + Range <<= 8; + ShiftLow(); + } + } + } + + public void EncodeBit(uint size0, int numTotalBits, uint symbol) + { + uint newBound = (Range >> numTotalBits) * size0; + if (symbol == 0) + Range = newBound; + else + { + Low += newBound; + Range -= newBound; + } + while (Range < kTopValue) + { + Range <<= 8; + ShiftLow(); + } + } + + public long GetProcessedSizeAdd() + { + return _cacheSize + + Stream.Position - StartPosition + 4; + // (long)Stream.GetProcessedSize(); + } + } + + class Decoder + { + public const uint kTopValue = (1 << 24); + public uint Range; + public uint Code; + // public Buffer.InBuffer Stream = new Buffer.InBuffer(1 << 16); + public System.IO.Stream Stream; + + public void Init(System.IO.Stream stream) + { + // Stream.Init(stream); + Stream = stream; + + Code = 0; + Range = 0xFFFFFFFF; + for (int i = 0; i < 5; i++) + Code = (Code << 8) | (byte)Stream.ReadByte(); + } + + public void ReleaseStream() + { + // Stream.ReleaseStream(); + Stream = null; + } + + public void CloseStream() + { + Stream.Close(); + } + + public void Normalize() + { + while (Range < kTopValue) + { + Code = (Code << 8) | (byte)Stream.ReadByte(); + Range <<= 8; + } + } + + public void Normalize2() + { + if (Range < kTopValue) + { + Code = (Code << 8) | (byte)Stream.ReadByte(); + Range <<= 8; + } + } + + public uint GetThreshold(uint total) + { + return Code / (Range /= total); + } + + public void Decode(uint start, uint size, uint total) + { + Code -= start * Range; + Range *= size; + Normalize(); + } + + public uint DecodeDirectBits(int numTotalBits) + { + uint range = Range; + uint code = Code; + uint result = 0; + for (int i = numTotalBits; i > 0; i--) + { + range >>= 1; + /* + result <<= 1; + if (code >= range) + { + code -= range; + result |= 1; + } + */ + uint t = (code - range) >> 31; + code -= range & (t - 1); + result = (result << 1) | (1 - t); + + if (range < kTopValue) + { + code = (code << 8) | (byte)Stream.ReadByte(); + range <<= 8; + } + } + Range = range; + Code = code; + return result; + } + + public uint DecodeBit(uint size0, int numTotalBits) + { + uint newBound = (Range >> numTotalBits) * size0; + uint symbol; + if (Code < newBound) + { + symbol = 0; + Range = newBound; + } + else + { + symbol = 1; + Code -= newBound; + Range -= newBound; + } + Normalize(); + return symbol; + } + + // ulong GetProcessedSize() {return Stream.GetProcessedSize(); } + } +} diff --git a/AssetStudio/7zip/Compress/RangeCoder/RangeCoderBit.cs b/AssetStudio/7zip/Compress/RangeCoder/RangeCoderBit.cs new file mode 100644 index 0000000..4f0346d --- /dev/null +++ b/AssetStudio/7zip/Compress/RangeCoder/RangeCoderBit.cs @@ -0,0 +1,117 @@ +using System; + +namespace SevenZip.Compression.RangeCoder +{ + struct BitEncoder + { + public const int kNumBitModelTotalBits = 11; + public const uint kBitModelTotal = (1 << kNumBitModelTotalBits); + const int kNumMoveBits = 5; + const int kNumMoveReducingBits = 2; + public const int kNumBitPriceShiftBits = 6; + + uint Prob; + + public void Init() { Prob = kBitModelTotal >> 1; } + + public void UpdateModel(uint symbol) + { + if (symbol == 0) + Prob += (kBitModelTotal - Prob) >> kNumMoveBits; + else + Prob -= (Prob) >> kNumMoveBits; + } + + public void Encode(Encoder encoder, uint symbol) + { + // encoder.EncodeBit(Prob, kNumBitModelTotalBits, symbol); + // UpdateModel(symbol); + uint newBound = (encoder.Range >> kNumBitModelTotalBits) * Prob; + if (symbol == 0) + { + encoder.Range = newBound; + Prob += (kBitModelTotal - Prob) >> kNumMoveBits; + } + else + { + encoder.Low += newBound; + encoder.Range -= newBound; + Prob -= (Prob) >> kNumMoveBits; + } + if (encoder.Range < Encoder.kTopValue) + { + encoder.Range <<= 8; + encoder.ShiftLow(); + } + } + + private static UInt32[] ProbPrices = new UInt32[kBitModelTotal >> kNumMoveReducingBits]; + + static BitEncoder() + { + const int kNumBits = (kNumBitModelTotalBits - kNumMoveReducingBits); + for (int i = kNumBits - 1; i >= 0; i--) + { + UInt32 start = (UInt32)1 << (kNumBits - i - 1); + UInt32 end = (UInt32)1 << (kNumBits - i); + for (UInt32 j = start; j < end; j++) + ProbPrices[j] = ((UInt32)i << kNumBitPriceShiftBits) + + (((end - j) << kNumBitPriceShiftBits) >> (kNumBits - i - 1)); + } + } + + public uint GetPrice(uint symbol) + { + return ProbPrices[(((Prob - symbol) ^ ((-(int)symbol))) & (kBitModelTotal - 1)) >> kNumMoveReducingBits]; + } + public uint GetPrice0() { return ProbPrices[Prob >> kNumMoveReducingBits]; } + public uint GetPrice1() { return ProbPrices[(kBitModelTotal - Prob) >> kNumMoveReducingBits]; } + } + + struct BitDecoder + { + public const int kNumBitModelTotalBits = 11; + public const uint kBitModelTotal = (1 << kNumBitModelTotalBits); + const int kNumMoveBits = 5; + + uint Prob; + + public void UpdateModel(int numMoveBits, uint symbol) + { + if (symbol == 0) + Prob += (kBitModelTotal - Prob) >> numMoveBits; + else + Prob -= (Prob) >> numMoveBits; + } + + public void Init() { Prob = kBitModelTotal >> 1; } + + public uint Decode(RangeCoder.Decoder rangeDecoder) + { + uint newBound = (uint)(rangeDecoder.Range >> kNumBitModelTotalBits) * (uint)Prob; + if (rangeDecoder.Code < newBound) + { + rangeDecoder.Range = newBound; + Prob += (kBitModelTotal - Prob) >> kNumMoveBits; + if (rangeDecoder.Range < Decoder.kTopValue) + { + rangeDecoder.Code = (rangeDecoder.Code << 8) | (byte)rangeDecoder.Stream.ReadByte(); + rangeDecoder.Range <<= 8; + } + return 0; + } + else + { + rangeDecoder.Range -= newBound; + rangeDecoder.Code -= newBound; + Prob -= (Prob) >> kNumMoveBits; + if (rangeDecoder.Range < Decoder.kTopValue) + { + rangeDecoder.Code = (rangeDecoder.Code << 8) | (byte)rangeDecoder.Stream.ReadByte(); + rangeDecoder.Range <<= 8; + } + return 1; + } + } + } +} diff --git a/AssetStudio/7zip/Compress/RangeCoder/RangeCoderBitTree.cs b/AssetStudio/7zip/Compress/RangeCoder/RangeCoderBitTree.cs new file mode 100644 index 0000000..4b4506f --- /dev/null +++ b/AssetStudio/7zip/Compress/RangeCoder/RangeCoderBitTree.cs @@ -0,0 +1,157 @@ +using System; + +namespace SevenZip.Compression.RangeCoder +{ + struct BitTreeEncoder + { + BitEncoder[] Models; + int NumBitLevels; + + public BitTreeEncoder(int numBitLevels) + { + NumBitLevels = numBitLevels; + Models = new BitEncoder[1 << numBitLevels]; + } + + public void Init() + { + for (uint i = 1; i < (1 << NumBitLevels); i++) + Models[i].Init(); + } + + public void Encode(Encoder rangeEncoder, UInt32 symbol) + { + UInt32 m = 1; + for (int bitIndex = NumBitLevels; bitIndex > 0; ) + { + bitIndex--; + UInt32 bit = (symbol >> bitIndex) & 1; + Models[m].Encode(rangeEncoder, bit); + m = (m << 1) | bit; + } + } + + public void ReverseEncode(Encoder rangeEncoder, UInt32 symbol) + { + UInt32 m = 1; + for (UInt32 i = 0; i < NumBitLevels; i++) + { + UInt32 bit = symbol & 1; + Models[m].Encode(rangeEncoder, bit); + m = (m << 1) | bit; + symbol >>= 1; + } + } + + public UInt32 GetPrice(UInt32 symbol) + { + UInt32 price = 0; + UInt32 m = 1; + for (int bitIndex = NumBitLevels; bitIndex > 0; ) + { + bitIndex--; + UInt32 bit = (symbol >> bitIndex) & 1; + price += Models[m].GetPrice(bit); + m = (m << 1) + bit; + } + return price; + } + + public UInt32 ReverseGetPrice(UInt32 symbol) + { + UInt32 price = 0; + UInt32 m = 1; + for (int i = NumBitLevels; i > 0; i--) + { + UInt32 bit = symbol & 1; + symbol >>= 1; + price += Models[m].GetPrice(bit); + m = (m << 1) | bit; + } + return price; + } + + public static UInt32 ReverseGetPrice(BitEncoder[] Models, UInt32 startIndex, + int NumBitLevels, UInt32 symbol) + { + UInt32 price = 0; + UInt32 m = 1; + for (int i = NumBitLevels; i > 0; i--) + { + UInt32 bit = symbol & 1; + symbol >>= 1; + price += Models[startIndex + m].GetPrice(bit); + m = (m << 1) | bit; + } + return price; + } + + public static void ReverseEncode(BitEncoder[] Models, UInt32 startIndex, + Encoder rangeEncoder, int NumBitLevels, UInt32 symbol) + { + UInt32 m = 1; + for (int i = 0; i < NumBitLevels; i++) + { + UInt32 bit = symbol & 1; + Models[startIndex + m].Encode(rangeEncoder, bit); + m = (m << 1) | bit; + symbol >>= 1; + } + } + } + + struct BitTreeDecoder + { + BitDecoder[] Models; + int NumBitLevels; + + public BitTreeDecoder(int numBitLevels) + { + NumBitLevels = numBitLevels; + Models = new BitDecoder[1 << numBitLevels]; + } + + public void Init() + { + for (uint i = 1; i < (1 << NumBitLevels); i++) + Models[i].Init(); + } + + public uint Decode(RangeCoder.Decoder rangeDecoder) + { + uint m = 1; + for (int bitIndex = NumBitLevels; bitIndex > 0; bitIndex--) + m = (m << 1) + Models[m].Decode(rangeDecoder); + return m - ((uint)1 << NumBitLevels); + } + + public uint ReverseDecode(RangeCoder.Decoder rangeDecoder) + { + uint m = 1; + uint symbol = 0; + for (int bitIndex = 0; bitIndex < NumBitLevels; bitIndex++) + { + uint bit = Models[m].Decode(rangeDecoder); + m <<= 1; + m += bit; + symbol |= (bit << bitIndex); + } + return symbol; + } + + public static uint ReverseDecode(BitDecoder[] Models, UInt32 startIndex, + RangeCoder.Decoder rangeDecoder, int NumBitLevels) + { + uint m = 1; + uint symbol = 0; + for (int bitIndex = 0; bitIndex < NumBitLevels; bitIndex++) + { + uint bit = Models[startIndex + m].Decode(rangeDecoder); + m <<= 1; + m += bit; + symbol |= (bit << bitIndex); + } + return symbol; + } + } +} diff --git a/AssetStudio/7zip/ICoder.cs b/AssetStudio/7zip/ICoder.cs new file mode 100644 index 0000000..c8b95c8 --- /dev/null +++ b/AssetStudio/7zip/ICoder.cs @@ -0,0 +1,157 @@ +// ICoder.h + +using System; + +namespace SevenZip +{ + /// + /// The exception that is thrown when an error in input stream occurs during decoding. + /// + class DataErrorException : ApplicationException + { + public DataErrorException(): base("Data Error") { } + } + + /// + /// The exception that is thrown when the value of an argument is outside the allowable range. + /// + class InvalidParamException : ApplicationException + { + public InvalidParamException(): base("Invalid Parameter") { } + } + + public interface ICodeProgress + { + /// + /// Callback progress. + /// + /// + /// input size. -1 if unknown. + /// + /// + /// output size. -1 if unknown. + /// + void SetProgress(Int64 inSize, Int64 outSize); + }; + + public interface ICoder + { + /// + /// Codes streams. + /// + /// + /// input Stream. + /// + /// + /// output Stream. + /// + /// + /// input Size. -1 if unknown. + /// + /// + /// output Size. -1 if unknown. + /// + /// + /// callback progress reference. + /// + /// + /// if input stream is not valid + /// + void Code(System.IO.Stream inStream, System.IO.Stream outStream, + Int64 inSize, Int64 outSize, ICodeProgress progress); + }; + + /* + public interface ICoder2 + { + void Code(ISequentialInStream []inStreams, + const UInt64 []inSizes, + ISequentialOutStream []outStreams, + UInt64 []outSizes, + ICodeProgress progress); + }; + */ + + /// + /// Provides the fields that represent properties idenitifiers for compressing. + /// + public enum CoderPropID + { + /// + /// Specifies default property. + /// + DefaultProp = 0, + /// + /// Specifies size of dictionary. + /// + DictionarySize, + /// + /// Specifies size of memory for PPM*. + /// + UsedMemorySize, + /// + /// Specifies order for PPM methods. + /// + Order, + /// + /// Specifies Block Size. + /// + BlockSize, + /// + /// Specifies number of postion state bits for LZMA (0 <= x <= 4). + /// + PosStateBits, + /// + /// Specifies number of literal context bits for LZMA (0 <= x <= 8). + /// + LitContextBits, + /// + /// Specifies number of literal position bits for LZMA (0 <= x <= 4). + /// + LitPosBits, + /// + /// Specifies number of fast bytes for LZ*. + /// + NumFastBytes, + /// + /// Specifies match finder. LZMA: "BT2", "BT4" or "BT4B". + /// + MatchFinder, + /// + /// Specifies the number of match finder cyckes. + /// + MatchFinderCycles, + /// + /// Specifies number of passes. + /// + NumPasses, + /// + /// Specifies number of algorithm. + /// + Algorithm, + /// + /// Specifies the number of threads. + /// + NumThreads, + /// + /// Specifies mode with end marker. + /// + EndMarker + }; + + + public interface ISetCoderProperties + { + void SetCoderProperties(CoderPropID[] propIDs, object[] properties); + }; + + public interface IWriteCoderProperties + { + void WriteCoderProperties(System.IO.Stream outStream); + } + + public interface ISetDecoderProperties + { + void SetDecoderProperties(byte[] properties); + } +} diff --git a/AssetStudio/AIVersionManager.cs b/AssetStudio/AIVersionManager.cs new file mode 100644 index 0000000..66bb947 --- /dev/null +++ b/AssetStudio/AIVersionManager.cs @@ -0,0 +1,179 @@ +using System; +using System.IO; +using System.Linq; +using System.Collections.Generic; +using System.Threading.Tasks; +using System.Net.Http; +using Newtonsoft.Json; +using Newtonsoft.Json.Linq; + +namespace AssetStudio +{ + public class VersionIndex + { + public string MappedPath; + public string RawPath; + public string Version; + public double Coverage; + } + + public static class AIVersionManager + { + private const string BaseUrl = "https://raw.githubusercontent.com/radioegor146/gi-asset-indexes/master/"; + private const string CommitsUrl = "https://api.github.com/repos/radioegor146/gi-asset-indexes/commits?path="; + + private static readonly string BaseAIFolder = Path.Combine(Environment.CurrentDirectory, "AI"); + private static readonly string VersionsPath = Path.Combine(BaseAIFolder, "versions.json"); + private static readonly string VersionIndexUrl = Path.Combine(BaseUrl, "version-index.json"); + private static readonly HttpClient Client; + + private static List Versions; + + public static bool Loaded; + + static AIVersionManager() + { + Client = new HttpClient(); + Client.DefaultRequestHeaders.Add("User-Agent", "Mozilla/5.0 (compatible; MSIE 6.0; Windows 98; Trident/5.1)"); + Client.Timeout = TimeSpan.FromMinutes(1); + Versions = new List(); + Loaded = false; + } + + public static Uri CreateUri(string source, out Uri result) => Uri.TryCreate(source, UriKind.Absolute, out result) && result.Scheme == Uri.UriSchemeHttps ? result : null; + + public static void FetchVersions() + { + var versions = Task.Run(() => DownloadString(VersionIndexUrl)).Result; + if (string.IsNullOrEmpty(versions)) + { + Logger.Warning("Could not load AI versions !!"); + return; + } + Versions = JsonConvert.DeserializeObject>(versions); + Loaded = Versions.Count > 0; + } + + public static async Task DownloadString(string url) + { + string json = ""; + if (CreateUri(url, out var uri) != null) + { + try + { + json = await Client.GetStringAsync(uri); + } + catch (Exception ex) + { + Logger.Warning($"Failed to fetch {Path.GetFileName(url)}, {ex.Message}"); + } + } + return json; + } + + public static async Task DownloadAI(string version) + { + var versionIndex = Versions.FirstOrDefault(x => x.Version == version); + + Logger.Info("Downloading...."); + string json = await DownloadString(BaseUrl + versionIndex.MappedPath); + if (!await StoreCommit(version)) + { + throw new Exception("Failed to store AIVersion"); + } + return json; + } + + public static async Task NeedDownload(string version) + { + var path = GetAIPath(version); + if (!File.Exists(path)) return true; + var latestCommit = await GetLatestCommit(version); + if (string.IsNullOrEmpty(latestCommit)) return true; + var dict = LoadVersions(); + if (dict.TryGetValue(version, out var commit)) + { + if (commit == latestCommit) return false; + } + return true; + } + + public static async Task StoreCommit(string version) + { + var latestCommit = await GetLatestCommit(version); + if (string.IsNullOrEmpty(latestCommit)) return false; + var dict = LoadVersions(); + if (dict.TryGetValue(version, out var commit)) + { + if (commit != latestCommit) + dict[version] = latestCommit; + } + else dict.Add(version, latestCommit); + StoreVersions(dict); + return true; + } + + public static Dictionary CreateVersions() + { + var dict = new Dictionary(); + var dir = Path.GetDirectoryName(VersionsPath); + if (!Directory.Exists(dir)) + Directory.CreateDirectory(dir); + using (var stream = File.Create(VersionsPath)) + { + var serializer = new JsonSerializer(); + + using (StreamWriter writer = new StreamWriter(stream)) + using (JsonTextWriter jsonWriter = new JsonTextWriter(writer)) + { + JsonSerializer ser = new JsonSerializer(); + ser.Serialize(jsonWriter, dict); + jsonWriter.Flush(); + } + } + return dict; + } + + public static Dictionary LoadVersions() + { + if (!File.Exists(VersionsPath)) + { + return CreateVersions(); + } + + var file = File.ReadAllText(VersionsPath); + return JsonConvert.DeserializeObject>(file); + } + + public static void StoreVersions(Dictionary dict) + { + var json = JsonConvert.SerializeObject(dict, Formatting.Indented); + File.WriteAllText(VersionsPath, json); + } + + public static string GetAIPath(string version) + { + var versionIndex = Versions.FirstOrDefault(x => x.Version == version); + return Path.Combine(BaseAIFolder, Path.GetFileName(versionIndex.MappedPath)); + } + + public static async Task GetLatestCommit(string version) + { + var versionIndex = Versions.FirstOrDefault(x => x.Version == version); + string commit = ""; + try + { + string json = await DownloadString(CommitsUrl + versionIndex.MappedPath); + JArray data = JArray.Parse(json); + commit = data[0]["sha"].ToString(); + } + catch (Exception ex) + { + Logger.Error($"Failed to fetch latest commit", ex); + } + return commit; + } + + public static string[] GetVersions() => Versions.Select(x => x.Version).ToArray(); + } +} diff --git a/AssetStudio/AssetEntry.cs b/AssetStudio/AssetEntry.cs new file mode 100644 index 0000000..b4581db --- /dev/null +++ b/AssetStudio/AssetEntry.cs @@ -0,0 +1,11 @@ +namespace AssetStudio +{ + public class AssetEntry + { + public string Name; + public string Container; + public string SourcePath; + public long PathID; + public ClassIDType Type; + } +} diff --git a/AssetStudio/AssetStudio.csproj b/AssetStudio/AssetStudio.csproj new file mode 100644 index 0000000..4708921 --- /dev/null +++ b/AssetStudio/AssetStudio.csproj @@ -0,0 +1,27 @@ + + + + net472;netstandard2.0;net5.0;net6.0 + 0.17.00 + 0.17.00 + 0.17.00 + Copyright © Perfare 2018-2022 + embedded + + + + + + + + + + + + + + + + + + diff --git a/AssetStudio/AssetsManager.cs b/AssetStudio/AssetsManager.cs new file mode 100644 index 0000000..1c10f9e --- /dev/null +++ b/AssetStudio/AssetsManager.cs @@ -0,0 +1,587 @@ +using System; +using System.Collections.Generic; +using System.IO; +using System.IO.Compression; +using System.Linq; +using System.Text; +using static AssetStudio.ImportHelper; + +namespace AssetStudio +{ + public class AssetsManager + { + public Game Game; + public bool ResolveDependancies; + public string SpecifyUnityVersion; + public List assetsFileList = new List(); + + internal Dictionary assetsFileIndexCache = new Dictionary(StringComparer.OrdinalIgnoreCase); + internal Dictionary resourceFileReaders = new Dictionary(StringComparer.OrdinalIgnoreCase); + + private List importFiles = new List(); + private HashSet importFilesHash = new HashSet(StringComparer.OrdinalIgnoreCase); + private HashSet assetsFileListHash = new HashSet(StringComparer.OrdinalIgnoreCase); + + public void LoadFiles(params string[] files) + { + if (ResolveDependancies) + files = CABManager.ProcessDependencies(files); + Load(files); + } + + public void LoadFolder(string path) + { + var files = Directory.GetFiles(path, "*.*", SearchOption.AllDirectories).ToArray(); + Load(files); + } + + private void Load(string[] files) + { + foreach (var file in files) + { + importFiles.Add(file); + importFilesHash.Add(Path.GetFileName(file)); + } + + Progress.Reset(); + //use a for loop because list size can change + for (var i = 0; i < importFiles.Count; i++) + { + LoadFile(importFiles[i]); + Progress.Report(i + 1, importFiles.Count); + } + + importFiles.Clear(); + importFilesHash.Clear(); + assetsFileListHash.Clear(); + CABManager.offsets.Clear(); + + ReadAssets(); + ProcessAssets(); + } + + private void LoadFile(string fullName) + { + var reader = new FileReader(fullName, Game); + LoadFile(reader); + } + + private void LoadFile(FileReader reader) + { + switch (reader.FileType) + { + case FileType.AssetsFile: + LoadAssetsFile(reader); + break; + case FileType.BundleFile: + LoadBundleFile(reader); + break; + case FileType.HoyoFile: + LoadHoYoFile(reader); + break; + case FileType.WebFile: + LoadWebFile(reader); + break; + case FileType.GZipFile: + LoadFile(DecompressGZip(reader)); + break; + case FileType.BrotliFile: + LoadFile(DecompressBrotli(reader)); + break; + case FileType.ZipFile: + LoadZipFile(reader); + break; + } + } + + private void LoadAssetsFile(FileReader reader) + { + if (!assetsFileListHash.Contains(reader.FileName)) + { + Logger.Info($"Loading {reader.FileName}"); + try + { + var assetsFile = new SerializedFile(reader, this, reader.FullPath); + CheckStrippedVersion(assetsFile); + assetsFileList.Add(assetsFile); + assetsFileListHash.Add(assetsFile.fileName); + } + catch (Exception e) + { + Logger.Error($"Error while reading assets file {reader.FullPath}", e); + reader.Dispose(); + } + } + else + { + Logger.Info($"Skipping {reader.FullPath}"); + reader.Dispose(); + } + } + + private void LoadAssetsFromMemory(FileReader reader, string originalPath, string unityVersion = null) + { + if (!assetsFileListHash.Contains(reader.FileName)) + { + try + { + var assetsFile = new SerializedFile(reader, this); + assetsFile.originalPath = originalPath; + if (!string.IsNullOrEmpty(unityVersion) && assetsFile.header.m_Version < SerializedFileFormatVersion.Unknown_7) + { + assetsFile.SetVersion(unityVersion); + } + CheckStrippedVersion(assetsFile); + assetsFileList.Add(assetsFile); + assetsFileListHash.Add(assetsFile.fileName); + } + catch (Exception e) + { + Logger.Error($"Error while reading assets file {reader.FullPath} from {Path.GetFileName(originalPath)}", e); + resourceFileReaders.Add(reader.FileName, reader); + } + } + else + Logger.Info($"Skipping {originalPath} ({reader.FileName})"); + } + + private void LoadBundleFile(FileReader reader, string originalPath = null) + { + Logger.Info("Loading " + reader.FullPath); + try + { + var bundleFile = new BundleFile(reader); + foreach (var file in bundleFile.FileList) + { + var dummyPath = Path.Combine(Path.GetDirectoryName(reader.FullPath), file.fileName); + var subReader = new FileReader(dummyPath, file.stream); + if (subReader.FileType == FileType.AssetsFile) + { + LoadAssetsFromMemory(subReader, originalPath ?? reader.FullPath, bundleFile.m_Header.unityRevision); + } + else + { + resourceFileReaders[file.fileName] = subReader; //TODO + } + } + } + catch (Exception e) + { + var str = $"Error while reading bundle file {reader.FullPath}"; + if (originalPath != null) + { + str += $" from {Path.GetFileName(originalPath)}"; + } + Logger.Error(str, e); + } + finally + { + reader.Dispose(); + } + } + + private void LoadWebFile(FileReader reader) + { + Logger.Info("Loading " + reader.FullPath); + try + { + var webFile = new WebFile(reader); + foreach (var file in webFile.fileList) + { + var dummyPath = Path.Combine(Path.GetDirectoryName(reader.FullPath), file.fileName); + var subReader = new FileReader(dummyPath, file.stream); + switch (subReader.FileType) + { + case FileType.AssetsFile: + LoadAssetsFromMemory(subReader, reader.FullPath); + break; + case FileType.BundleFile: + LoadBundleFile(subReader, reader.FullPath); + break; + case FileType.WebFile: + LoadWebFile(subReader); + break; + case FileType.ResourceFile: + resourceFileReaders[file.fileName] = subReader; //TODO + break; + } + } + } + catch (Exception e) + { + Logger.Error($"Error while reading web file {reader.FullPath}", e); + } + finally + { + reader.Dispose(); + } + } + + private void LoadZipFile(FileReader reader) + { + Logger.Info("Loading " + reader.FileName); + try + { + using (ZipArchive archive = new ZipArchive(reader.BaseStream, ZipArchiveMode.Read)) + { + List splitFiles = new List(); + // register all files before parsing the assets so that the external references can be found + // and find split files + foreach (ZipArchiveEntry entry in archive.Entries) + { + if (entry.Name.Contains(".split")) + { + string baseName = Path.GetFileNameWithoutExtension(entry.Name); + string basePath = Path.Combine(Path.GetDirectoryName(entry.FullName), baseName); + if (!splitFiles.Contains(basePath)) + { + splitFiles.Add(basePath); + importFilesHash.Add(baseName); + } + } + else + { + importFilesHash.Add(entry.Name); + } + } + + // merge split files and load the result + foreach (string basePath in splitFiles) + { + try + { + Stream splitStream = new MemoryStream(); + int i = 0; + while (true) + { + string path = $"{basePath}.split{i++}"; + ZipArchiveEntry entry = archive.GetEntry(path); + if (entry == null) + break; + using (Stream entryStream = entry.Open()) + { + entryStream.CopyTo(splitStream); + } + } + splitStream.Seek(0, SeekOrigin.Begin); + FileReader entryReader = new FileReader(basePath, splitStream); + LoadFile(entryReader); + } + catch (Exception e) + { + Logger.Error($"Error while reading zip split file {basePath}", e); + } + } + + // load all entries + foreach (ZipArchiveEntry entry in archive.Entries) + { + try + { + string dummyPath = Path.Combine(Path.GetDirectoryName(reader.FullPath), reader.FileName, entry.FullName); + // create a new stream + // - to store the deflated stream in + // - to keep the data for later extraction + Stream streamReader = new MemoryStream(); + using (Stream entryStream = entry.Open()) + { + entryStream.CopyTo(streamReader); + } + streamReader.Position = 0; + + FileReader entryReader = new FileReader(dummyPath, streamReader); + LoadFile(entryReader); + if (entryReader.FileType == FileType.ResourceFile) + { + entryReader.Position = 0; + if (!resourceFileReaders.ContainsKey(entry.Name)) + { + resourceFileReaders.Add(entry.Name, entryReader); + } + } + } + catch (Exception e) + { + Logger.Error($"Error while reading zip entry {entry.FullName}", e); + } + } + } + } + catch (Exception e) + { + Logger.Error($"Error while reading zip file {reader.FileName}", e); + } + finally + { + reader.Dispose(); + } + } + + private void LoadHoYoFile(FileReader reader) + { + Logger.Info("Loading " + reader.FileName); + try + { + HoYoFile hoyoFile; + reader.BundlePos = CABManager.offsets.TryGetValue(reader.FullPath, out var list) ? list.ToArray() : Array.Empty(); + hoyoFile = new HoYoFile(reader); + foreach (var bundle in hoyoFile.Bundles) + { + foreach (var file in bundle.Value) + { + var dummyPath = Path.Combine(Path.GetDirectoryName(reader.FullPath), file.fileName); + var cabReader = new FileReader(dummyPath, file.stream, Game); + if (cabReader.FileType == FileType.AssetsFile) + { + var assetsFile = new SerializedFile(cabReader, this, reader.FullPath); + CheckStrippedVersion(assetsFile); + assetsFileList.Add(assetsFile); + assetsFileListHash.Add(assetsFile.fileName); + } + else + { + resourceFileReaders[file.fileName] = cabReader; //TODO + } + } + } + } + catch (Exception e) + { + Logger.Error($"Error while reading file {reader.FileName}", e); + } + finally + { + reader.Dispose(); + } + } + + public void CheckStrippedVersion(SerializedFile assetsFile) + { + if (assetsFile.IsVersionStripped && string.IsNullOrEmpty(SpecifyUnityVersion)) + { + throw new Exception("The Unity version has been stripped, please set the version in the options"); + } + if (!string.IsNullOrEmpty(SpecifyUnityVersion)) + { + assetsFile.SetVersion(SpecifyUnityVersion); + } + } + + public void Clear() + { + foreach (var assetsFile in assetsFileList) + { + assetsFile.Objects.Clear(); + assetsFile.reader.Close(); + } + assetsFileList.Clear(); + + foreach (var resourceFileReader in resourceFileReaders) + { + resourceFileReader.Value.Close(); + } + resourceFileReaders.Clear(); + + assetsFileIndexCache.Clear(); + } + + private void ReadAssets() + { + Logger.Info("Read assets..."); + + var progressCount = assetsFileList.Sum(x => x.m_Objects.Count); + int i = 0; + Progress.Reset(); + foreach (var assetsFile in assetsFileList) + { + foreach (var objectInfo in assetsFile.m_Objects) + { + var objectReader = new ObjectReader(assetsFile.reader, assetsFile, objectInfo); + try + { + Object obj; + switch (objectReader.type) + { + case ClassIDType.Animation: + obj = new Animation(objectReader); + break; + case ClassIDType.AnimationClip: + obj = new AnimationClip(objectReader); + break; + case ClassIDType.Animator: + obj = new Animator(objectReader); + break; + case ClassIDType.AnimatorController: + obj = new AnimatorController(objectReader); + break; + case ClassIDType.AnimatorOverrideController: + obj = new AnimatorOverrideController(objectReader); + break; + case ClassIDType.AssetBundle: + obj = new AssetBundle(objectReader); + break; + case ClassIDType.AudioClip: + obj = new AudioClip(objectReader); + break; + case ClassIDType.Avatar: + obj = new Avatar(objectReader); + break; + case ClassIDType.Font: + obj = new Font(objectReader); + break; + case ClassIDType.GameObject: + obj = new GameObject(objectReader); + break; + case ClassIDType.IndexObject: + obj = new IndexObject(objectReader); + break; + case ClassIDType.Material: + obj = new Material(objectReader); + break; + case ClassIDType.Mesh: + obj = new Mesh(objectReader); + break; + case ClassIDType.MeshFilter: + obj = new MeshFilter(objectReader); + break; + case ClassIDType.MeshRenderer: + if (!Renderer.Parsable) continue; + obj = new MeshRenderer(objectReader); + break; + case ClassIDType.MiHoYoBinData: + obj = new MiHoYoBinData(objectReader); + break; + case ClassIDType.MonoBehaviour: + obj = new MonoBehaviour(objectReader); + break; + case ClassIDType.MonoScript: + obj = new MonoScript(objectReader); + break; + case ClassIDType.MovieTexture: + obj = new MovieTexture(objectReader); + break; + case ClassIDType.PlayerSettings: + obj = new PlayerSettings(objectReader); + break; + case ClassIDType.RectTransform: + obj = new RectTransform(objectReader); + break; + case ClassIDType.Shader: + if (!Shader.Parsable) continue; + obj = new Shader(objectReader); + break; + case ClassIDType.SkinnedMeshRenderer: + if (!Renderer.Parsable) continue; + obj = new SkinnedMeshRenderer(objectReader); + break; + case ClassIDType.Sprite: + obj = new Sprite(objectReader); + break; + case ClassIDType.SpriteAtlas: + obj = new SpriteAtlas(objectReader); + break; + case ClassIDType.TextAsset: + obj = new TextAsset(objectReader); + break; + case ClassIDType.Texture2D: + obj = new Texture2D(objectReader); + break; + case ClassIDType.Transform: + obj = new Transform(objectReader); + break; + case ClassIDType.VideoClip: + obj = new VideoClip(objectReader); + break; + case ClassIDType.ResourceManager: + obj = new ResourceManager(objectReader); + break; + default: + obj = new Object(objectReader); + break; + } + assetsFile.AddObject(obj); + } + catch (Exception e) + { + var sb = new StringBuilder(); + sb.AppendLine("Unable to load object") + .AppendLine($"Assets {assetsFile.fileName}") + .AppendLine($"Path {assetsFile.originalPath}") + .AppendLine($"Type {objectReader.type}") + .AppendLine($"PathID {objectInfo.m_PathID}") + .Append(e); + Logger.Error(sb.ToString()); + } + + Progress.Report(++i, progressCount); + } + } + } + + private void ProcessAssets() + { + Logger.Info("Process Assets..."); + + foreach (var assetsFile in assetsFileList) + { + foreach (var obj in assetsFile.Objects) + { + if (obj is GameObject m_GameObject) + { + foreach (var pptr in m_GameObject.m_Components) + { + if (pptr.TryGet(out var m_Component)) + { + switch (m_Component) + { + case Transform m_Transform: + m_GameObject.m_Transform = m_Transform; + break; + case MeshRenderer m_MeshRenderer: + m_GameObject.m_MeshRenderer = m_MeshRenderer; + break; + case MeshFilter m_MeshFilter: + m_GameObject.m_MeshFilter = m_MeshFilter; + break; + case SkinnedMeshRenderer m_SkinnedMeshRenderer: + m_GameObject.m_SkinnedMeshRenderer = m_SkinnedMeshRenderer; + break; + case Animator m_Animator: + m_GameObject.m_Animator = m_Animator; + break; + case Animation m_Animation: + m_GameObject.m_Animation = m_Animation; + break; + } + } + } + } + else if (obj is SpriteAtlas m_SpriteAtlas) + { + if (m_SpriteAtlas.m_RenderDataMap.Count > 0) + { + foreach (var m_PackedSprite in m_SpriteAtlas.m_PackedSprites) + { + if (m_PackedSprite.TryGet(out var m_Sprite)) + { + if (m_Sprite.m_SpriteAtlas.IsNull) + { + m_Sprite.m_SpriteAtlas.Set(m_SpriteAtlas); + } + else + { + m_Sprite.m_SpriteAtlas.TryGet(out var m_SpriteAtlaOld); + if (m_SpriteAtlaOld.m_IsVariant) + { + m_Sprite.m_SpriteAtlas.Set(m_SpriteAtlas); + } + } + } + } + } + } + } + } + } + } +} diff --git a/AssetStudio/BigArrayPool.cs b/AssetStudio/BigArrayPool.cs new file mode 100644 index 0000000..369e689 --- /dev/null +++ b/AssetStudio/BigArrayPool.cs @@ -0,0 +1,10 @@ +using System.Buffers; + +namespace AssetStudio +{ + public static class BigArrayPool + { + private static readonly ArrayPool s_shared = ArrayPool.Create(64 * 1024 * 1024, 3); + public static ArrayPool Shared => s_shared; + } +} diff --git a/AssetStudio/Brotli/BitReader.cs b/AssetStudio/Brotli/BitReader.cs new file mode 100644 index 0000000..9438c24 --- /dev/null +++ b/AssetStudio/Brotli/BitReader.cs @@ -0,0 +1,271 @@ +/* Copyright 2015 Google Inc. All Rights Reserved. + +Distributed under MIT license. +See file LICENSE for detail or copy at https://opensource.org/licenses/MIT +*/ +namespace Org.Brotli.Dec +{ + /// Bit reading helpers. + internal sealed class BitReader + { + /// + /// Input byte buffer, consist of a ring-buffer and a "slack" region where bytes from the start of + /// the ring-buffer are copied. + /// + private const int Capacity = 1024; + + private const int Slack = 16; + + private const int IntBufferSize = Capacity + Slack; + + private const int ByteReadSize = Capacity << 2; + + private const int ByteBufferSize = IntBufferSize << 2; + + private readonly byte[] byteBuffer = new byte[ByteBufferSize]; + + private readonly int[] intBuffer = new int[IntBufferSize]; + + private readonly Org.Brotli.Dec.IntReader intReader = new Org.Brotli.Dec.IntReader(); + + private System.IO.Stream input; + + /// Input stream is finished. + private bool endOfStreamReached; + + /// Pre-fetched bits. + internal long accumulator; + + /// Current bit-reading position in accumulator. + internal int bitOffset; + + /// Offset of next item in intBuffer. + private int intOffset; + + private int tailBytes = 0; + + /* Number of bytes in unfinished "int" item. */ + /// Fills up the input buffer. + /// + /// Fills up the input buffer. + ///

No-op if there are at least 36 bytes present after current position. + ///

After encountering the end of the input stream, 64 additional zero bytes are copied to the + /// buffer. + /// + internal static void ReadMoreInput(Org.Brotli.Dec.BitReader br) + { + // TODO: Split to check and read; move read outside of decoding loop. + if (br.intOffset <= Capacity - 9) + { + return; + } + if (br.endOfStreamReached) + { + if (IntAvailable(br) >= -2) + { + return; + } + throw new Org.Brotli.Dec.BrotliRuntimeException("No more input"); + } + int readOffset = br.intOffset << 2; + int bytesRead = ByteReadSize - readOffset; + System.Array.Copy(br.byteBuffer, readOffset, br.byteBuffer, 0, bytesRead); + br.intOffset = 0; + try + { + while (bytesRead < ByteReadSize) + { + int len = br.input.Read(br.byteBuffer, bytesRead, ByteReadSize - bytesRead); + // EOF is -1 in Java, but 0 in C#. + if (len <= 0) + { + br.endOfStreamReached = true; + br.tailBytes = bytesRead; + bytesRead += 3; + break; + } + bytesRead += len; + } + } + catch (System.IO.IOException e) + { + throw new Org.Brotli.Dec.BrotliRuntimeException("Failed to read input", e); + } + Org.Brotli.Dec.IntReader.Convert(br.intReader, bytesRead >> 2); + } + + internal static void CheckHealth(Org.Brotli.Dec.BitReader br, bool endOfStream) + { + if (!br.endOfStreamReached) + { + return; + } + int byteOffset = (br.intOffset << 2) + ((br.bitOffset + 7) >> 3) - 8; + if (byteOffset > br.tailBytes) + { + throw new Org.Brotli.Dec.BrotliRuntimeException("Read after end"); + } + if (endOfStream && (byteOffset != br.tailBytes)) + { + throw new Org.Brotli.Dec.BrotliRuntimeException("Unused bytes after end"); + } + } + + ///

Advances the Read buffer by 5 bytes to make room for reading next 24 bits. + internal static void FillBitWindow(Org.Brotli.Dec.BitReader br) + { + if (br.bitOffset >= 32) + { + br.accumulator = ((long)br.intBuffer[br.intOffset++] << 32) | ((long)(((ulong)br.accumulator) >> 32)); + br.bitOffset -= 32; + } + } + + /// Reads the specified number of bits from Read Buffer. + internal static int ReadBits(Org.Brotli.Dec.BitReader br, int n) + { + FillBitWindow(br); + int val = (int)((long)(((ulong)br.accumulator) >> br.bitOffset)) & ((1 << n) - 1); + br.bitOffset += n; + return val; + } + + /// Initialize bit reader. + /// + /// Initialize bit reader. + ///

Initialisation turns bit reader to a ready state. Also a number of bytes is prefetched to + /// accumulator. Because of that this method may block until enough data could be read from input. + /// + /// BitReader POJO + /// data source + internal static void Init(Org.Brotli.Dec.BitReader br, System.IO.Stream input) + { + if (br.input != null) + { + throw new System.InvalidOperationException("Bit reader already has associated input stream"); + } + Org.Brotli.Dec.IntReader.Init(br.intReader, br.byteBuffer, br.intBuffer); + br.input = input; + br.accumulator = 0; + br.bitOffset = 64; + br.intOffset = Capacity; + br.endOfStreamReached = false; + Prepare(br); + } + + private static void Prepare(Org.Brotli.Dec.BitReader br) + { + ReadMoreInput(br); + CheckHealth(br, false); + FillBitWindow(br); + FillBitWindow(br); + } + + internal static void Reload(Org.Brotli.Dec.BitReader br) + { + if (br.bitOffset == 64) + { + Prepare(br); + } + } + + /// + internal static void Close(Org.Brotli.Dec.BitReader br) + { + System.IO.Stream @is = br.input; + br.input = null; + if (@is != null) + { + @is.Close(); + } + } + + internal static void JumpToByteBoundary(Org.Brotli.Dec.BitReader br) + { + int padding = (64 - br.bitOffset) & 7; + if (padding != 0) + { + int paddingBits = Org.Brotli.Dec.BitReader.ReadBits(br, padding); + if (paddingBits != 0) + { + throw new Org.Brotli.Dec.BrotliRuntimeException("Corrupted padding bits"); + } + } + } + + internal static int IntAvailable(Org.Brotli.Dec.BitReader br) + { + int limit = Capacity; + if (br.endOfStreamReached) + { + limit = (br.tailBytes + 3) >> 2; + } + return limit - br.intOffset; + } + + internal static void CopyBytes(Org.Brotli.Dec.BitReader br, byte[] data, int offset, int length) + { + if ((br.bitOffset & 7) != 0) + { + throw new Org.Brotli.Dec.BrotliRuntimeException("Unaligned copyBytes"); + } + // Drain accumulator. + while ((br.bitOffset != 64) && (length != 0)) + { + data[offset++] = unchecked((byte)((long)(((ulong)br.accumulator) >> br.bitOffset))); + br.bitOffset += 8; + length--; + } + if (length == 0) + { + return; + } + // Get data from shadow buffer with "sizeof(int)" granularity. + int copyInts = System.Math.Min(IntAvailable(br), length >> 2); + if (copyInts > 0) + { + int readOffset = br.intOffset << 2; + System.Array.Copy(br.byteBuffer, readOffset, data, offset, copyInts << 2); + offset += copyInts << 2; + length -= copyInts << 2; + br.intOffset += copyInts; + } + if (length == 0) + { + return; + } + // Read tail bytes. + if (IntAvailable(br) > 0) + { + // length = 1..3 + FillBitWindow(br); + while (length != 0) + { + data[offset++] = unchecked((byte)((long)(((ulong)br.accumulator) >> br.bitOffset))); + br.bitOffset += 8; + length--; + } + CheckHealth(br, false); + return; + } + // Now it is possible to copy bytes directly. + try + { + while (length > 0) + { + int len = br.input.Read(data, offset, length); + if (len == -1) + { + throw new Org.Brotli.Dec.BrotliRuntimeException("Unexpected end of input"); + } + offset += len; + length -= len; + } + } + catch (System.IO.IOException e) + { + throw new Org.Brotli.Dec.BrotliRuntimeException("Failed to read input", e); + } + } + } +} diff --git a/AssetStudio/Brotli/BrotliInputStream.cs b/AssetStudio/Brotli/BrotliInputStream.cs new file mode 100644 index 0000000..097f179 --- /dev/null +++ b/AssetStudio/Brotli/BrotliInputStream.cs @@ -0,0 +1,223 @@ +/* Copyright 2015 Google Inc. All Rights Reserved. + +Distributed under MIT license. +See file LICENSE for detail or copy at https://opensource.org/licenses/MIT +*/ +namespace Org.Brotli.Dec +{ + ///

+ /// + /// decorator that decompresses brotli data. + ///

Not thread-safe. + ///

+ public class BrotliInputStream : System.IO.Stream + { + public const int DefaultInternalBufferSize = 16384; + + /// Internal buffer used for efficient byte-by-byte reading. + private byte[] buffer; + + /// Number of decoded but still unused bytes in internal buffer. + private int remainingBufferBytes; + + /// Next unused byte offset. + private int bufferOffset; + + /// Decoder state. + private readonly Org.Brotli.Dec.State state = new Org.Brotli.Dec.State(); + + /// + /// Creates a + /// + /// wrapper that decompresses brotli data. + ///

For byte-by-byte reading ( + /// + /// ) internal buffer with + /// + /// size is allocated and used. + ///

Will block the thread until first kilobyte of data of source is available. + ///

+ /// underlying data source + /// in case of corrupted data or source stream problems + public BrotliInputStream(System.IO.Stream source) + : this(source, DefaultInternalBufferSize, null) + { + } + + /// + /// Creates a + /// + /// wrapper that decompresses brotli data. + ///

For byte-by-byte reading ( + /// + /// ) internal buffer of specified size is + /// allocated and used. + ///

Will block the thread until first kilobyte of data of source is available. + ///

+ /// compressed data source + /// + /// size of internal buffer used in case of + /// byte-by-byte reading + /// + /// in case of corrupted data or source stream problems + public BrotliInputStream(System.IO.Stream source, int byteReadBufferSize) + : this(source, byteReadBufferSize, null) + { + } + + /// + /// Creates a + /// + /// wrapper that decompresses brotli data. + ///

For byte-by-byte reading ( + /// + /// ) internal buffer of specified size is + /// allocated and used. + ///

Will block the thread until first kilobyte of data of source is available. + ///

+ /// compressed data source + /// + /// size of internal buffer used in case of + /// byte-by-byte reading + /// + /// + /// custom dictionary data; + /// + /// if not used + /// + /// in case of corrupted data or source stream problems + public BrotliInputStream(System.IO.Stream source, int byteReadBufferSize, byte[] customDictionary) + { + if (byteReadBufferSize <= 0) + { + throw new System.ArgumentException("Bad buffer size:" + byteReadBufferSize); + } + else if (source == null) + { + throw new System.ArgumentException("source is null"); + } + this.buffer = new byte[byteReadBufferSize]; + this.remainingBufferBytes = 0; + this.bufferOffset = 0; + try + { + Org.Brotli.Dec.State.SetInput(state, source); + } + catch (Org.Brotli.Dec.BrotliRuntimeException ex) + { + throw new System.IO.IOException("Brotli decoder initialization failed", ex); + } + if (customDictionary != null) + { + Org.Brotli.Dec.Decode.SetCustomDictionary(state, customDictionary); + } + } + + /// + /// + public override void Close() + { + Org.Brotli.Dec.State.Close(state); + } + + /// + /// + public override int ReadByte() + { + if (bufferOffset >= remainingBufferBytes) + { + remainingBufferBytes = Read(buffer, 0, buffer.Length); + bufferOffset = 0; + if (remainingBufferBytes == -1) + { + return -1; + } + } + return buffer[bufferOffset++] & unchecked((int)(0xFF)); + } + + /// + /// + public override int Read(byte[] destBuffer, int destOffset, int destLen) + { + if (destOffset < 0) + { + throw new System.ArgumentException("Bad offset: " + destOffset); + } + else if (destLen < 0) + { + throw new System.ArgumentException("Bad length: " + destLen); + } + else if (destOffset + destLen > destBuffer.Length) + { + throw new System.ArgumentException("Buffer overflow: " + (destOffset + destLen) + " > " + destBuffer.Length); + } + else if (destLen == 0) + { + return 0; + } + int copyLen = System.Math.Max(remainingBufferBytes - bufferOffset, 0); + if (copyLen != 0) + { + copyLen = System.Math.Min(copyLen, destLen); + System.Array.Copy(buffer, bufferOffset, destBuffer, destOffset, copyLen); + bufferOffset += copyLen; + destOffset += copyLen; + destLen -= copyLen; + if (destLen == 0) + { + return copyLen; + } + } + try + { + state.output = destBuffer; + state.outputOffset = destOffset; + state.outputLength = destLen; + state.outputUsed = 0; + Org.Brotli.Dec.Decode.Decompress(state); + if (state.outputUsed == 0) + { + return 0; + } + return state.outputUsed + copyLen; + } + catch (Org.Brotli.Dec.BrotliRuntimeException ex) + { + throw new System.IO.IOException("Brotli stream decoding failed", ex); + } + } + // <{[INJECTED CODE]}> + public override bool CanRead { + get {return true;} + } + + public override bool CanSeek { + get {return false;} + } + public override long Length { + get {throw new System.NotSupportedException();} + } + public override long Position { + get {throw new System.NotSupportedException();} + set {throw new System.NotSupportedException();} + } + public override long Seek(long offset, System.IO.SeekOrigin origin) { + throw new System.NotSupportedException(); + } + public override void SetLength(long value){ + throw new System.NotSupportedException(); + } + + public override bool CanWrite{get{return false;}} + public override System.IAsyncResult BeginWrite(byte[] buffer, int offset, + int count, System.AsyncCallback callback, object state) { + throw new System.NotSupportedException(); + } + public override void Write(byte[] buffer, int offset, int count) { + throw new System.NotSupportedException(); + } + + public override void Flush() {} + } +} diff --git a/AssetStudio/Brotli/BrotliRuntimeException.cs b/AssetStudio/Brotli/BrotliRuntimeException.cs new file mode 100644 index 0000000..41f336e --- /dev/null +++ b/AssetStudio/Brotli/BrotliRuntimeException.cs @@ -0,0 +1,22 @@ +/* Copyright 2015 Google Inc. All Rights Reserved. + +Distributed under MIT license. +See file LICENSE for detail or copy at https://opensource.org/licenses/MIT +*/ +namespace Org.Brotli.Dec +{ + /// Unchecked exception used internally. + [System.Serializable] + internal class BrotliRuntimeException : System.Exception + { + internal BrotliRuntimeException(string message) + : base(message) + { + } + + internal BrotliRuntimeException(string message, System.Exception cause) + : base(message, cause) + { + } + } +} diff --git a/AssetStudio/Brotli/Context.cs b/AssetStudio/Brotli/Context.cs new file mode 100644 index 0000000..8a525db --- /dev/null +++ b/AssetStudio/Brotli/Context.cs @@ -0,0 +1,57 @@ +/* Copyright 2015 Google Inc. All Rights Reserved. + +Distributed under MIT license. +See file LICENSE for detail or copy at https://opensource.org/licenses/MIT +*/ +namespace Org.Brotli.Dec +{ + /// Common context lookup table for all context modes. + internal sealed class Context + { + internal static readonly int[] Lookup = new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 12, 16, 12, 12, 20, 12, 16, 24, 28, 12, 12, 32, 12, 36, 12, 44, 44, 44, 44, 44, 44, 44, 44 + , 44, 44, 32, 32, 24, 40, 28, 12, 12, 48, 52, 52, 52, 48, 52, 52, 52, 48, 52, 52, 52, 52, 52, 48, 52, 52, 52, 52, 52, 48, 52, 52, 52, 52, 52, 24, 12, 28, 12, 12, 12, 56, 60, 60, 60, 56, 60, 60, 60, 56, 60, 60, 60, 60, 60, 56, 60, 60, 60, 60 + , 60, 56, 60, 60, 60, 60, 60, 24, 12, 28, 12, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, + 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, + 1, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, + 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, + 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, + 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, + 40, 40, 40, 40, 40, 40, 40, 40, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 56, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38 + , 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, + 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35 + , 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, + 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8, 9, 9, 9, 9, + 10, 10, 10, 10, 11, 11, 11, 11, 12, 12, 12, 12, 13, 13, 13, 13, 14, 14, 14, 14, 15, 15, 15, 15, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 22, 22, 22, 22, 23, 23, 23, 23, 24, 24, 24, 24, + 25, 25, 25, 25, 26, 26, 26, 26, 27, 27, 27, 27, 28, 28, 28, 28, 29, 29, 29, 29, 30, 30, 30, 30, 31, 31, 31, 31, 32, 32, 32, 32, 33, 33, 33, 33, 34, 34, 34, 34, 35, 35, 35, 35, 36, 36, 36, 36, 37, 37, 37, 37, 38, 38, 38, 38, 39, 39, 39, 39, + 40, 40, 40, 40, 41, 41, 41, 41, 42, 42, 42, 42, 43, 43, 43, 43, 44, 44, 44, 44, 45, 45, 45, 45, 46, 46, 46, 46, 47, 47, 47, 47, 48, 48, 48, 48, 49, 49, 49, 49, 50, 50, 50, 50, 51, 51, 51, 51, 52, 52, 52, 52, 53, 53, 53, 53, 54, 54, 54, 54, + 55, 55, 55, 55, 56, 56, 56, 56, 57, 57, 57, 57, 58, 58, 58, 58, 59, 59, 59, 59, 60, 60, 60, 60, 61, 61, 61, 61, 62, 62, 62, 62, 63, 63, 63, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; + + internal static readonly int[] LookupOffsets = new int[] { 1024, 1536, 1280, 1536, 0, 256, 768, 512 }; + // CONTEXT_UTF8, last byte. + // ASCII range. + // UTF8 continuation byte range. + // UTF8 lead byte range. + // CONTEXT_UTF8 second last byte. + // ASCII range. + // UTF8 continuation byte range. + // UTF8 lead byte range. + // CONTEXT_SIGNED, second last byte. + // CONTEXT_SIGNED, last byte, same as the above values shifted by 3 bits. + // CONTEXT_LSB6, last byte. + // CONTEXT_MSB6, last byte. + // CONTEXT_{M,L}SB6, second last byte, + // CONTEXT_LSB6 + // CONTEXT_MSB6 + // CONTEXT_UTF8 + // CONTEXT_SIGNED + } +} diff --git a/AssetStudio/Brotli/Decode.cs b/AssetStudio/Brotli/Decode.cs new file mode 100644 index 0000000..eb5d36e --- /dev/null +++ b/AssetStudio/Brotli/Decode.cs @@ -0,0 +1,992 @@ +/* Copyright 2015 Google Inc. All Rights Reserved. + +Distributed under MIT license. +See file LICENSE for detail or copy at https://opensource.org/licenses/MIT +*/ +namespace Org.Brotli.Dec +{ + /// API for Brotli decompression. + internal sealed class Decode + { + private const int DefaultCodeLength = 8; + + private const int CodeLengthRepeatCode = 16; + + private const int NumLiteralCodes = 256; + + private const int NumInsertAndCopyCodes = 704; + + private const int NumBlockLengthCodes = 26; + + private const int LiteralContextBits = 6; + + private const int DistanceContextBits = 2; + + private const int HuffmanTableBits = 8; + + private const int HuffmanTableMask = unchecked((int)(0xFF)); + + private const int CodeLengthCodes = 18; + + private static readonly int[] CodeLengthCodeOrder = new int[] { 1, 2, 3, 4, 0, 5, 17, 6, 16, 7, 8, 9, 10, 11, 12, 13, 14, 15 }; + + private const int NumDistanceShortCodes = 16; + + private static readonly int[] DistanceShortCodeIndexOffset = new int[] { 3, 2, 1, 0, 3, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2 }; + + private static readonly int[] DistanceShortCodeValueOffset = new int[] { 0, 0, 0, 0, -1, 1, -2, 2, -3, 3, -1, 1, -2, 2, -3, 3 }; + + /// Static Huffman code for the code length code lengths. + private static readonly int[] FixedTable = new int[] { unchecked((int)(0x020000)), unchecked((int)(0x020004)), unchecked((int)(0x020003)), unchecked((int)(0x030002)), unchecked((int)(0x020000)), unchecked((int)(0x020004)), unchecked((int)(0x020003 + )), unchecked((int)(0x040001)), unchecked((int)(0x020000)), unchecked((int)(0x020004)), unchecked((int)(0x020003)), unchecked((int)(0x030002)), unchecked((int)(0x020000)), unchecked((int)(0x020004)), unchecked((int)(0x020003)), unchecked((int + )(0x040005)) }; + + /// Decodes a number in the range [0..255], by reading 1 - 11 bits. + private static int DecodeVarLenUnsignedByte(Org.Brotli.Dec.BitReader br) + { + if (Org.Brotli.Dec.BitReader.ReadBits(br, 1) != 0) + { + int n = Org.Brotli.Dec.BitReader.ReadBits(br, 3); + if (n == 0) + { + return 1; + } + else + { + return Org.Brotli.Dec.BitReader.ReadBits(br, n) + (1 << n); + } + } + return 0; + } + + private static void DecodeMetaBlockLength(Org.Brotli.Dec.BitReader br, Org.Brotli.Dec.State state) + { + state.inputEnd = Org.Brotli.Dec.BitReader.ReadBits(br, 1) == 1; + state.metaBlockLength = 0; + state.isUncompressed = false; + state.isMetadata = false; + if (state.inputEnd && Org.Brotli.Dec.BitReader.ReadBits(br, 1) != 0) + { + return; + } + int sizeNibbles = Org.Brotli.Dec.BitReader.ReadBits(br, 2) + 4; + if (sizeNibbles == 7) + { + state.isMetadata = true; + if (Org.Brotli.Dec.BitReader.ReadBits(br, 1) != 0) + { + throw new Org.Brotli.Dec.BrotliRuntimeException("Corrupted reserved bit"); + } + int sizeBytes = Org.Brotli.Dec.BitReader.ReadBits(br, 2); + if (sizeBytes == 0) + { + return; + } + for (int i = 0; i < sizeBytes; i++) + { + int bits = Org.Brotli.Dec.BitReader.ReadBits(br, 8); + if (bits == 0 && i + 1 == sizeBytes && sizeBytes > 1) + { + throw new Org.Brotli.Dec.BrotliRuntimeException("Exuberant nibble"); + } + state.metaBlockLength |= bits << (i * 8); + } + } + else + { + for (int i = 0; i < sizeNibbles; i++) + { + int bits = Org.Brotli.Dec.BitReader.ReadBits(br, 4); + if (bits == 0 && i + 1 == sizeNibbles && sizeNibbles > 4) + { + throw new Org.Brotli.Dec.BrotliRuntimeException("Exuberant nibble"); + } + state.metaBlockLength |= bits << (i * 4); + } + } + state.metaBlockLength++; + if (!state.inputEnd) + { + state.isUncompressed = Org.Brotli.Dec.BitReader.ReadBits(br, 1) == 1; + } + } + + /// Decodes the next Huffman code from bit-stream. + private static int ReadSymbol(int[] table, int offset, Org.Brotli.Dec.BitReader br) + { + int val = (int)((long)(((ulong)br.accumulator) >> br.bitOffset)); + offset += val & HuffmanTableMask; + int bits = table[offset] >> 16; + int sym = table[offset] & unchecked((int)(0xFFFF)); + if (bits <= HuffmanTableBits) + { + br.bitOffset += bits; + return sym; + } + offset += sym; + int mask = (1 << bits) - 1; + offset += (int)(((uint)(val & mask)) >> HuffmanTableBits); + br.bitOffset += ((table[offset] >> 16) + HuffmanTableBits); + return table[offset] & unchecked((int)(0xFFFF)); + } + + private static int ReadBlockLength(int[] table, int offset, Org.Brotli.Dec.BitReader br) + { + Org.Brotli.Dec.BitReader.FillBitWindow(br); + int code = ReadSymbol(table, offset, br); + int n = Org.Brotli.Dec.Prefix.BlockLengthNBits[code]; + return Org.Brotli.Dec.Prefix.BlockLengthOffset[code] + Org.Brotli.Dec.BitReader.ReadBits(br, n); + } + + private static int TranslateShortCodes(int code, int[] ringBuffer, int index) + { + if (code < NumDistanceShortCodes) + { + index += DistanceShortCodeIndexOffset[code]; + index &= 3; + return ringBuffer[index] + DistanceShortCodeValueOffset[code]; + } + return code - NumDistanceShortCodes + 1; + } + + private static void MoveToFront(int[] v, int index) + { + int value = v[index]; + for (; index > 0; index--) + { + v[index] = v[index - 1]; + } + v[0] = value; + } + + private static void InverseMoveToFrontTransform(byte[] v, int vLen) + { + int[] mtf = new int[256]; + for (int i = 0; i < 256; i++) + { + mtf[i] = i; + } + for (int i = 0; i < vLen; i++) + { + int index = v[i] & unchecked((int)(0xFF)); + v[i] = unchecked((byte)mtf[index]); + if (index != 0) + { + MoveToFront(mtf, index); + } + } + } + + private static void ReadHuffmanCodeLengths(int[] codeLengthCodeLengths, int numSymbols, int[] codeLengths, Org.Brotli.Dec.BitReader br) + { + int symbol = 0; + int prevCodeLen = DefaultCodeLength; + int repeat = 0; + int repeatCodeLen = 0; + int space = 32768; + int[] table = new int[32]; + Org.Brotli.Dec.Huffman.BuildHuffmanTable(table, 0, 5, codeLengthCodeLengths, CodeLengthCodes); + while (symbol < numSymbols && space > 0) + { + Org.Brotli.Dec.BitReader.ReadMoreInput(br); + Org.Brotli.Dec.BitReader.FillBitWindow(br); + int p = (int)(((long)(((ulong)br.accumulator) >> br.bitOffset))) & 31; + br.bitOffset += table[p] >> 16; + int codeLen = table[p] & unchecked((int)(0xFFFF)); + if (codeLen < CodeLengthRepeatCode) + { + repeat = 0; + codeLengths[symbol++] = codeLen; + if (codeLen != 0) + { + prevCodeLen = codeLen; + space -= 32768 >> codeLen; + } + } + else + { + int extraBits = codeLen - 14; + int newLen = 0; + if (codeLen == CodeLengthRepeatCode) + { + newLen = prevCodeLen; + } + if (repeatCodeLen != newLen) + { + repeat = 0; + repeatCodeLen = newLen; + } + int oldRepeat = repeat; + if (repeat > 0) + { + repeat -= 2; + repeat <<= extraBits; + } + repeat += Org.Brotli.Dec.BitReader.ReadBits(br, extraBits) + 3; + int repeatDelta = repeat - oldRepeat; + if (symbol + repeatDelta > numSymbols) + { + throw new Org.Brotli.Dec.BrotliRuntimeException("symbol + repeatDelta > numSymbols"); + } + // COV_NF_LINE + for (int i = 0; i < repeatDelta; i++) + { + codeLengths[symbol++] = repeatCodeLen; + } + if (repeatCodeLen != 0) + { + space -= repeatDelta << (15 - repeatCodeLen); + } + } + } + if (space != 0) + { + throw new Org.Brotli.Dec.BrotliRuntimeException("Unused space"); + } + // COV_NF_LINE + // TODO: Pass max_symbol to Huffman table builder instead? + Org.Brotli.Dec.Utils.FillWithZeroes(codeLengths, symbol, numSymbols - symbol); + } + + // TODO: Use specialized versions for smaller tables. + internal static void ReadHuffmanCode(int alphabetSize, int[] table, int offset, Org.Brotli.Dec.BitReader br) + { + bool ok = true; + int simpleCodeOrSkip; + Org.Brotli.Dec.BitReader.ReadMoreInput(br); + // TODO: Avoid allocation. + int[] codeLengths = new int[alphabetSize]; + simpleCodeOrSkip = Org.Brotli.Dec.BitReader.ReadBits(br, 2); + if (simpleCodeOrSkip == 1) + { + // Read symbols, codes & code lengths directly. + int maxBitsCounter = alphabetSize - 1; + int maxBits = 0; + int[] symbols = new int[4]; + int numSymbols = Org.Brotli.Dec.BitReader.ReadBits(br, 2) + 1; + while (maxBitsCounter != 0) + { + maxBitsCounter >>= 1; + maxBits++; + } + // TODO: uncomment when codeLengths is reused. + // Utils.fillWithZeroes(codeLengths, 0, alphabetSize); + for (int i = 0; i < numSymbols; i++) + { + symbols[i] = Org.Brotli.Dec.BitReader.ReadBits(br, maxBits) % alphabetSize; + codeLengths[symbols[i]] = 2; + } + codeLengths[symbols[0]] = 1; + switch (numSymbols) + { + case 1: + { + break; + } + + case 2: + { + ok = symbols[0] != symbols[1]; + codeLengths[symbols[1]] = 1; + break; + } + + case 3: + { + ok = symbols[0] != symbols[1] && symbols[0] != symbols[2] && symbols[1] != symbols[2]; + break; + } + + case 4: + default: + { + ok = symbols[0] != symbols[1] && symbols[0] != symbols[2] && symbols[0] != symbols[3] && symbols[1] != symbols[2] && symbols[1] != symbols[3] && symbols[2] != symbols[3]; + if (Org.Brotli.Dec.BitReader.ReadBits(br, 1) == 1) + { + codeLengths[symbols[2]] = 3; + codeLengths[symbols[3]] = 3; + } + else + { + codeLengths[symbols[0]] = 2; + } + break; + } + } + } + else + { + // Decode Huffman-coded code lengths. + int[] codeLengthCodeLengths = new int[CodeLengthCodes]; + int space = 32; + int numCodes = 0; + for (int i = simpleCodeOrSkip; i < CodeLengthCodes && space > 0; i++) + { + int codeLenIdx = CodeLengthCodeOrder[i]; + Org.Brotli.Dec.BitReader.FillBitWindow(br); + int p = (int)((long)(((ulong)br.accumulator) >> br.bitOffset)) & 15; + // TODO: Demultiplex FIXED_TABLE. + br.bitOffset += FixedTable[p] >> 16; + int v = FixedTable[p] & unchecked((int)(0xFFFF)); + codeLengthCodeLengths[codeLenIdx] = v; + if (v != 0) + { + space -= (32 >> v); + numCodes++; + } + } + ok = (numCodes == 1 || space == 0); + ReadHuffmanCodeLengths(codeLengthCodeLengths, alphabetSize, codeLengths, br); + } + if (!ok) + { + throw new Org.Brotli.Dec.BrotliRuntimeException("Can't readHuffmanCode"); + } + // COV_NF_LINE + Org.Brotli.Dec.Huffman.BuildHuffmanTable(table, offset, HuffmanTableBits, codeLengths, alphabetSize); + } + + private static int DecodeContextMap(int contextMapSize, byte[] contextMap, Org.Brotli.Dec.BitReader br) + { + Org.Brotli.Dec.BitReader.ReadMoreInput(br); + int numTrees = DecodeVarLenUnsignedByte(br) + 1; + if (numTrees == 1) + { + Org.Brotli.Dec.Utils.FillWithZeroes(contextMap, 0, contextMapSize); + return numTrees; + } + bool useRleForZeros = Org.Brotli.Dec.BitReader.ReadBits(br, 1) == 1; + int maxRunLengthPrefix = 0; + if (useRleForZeros) + { + maxRunLengthPrefix = Org.Brotli.Dec.BitReader.ReadBits(br, 4) + 1; + } + int[] table = new int[Org.Brotli.Dec.Huffman.HuffmanMaxTableSize]; + ReadHuffmanCode(numTrees + maxRunLengthPrefix, table, 0, br); + for (int i = 0; i < contextMapSize; ) + { + Org.Brotli.Dec.BitReader.ReadMoreInput(br); + Org.Brotli.Dec.BitReader.FillBitWindow(br); + int code = ReadSymbol(table, 0, br); + if (code == 0) + { + contextMap[i] = 0; + i++; + } + else if (code <= maxRunLengthPrefix) + { + int reps = (1 << code) + Org.Brotli.Dec.BitReader.ReadBits(br, code); + while (reps != 0) + { + if (i >= contextMapSize) + { + throw new Org.Brotli.Dec.BrotliRuntimeException("Corrupted context map"); + } + // COV_NF_LINE + contextMap[i] = 0; + i++; + reps--; + } + } + else + { + contextMap[i] = unchecked((byte)(code - maxRunLengthPrefix)); + i++; + } + } + if (Org.Brotli.Dec.BitReader.ReadBits(br, 1) == 1) + { + InverseMoveToFrontTransform(contextMap, contextMapSize); + } + return numTrees; + } + + private static void DecodeBlockTypeAndLength(Org.Brotli.Dec.State state, int treeType) + { + Org.Brotli.Dec.BitReader br = state.br; + int[] ringBuffers = state.blockTypeRb; + int offset = treeType * 2; + Org.Brotli.Dec.BitReader.FillBitWindow(br); + int blockType = ReadSymbol(state.blockTypeTrees, treeType * Org.Brotli.Dec.Huffman.HuffmanMaxTableSize, br); + state.blockLength[treeType] = ReadBlockLength(state.blockLenTrees, treeType * Org.Brotli.Dec.Huffman.HuffmanMaxTableSize, br); + if (blockType == 1) + { + blockType = ringBuffers[offset + 1] + 1; + } + else if (blockType == 0) + { + blockType = ringBuffers[offset]; + } + else + { + blockType -= 2; + } + if (blockType >= state.numBlockTypes[treeType]) + { + blockType -= state.numBlockTypes[treeType]; + } + ringBuffers[offset] = ringBuffers[offset + 1]; + ringBuffers[offset + 1] = blockType; + } + + private static void DecodeLiteralBlockSwitch(Org.Brotli.Dec.State state) + { + DecodeBlockTypeAndLength(state, 0); + int literalBlockType = state.blockTypeRb[1]; + state.contextMapSlice = literalBlockType << LiteralContextBits; + state.literalTreeIndex = state.contextMap[state.contextMapSlice] & unchecked((int)(0xFF)); + state.literalTree = state.hGroup0.trees[state.literalTreeIndex]; + int contextMode = state.contextModes[literalBlockType]; + state.contextLookupOffset1 = Org.Brotli.Dec.Context.LookupOffsets[contextMode]; + state.contextLookupOffset2 = Org.Brotli.Dec.Context.LookupOffsets[contextMode + 1]; + } + + private static void DecodeCommandBlockSwitch(Org.Brotli.Dec.State state) + { + DecodeBlockTypeAndLength(state, 1); + state.treeCommandOffset = state.hGroup1.trees[state.blockTypeRb[3]]; + } + + private static void DecodeDistanceBlockSwitch(Org.Brotli.Dec.State state) + { + DecodeBlockTypeAndLength(state, 2); + state.distContextMapSlice = state.blockTypeRb[5] << DistanceContextBits; + } + + private static void MaybeReallocateRingBuffer(Org.Brotli.Dec.State state) + { + int newSize = state.maxRingBufferSize; + if ((long)newSize > state.expectedTotalSize) + { + /* TODO: Handle 2GB+ cases more gracefully. */ + int minimalNewSize = (int)state.expectedTotalSize + state.customDictionary.Length; + while ((newSize >> 1) > minimalNewSize) + { + newSize >>= 1; + } + if (!state.inputEnd && newSize < 16384 && state.maxRingBufferSize >= 16384) + { + newSize = 16384; + } + } + if (newSize <= state.ringBufferSize) + { + return; + } + int ringBufferSizeWithSlack = newSize + Org.Brotli.Dec.Dictionary.MaxTransformedWordLength; + byte[] newBuffer = new byte[ringBufferSizeWithSlack]; + if (state.ringBuffer != null) + { + System.Array.Copy(state.ringBuffer, 0, newBuffer, 0, state.ringBufferSize); + } + else if (state.customDictionary.Length != 0) + { + /* Prepend custom dictionary, if any. */ + int length = state.customDictionary.Length; + int offset = 0; + if (length > state.maxBackwardDistance) + { + offset = length - state.maxBackwardDistance; + length = state.maxBackwardDistance; + } + System.Array.Copy(state.customDictionary, offset, newBuffer, 0, length); + state.pos = length; + state.bytesToIgnore = length; + } + state.ringBuffer = newBuffer; + state.ringBufferSize = newSize; + } + + /// Reads next metablock header. + /// decoding state + private static void ReadMetablockInfo(Org.Brotli.Dec.State state) + { + Org.Brotli.Dec.BitReader br = state.br; + if (state.inputEnd) + { + state.nextRunningState = Org.Brotli.Dec.RunningState.Finished; + state.bytesToWrite = state.pos; + state.bytesWritten = 0; + state.runningState = Org.Brotli.Dec.RunningState.Write; + return; + } + // TODO: Reset? Do we need this? + state.hGroup0.codes = null; + state.hGroup0.trees = null; + state.hGroup1.codes = null; + state.hGroup1.trees = null; + state.hGroup2.codes = null; + state.hGroup2.trees = null; + Org.Brotli.Dec.BitReader.ReadMoreInput(br); + DecodeMetaBlockLength(br, state); + if (state.metaBlockLength == 0 && !state.isMetadata) + { + return; + } + if (state.isUncompressed || state.isMetadata) + { + Org.Brotli.Dec.BitReader.JumpToByteBoundary(br); + state.runningState = state.isMetadata ? Org.Brotli.Dec.RunningState.ReadMetadata : Org.Brotli.Dec.RunningState.CopyUncompressed; + } + else + { + state.runningState = Org.Brotli.Dec.RunningState.CompressedBlockStart; + } + if (state.isMetadata) + { + return; + } + state.expectedTotalSize += state.metaBlockLength; + if (state.ringBufferSize < state.maxRingBufferSize) + { + MaybeReallocateRingBuffer(state); + } + } + + private static void ReadMetablockHuffmanCodesAndContextMaps(Org.Brotli.Dec.State state) + { + Org.Brotli.Dec.BitReader br = state.br; + for (int i = 0; i < 3; i++) + { + state.numBlockTypes[i] = DecodeVarLenUnsignedByte(br) + 1; + state.blockLength[i] = 1 << 28; + if (state.numBlockTypes[i] > 1) + { + ReadHuffmanCode(state.numBlockTypes[i] + 2, state.blockTypeTrees, i * Org.Brotli.Dec.Huffman.HuffmanMaxTableSize, br); + ReadHuffmanCode(NumBlockLengthCodes, state.blockLenTrees, i * Org.Brotli.Dec.Huffman.HuffmanMaxTableSize, br); + state.blockLength[i] = ReadBlockLength(state.blockLenTrees, i * Org.Brotli.Dec.Huffman.HuffmanMaxTableSize, br); + } + } + Org.Brotli.Dec.BitReader.ReadMoreInput(br); + state.distancePostfixBits = Org.Brotli.Dec.BitReader.ReadBits(br, 2); + state.numDirectDistanceCodes = NumDistanceShortCodes + (Org.Brotli.Dec.BitReader.ReadBits(br, 4) << state.distancePostfixBits); + state.distancePostfixMask = (1 << state.distancePostfixBits) - 1; + int numDistanceCodes = state.numDirectDistanceCodes + (48 << state.distancePostfixBits); + // TODO: Reuse? + state.contextModes = new byte[state.numBlockTypes[0]]; + for (int i = 0; i < state.numBlockTypes[0]; ) + { + /* Ensure that less than 256 bits read between readMoreInput. */ + int limit = System.Math.Min(i + 96, state.numBlockTypes[0]); + for (; i < limit; ++i) + { + state.contextModes[i] = unchecked((byte)(Org.Brotli.Dec.BitReader.ReadBits(br, 2) << 1)); + } + Org.Brotli.Dec.BitReader.ReadMoreInput(br); + } + // TODO: Reuse? + state.contextMap = new byte[state.numBlockTypes[0] << LiteralContextBits]; + int numLiteralTrees = DecodeContextMap(state.numBlockTypes[0] << LiteralContextBits, state.contextMap, br); + state.trivialLiteralContext = true; + for (int j = 0; j < state.numBlockTypes[0] << LiteralContextBits; j++) + { + if (state.contextMap[j] != j >> LiteralContextBits) + { + state.trivialLiteralContext = false; + break; + } + } + // TODO: Reuse? + state.distContextMap = new byte[state.numBlockTypes[2] << DistanceContextBits]; + int numDistTrees = DecodeContextMap(state.numBlockTypes[2] << DistanceContextBits, state.distContextMap, br); + Org.Brotli.Dec.HuffmanTreeGroup.Init(state.hGroup0, NumLiteralCodes, numLiteralTrees); + Org.Brotli.Dec.HuffmanTreeGroup.Init(state.hGroup1, NumInsertAndCopyCodes, state.numBlockTypes[1]); + Org.Brotli.Dec.HuffmanTreeGroup.Init(state.hGroup2, numDistanceCodes, numDistTrees); + Org.Brotli.Dec.HuffmanTreeGroup.Decode(state.hGroup0, br); + Org.Brotli.Dec.HuffmanTreeGroup.Decode(state.hGroup1, br); + Org.Brotli.Dec.HuffmanTreeGroup.Decode(state.hGroup2, br); + state.contextMapSlice = 0; + state.distContextMapSlice = 0; + state.contextLookupOffset1 = Org.Brotli.Dec.Context.LookupOffsets[state.contextModes[0]]; + state.contextLookupOffset2 = Org.Brotli.Dec.Context.LookupOffsets[state.contextModes[0] + 1]; + state.literalTreeIndex = 0; + state.literalTree = state.hGroup0.trees[0]; + state.treeCommandOffset = state.hGroup1.trees[0]; + // TODO: == 0? + state.blockTypeRb[0] = state.blockTypeRb[2] = state.blockTypeRb[4] = 1; + state.blockTypeRb[1] = state.blockTypeRb[3] = state.blockTypeRb[5] = 0; + } + + private static void CopyUncompressedData(Org.Brotli.Dec.State state) + { + Org.Brotli.Dec.BitReader br = state.br; + byte[] ringBuffer = state.ringBuffer; + // Could happen if block ends at ring buffer end. + if (state.metaBlockLength <= 0) + { + Org.Brotli.Dec.BitReader.Reload(br); + state.runningState = Org.Brotli.Dec.RunningState.BlockStart; + return; + } + int chunkLength = System.Math.Min(state.ringBufferSize - state.pos, state.metaBlockLength); + Org.Brotli.Dec.BitReader.CopyBytes(br, ringBuffer, state.pos, chunkLength); + state.metaBlockLength -= chunkLength; + state.pos += chunkLength; + if (state.pos == state.ringBufferSize) + { + state.nextRunningState = Org.Brotli.Dec.RunningState.CopyUncompressed; + state.bytesToWrite = state.ringBufferSize; + state.bytesWritten = 0; + state.runningState = Org.Brotli.Dec.RunningState.Write; + return; + } + Org.Brotli.Dec.BitReader.Reload(br); + state.runningState = Org.Brotli.Dec.RunningState.BlockStart; + } + + private static bool WriteRingBuffer(Org.Brotli.Dec.State state) + { + /* Ignore custom dictionary bytes. */ + if (state.bytesToIgnore != 0) + { + state.bytesWritten += state.bytesToIgnore; + state.bytesToIgnore = 0; + } + int toWrite = System.Math.Min(state.outputLength - state.outputUsed, state.bytesToWrite - state.bytesWritten); + if (toWrite != 0) + { + System.Array.Copy(state.ringBuffer, state.bytesWritten, state.output, state.outputOffset + state.outputUsed, toWrite); + state.outputUsed += toWrite; + state.bytesWritten += toWrite; + } + return state.outputUsed < state.outputLength; + } + + internal static void SetCustomDictionary(Org.Brotli.Dec.State state, byte[] data) + { + state.customDictionary = (data == null) ? new byte[0] : data; + } + + /// Actual decompress implementation. + internal static void Decompress(Org.Brotli.Dec.State state) + { + if (state.runningState == Org.Brotli.Dec.RunningState.Uninitialized) + { + throw new System.InvalidOperationException("Can't decompress until initialized"); + } + if (state.runningState == Org.Brotli.Dec.RunningState.Closed) + { + throw new System.InvalidOperationException("Can't decompress after close"); + } + Org.Brotli.Dec.BitReader br = state.br; + int ringBufferMask = state.ringBufferSize - 1; + byte[] ringBuffer = state.ringBuffer; + while (state.runningState != Org.Brotli.Dec.RunningState.Finished) + { + switch (state.runningState) + { + case Org.Brotli.Dec.RunningState.BlockStart: + { + // TODO: extract cases to methods for the better readability. + if (state.metaBlockLength < 0) + { + throw new Org.Brotli.Dec.BrotliRuntimeException("Invalid metablock length"); + } + ReadMetablockInfo(state); + /* Ring-buffer would be reallocated here. */ + ringBufferMask = state.ringBufferSize - 1; + ringBuffer = state.ringBuffer; + continue; + } + + case Org.Brotli.Dec.RunningState.CompressedBlockStart: + { + ReadMetablockHuffmanCodesAndContextMaps(state); + state.runningState = Org.Brotli.Dec.RunningState.MainLoop; + goto case Org.Brotli.Dec.RunningState.MainLoop; + } + + case Org.Brotli.Dec.RunningState.MainLoop: + { + // Fall through + if (state.metaBlockLength <= 0) + { + state.runningState = Org.Brotli.Dec.RunningState.BlockStart; + continue; + } + Org.Brotli.Dec.BitReader.ReadMoreInput(br); + if (state.blockLength[1] == 0) + { + DecodeCommandBlockSwitch(state); + } + state.blockLength[1]--; + Org.Brotli.Dec.BitReader.FillBitWindow(br); + int cmdCode = ReadSymbol(state.hGroup1.codes, state.treeCommandOffset, br); + int rangeIdx = (int)(((uint)cmdCode) >> 6); + state.distanceCode = 0; + if (rangeIdx >= 2) + { + rangeIdx -= 2; + state.distanceCode = -1; + } + int insertCode = Org.Brotli.Dec.Prefix.InsertRangeLut[rangeIdx] + (((int)(((uint)cmdCode) >> 3)) & 7); + int copyCode = Org.Brotli.Dec.Prefix.CopyRangeLut[rangeIdx] + (cmdCode & 7); + state.insertLength = Org.Brotli.Dec.Prefix.InsertLengthOffset[insertCode] + Org.Brotli.Dec.BitReader.ReadBits(br, Org.Brotli.Dec.Prefix.InsertLengthNBits[insertCode]); + state.copyLength = Org.Brotli.Dec.Prefix.CopyLengthOffset[copyCode] + Org.Brotli.Dec.BitReader.ReadBits(br, Org.Brotli.Dec.Prefix.CopyLengthNBits[copyCode]); + state.j = 0; + state.runningState = Org.Brotli.Dec.RunningState.InsertLoop; + goto case Org.Brotli.Dec.RunningState.InsertLoop; + } + + case Org.Brotli.Dec.RunningState.InsertLoop: + { + // Fall through + if (state.trivialLiteralContext) + { + while (state.j < state.insertLength) + { + Org.Brotli.Dec.BitReader.ReadMoreInput(br); + if (state.blockLength[0] == 0) + { + DecodeLiteralBlockSwitch(state); + } + state.blockLength[0]--; + Org.Brotli.Dec.BitReader.FillBitWindow(br); + ringBuffer[state.pos] = unchecked((byte)ReadSymbol(state.hGroup0.codes, state.literalTree, br)); + state.j++; + if (state.pos++ == ringBufferMask) + { + state.nextRunningState = Org.Brotli.Dec.RunningState.InsertLoop; + state.bytesToWrite = state.ringBufferSize; + state.bytesWritten = 0; + state.runningState = Org.Brotli.Dec.RunningState.Write; + break; + } + } + } + else + { + int prevByte1 = ringBuffer[(state.pos - 1) & ringBufferMask] & unchecked((int)(0xFF)); + int prevByte2 = ringBuffer[(state.pos - 2) & ringBufferMask] & unchecked((int)(0xFF)); + while (state.j < state.insertLength) + { + Org.Brotli.Dec.BitReader.ReadMoreInput(br); + if (state.blockLength[0] == 0) + { + DecodeLiteralBlockSwitch(state); + } + int literalTreeIndex = state.contextMap[state.contextMapSlice + (Org.Brotli.Dec.Context.Lookup[state.contextLookupOffset1 + prevByte1] | Org.Brotli.Dec.Context.Lookup[state.contextLookupOffset2 + prevByte2])] & unchecked((int)(0xFF)); + state.blockLength[0]--; + prevByte2 = prevByte1; + Org.Brotli.Dec.BitReader.FillBitWindow(br); + prevByte1 = ReadSymbol(state.hGroup0.codes, state.hGroup0.trees[literalTreeIndex], br); + ringBuffer[state.pos] = unchecked((byte)prevByte1); + state.j++; + if (state.pos++ == ringBufferMask) + { + state.nextRunningState = Org.Brotli.Dec.RunningState.InsertLoop; + state.bytesToWrite = state.ringBufferSize; + state.bytesWritten = 0; + state.runningState = Org.Brotli.Dec.RunningState.Write; + break; + } + } + } + if (state.runningState != Org.Brotli.Dec.RunningState.InsertLoop) + { + continue; + } + state.metaBlockLength -= state.insertLength; + if (state.metaBlockLength <= 0) + { + state.runningState = Org.Brotli.Dec.RunningState.MainLoop; + continue; + } + if (state.distanceCode < 0) + { + Org.Brotli.Dec.BitReader.ReadMoreInput(br); + if (state.blockLength[2] == 0) + { + DecodeDistanceBlockSwitch(state); + } + state.blockLength[2]--; + Org.Brotli.Dec.BitReader.FillBitWindow(br); + state.distanceCode = ReadSymbol(state.hGroup2.codes, state.hGroup2.trees[state.distContextMap[state.distContextMapSlice + (state.copyLength > 4 ? 3 : state.copyLength - 2)] & unchecked((int)(0xFF))], br); + if (state.distanceCode >= state.numDirectDistanceCodes) + { + state.distanceCode -= state.numDirectDistanceCodes; + int postfix = state.distanceCode & state.distancePostfixMask; + state.distanceCode = (int)(((uint)state.distanceCode) >> state.distancePostfixBits); + int n = ((int)(((uint)state.distanceCode) >> 1)) + 1; + int offset = ((2 + (state.distanceCode & 1)) << n) - 4; + state.distanceCode = state.numDirectDistanceCodes + postfix + ((offset + Org.Brotli.Dec.BitReader.ReadBits(br, n)) << state.distancePostfixBits); + } + } + // Convert the distance code to the actual distance by possibly looking up past distances + // from the ringBuffer. + state.distance = TranslateShortCodes(state.distanceCode, state.distRb, state.distRbIdx); + if (state.distance < 0) + { + throw new Org.Brotli.Dec.BrotliRuntimeException("Negative distance"); + } + // COV_NF_LINE + if (state.maxDistance != state.maxBackwardDistance && state.pos < state.maxBackwardDistance) + { + state.maxDistance = state.pos; + } + else + { + state.maxDistance = state.maxBackwardDistance; + } + state.copyDst = state.pos; + if (state.distance > state.maxDistance) + { + state.runningState = Org.Brotli.Dec.RunningState.Transform; + continue; + } + if (state.distanceCode > 0) + { + state.distRb[state.distRbIdx & 3] = state.distance; + state.distRbIdx++; + } + if (state.copyLength > state.metaBlockLength) + { + throw new Org.Brotli.Dec.BrotliRuntimeException("Invalid backward reference"); + } + // COV_NF_LINE + state.j = 0; + state.runningState = Org.Brotli.Dec.RunningState.CopyLoop; + goto case Org.Brotli.Dec.RunningState.CopyLoop; + } + + case Org.Brotli.Dec.RunningState.CopyLoop: + { + // fall through + int src = (state.pos - state.distance) & ringBufferMask; + int dst = state.pos; + int copyLength = state.copyLength - state.j; + if ((src + copyLength < ringBufferMask) && (dst + copyLength < ringBufferMask)) + { + for (int k = 0; k < copyLength; ++k) + { + ringBuffer[dst++] = ringBuffer[src++]; + } + state.j += copyLength; + state.metaBlockLength -= copyLength; + state.pos += copyLength; + } + else + { + for (; state.j < state.copyLength; ) + { + ringBuffer[state.pos] = ringBuffer[(state.pos - state.distance) & ringBufferMask]; + state.metaBlockLength--; + state.j++; + if (state.pos++ == ringBufferMask) + { + state.nextRunningState = Org.Brotli.Dec.RunningState.CopyLoop; + state.bytesToWrite = state.ringBufferSize; + state.bytesWritten = 0; + state.runningState = Org.Brotli.Dec.RunningState.Write; + break; + } + } + } + if (state.runningState == Org.Brotli.Dec.RunningState.CopyLoop) + { + state.runningState = Org.Brotli.Dec.RunningState.MainLoop; + } + continue; + } + + case Org.Brotli.Dec.RunningState.Transform: + { + if (state.copyLength >= Org.Brotli.Dec.Dictionary.MinWordLength && state.copyLength <= Org.Brotli.Dec.Dictionary.MaxWordLength) + { + int offset = Org.Brotli.Dec.Dictionary.OffsetsByLength[state.copyLength]; + int wordId = state.distance - state.maxDistance - 1; + int shift = Org.Brotli.Dec.Dictionary.SizeBitsByLength[state.copyLength]; + int mask = (1 << shift) - 1; + int wordIdx = wordId & mask; + int transformIdx = (int)(((uint)wordId) >> shift); + offset += wordIdx * state.copyLength; + if (transformIdx < Org.Brotli.Dec.Transform.Transforms.Length) + { + int len = Org.Brotli.Dec.Transform.TransformDictionaryWord(ringBuffer, state.copyDst, Org.Brotli.Dec.Dictionary.GetData(), offset, state.copyLength, Org.Brotli.Dec.Transform.Transforms[transformIdx]); + state.copyDst += len; + state.pos += len; + state.metaBlockLength -= len; + if (state.copyDst >= state.ringBufferSize) + { + state.nextRunningState = Org.Brotli.Dec.RunningState.CopyWrapBuffer; + state.bytesToWrite = state.ringBufferSize; + state.bytesWritten = 0; + state.runningState = Org.Brotli.Dec.RunningState.Write; + continue; + } + } + else + { + throw new Org.Brotli.Dec.BrotliRuntimeException("Invalid backward reference"); + } + } + else + { + // COV_NF_LINE + throw new Org.Brotli.Dec.BrotliRuntimeException("Invalid backward reference"); + } + // COV_NF_LINE + state.runningState = Org.Brotli.Dec.RunningState.MainLoop; + continue; + } + + case Org.Brotli.Dec.RunningState.CopyWrapBuffer: + { + System.Array.Copy(ringBuffer, state.ringBufferSize, ringBuffer, 0, state.copyDst - state.ringBufferSize); + state.runningState = Org.Brotli.Dec.RunningState.MainLoop; + continue; + } + + case Org.Brotli.Dec.RunningState.ReadMetadata: + { + while (state.metaBlockLength > 0) + { + Org.Brotli.Dec.BitReader.ReadMoreInput(br); + // Optimize + Org.Brotli.Dec.BitReader.ReadBits(br, 8); + state.metaBlockLength--; + } + state.runningState = Org.Brotli.Dec.RunningState.BlockStart; + continue; + } + + case Org.Brotli.Dec.RunningState.CopyUncompressed: + { + CopyUncompressedData(state); + continue; + } + + case Org.Brotli.Dec.RunningState.Write: + { + if (!WriteRingBuffer(state)) + { + // Output buffer is full. + return; + } + if (state.pos >= state.maxBackwardDistance) + { + state.maxDistance = state.maxBackwardDistance; + } + state.pos &= ringBufferMask; + state.runningState = state.nextRunningState; + continue; + } + + default: + { + throw new Org.Brotli.Dec.BrotliRuntimeException("Unexpected state " + state.runningState); + } + } + } + if (state.runningState == Org.Brotli.Dec.RunningState.Finished) + { + if (state.metaBlockLength < 0) + { + throw new Org.Brotli.Dec.BrotliRuntimeException("Invalid metablock length"); + } + Org.Brotli.Dec.BitReader.JumpToByteBoundary(br); + Org.Brotli.Dec.BitReader.CheckHealth(state.br, true); + } + } + } +} diff --git a/AssetStudio/Brotli/Dictionary.cs b/AssetStudio/Brotli/Dictionary.cs new file mode 100644 index 0000000..1c2082f --- /dev/null +++ b/AssetStudio/Brotli/Dictionary.cs @@ -0,0 +1,97 @@ +/* Copyright 2015 Google Inc. All Rights Reserved. + +Distributed under MIT license. +See file LICENSE for detail or copy at https://opensource.org/licenses/MIT +*/ +namespace Org.Brotli.Dec +{ + /// Collection of static dictionary words. + /// + /// Collection of static dictionary words. + ///

Dictionary content is loaded from binary resource when + /// + /// is executed for the + /// first time. Consequently, it saves memory and CPU in case dictionary is not required. + ///

One possible drawback is that multiple threads that need dictionary data may be blocked (only + /// once in each classworld). To avoid this, it is enough to call + /// + /// proactively. + /// + internal sealed class Dictionary + { + ///

"Initialization-on-demand holder idiom" implementation. + /// + /// "Initialization-on-demand holder idiom" implementation. + ///

This static class definition is not initialized until the JVM determines that it must be + /// executed (when the static method + /// + /// is invoked). + /// + private class DataHolder0 + { + internal static string GetData() + { + return "timedownlifeleftbackcodedatashowonlysitecityopenjustlikefreeworktextyearoverbodyloveformbookplaylivelinehelphomesidemorewordlongthemviewfindpagedaysfullheadtermeachareafromtruemarkableuponhighdatelandnewsevennextcasebothpostusedmadehandherewhatnameLinkblogsizebaseheldmakemainuser') +holdendswithNewsreadweresigntakehavegameseencallpathwellplusmenufilmpartjointhislistgoodneedwayswestjobsmindalsologorichuseslastteamarmyfoodkingwilleastwardbestfirePageknowaway.pngmovethanloadgiveselfnotemuchfeedmanyrockicononcelookhidediedHomerulehostajaxinfoclublawslesshalfsomesuchzone100%onescareTimeracebluefourweekfacehopegavehardlostwhenparkkeptpassshiproomHTMLplanTypedonesavekeepflaglinksoldfivetookratetownjumpthusdarkcardfilefearstaykillthatfallautoever.comtalkshopvotedeepmoderestturnbornbandfellroseurl(skinrolecomeactsagesmeetgold.jpgitemvaryfeltthensenddropViewcopy1.0\"stopelseliestourpack.gifpastcss?graymean>rideshotlatesaidroadvar feeljohnrickportfast'UA-deadpoorbilltypeU.S.woodmust2px;Inforankwidewantwalllead[0];paulwavesure$('#waitmassarmsgoesgainlangpaid!-- lockunitrootwalkfirmwifexml\"songtest20pxkindrowstoolfontmailsafestarmapscorerainflowbabyspansays4px;6px;artsfootrealwikiheatsteptriporg/lakeweaktoldFormcastfansbankveryrunsjulytask1px;goalgrewslowedgeid=\"sets5px;.js?40pxif (soonseatnonetubezerosentreedfactintogiftharm18pxcamehillboldzoomvoideasyringfillpeakinitcost3px;jacktagsbitsrolleditknewnearironfreddiskwentsoilputs/js/holyT22:ISBNT20:adamsees

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This packagescheckboxsuggestspregnanttomorrowspacing=icon.png"; + } + } + + private class DataHolder1 + { + internal static string GetData() + { + return "japanesecodebasebutton\">gamblingsuch as , while </span> missourisportingtop:1px .</span>tensionswidth=\"2lazyloadnovemberused in height=\"cript\">\n </<tr><td height:2/productcountry include footer\" <!-- 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value=\"</select>Australia\" class=\"situationauthorityfollowingprimarilyoperationchallengedevelopedanonymousfunction functionscompaniesstructureagreement\" title=\"potentialeducationargumentssecondarycopyrightlanguagesexclusivecondition</form>\r\nstatementattentionBiography} else {\nsolutionswhen the Analyticstemplatesdangeroussatellitedocumentspublisherimportantprototypeinfluence»</effectivegenerallytransformbeautifultransportorganizedpublishedprominentuntil thethumbnailNational .focus();over the migrationannouncedfooter\">\nexceptionless thanexpensiveformationframeworkterritoryndicationcurrentlyclassNamecriticismtraditionelsewhereAlexanderappointedmaterialsbroadcastmentionedaffiliate</option>treatmentdifferent/default.Presidentonclick=\"biographyotherwisepermanentFran\u00C3\u00A7aisHollywoodexpansionstandards</style>\nreductionDecember preferredCambridgeopponentsBusiness confusion>\n<title>presentedexplaineddoes not worldwideinterfacepositionsnewspaper</table>\nmountainslike the 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