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Problem Description:
BlockInput(true) while having a tool out (Cultivator, Hammer, and other similar things) causes a GUI on GUIManager.CustomGUIBack to not receive input, CustomGUIFront works fine. In addition weapons being held do not cause this issue. If close enough to a Piece, the bar showing the Piece's damage level is visible over the top of the GUI. The particular element is a button with an onClick.AddListener added in code.
Expected Behaviour:
The GUI to still receive input regardless of tools equipped.
Actual Behaviour:
The GUI is blocked from receiving input, in addition to the rest of the game not receiving input.
Link to your server's and client's LogOutput.log
No relevant log output, all issues with in-game behavior, no Errors or Warnings produced.
The text was updated successfully, but these errors were encountered:
Details:
Jotunn Version: 2.3.9
Jotunn Submodule(if applicable): GUIManager
Repeatability: Consistent
Problem Description:
BlockInput(true) while having a tool out (Cultivator, Hammer, and other similar things) causes a GUI on GUIManager.CustomGUIBack to not receive input, CustomGUIFront works fine. In addition weapons being held do not cause this issue. If close enough to a Piece, the bar showing the Piece's damage level is visible over the top of the GUI. The particular element is a button with an onClick.AddListener added in code.
Expected Behaviour:
The GUI to still receive input regardless of tools equipped.
Actual Behaviour:
The GUI is blocked from receiving input, in addition to the rest of the game not receiving input.
Link to your server's and client's LogOutput.log
No relevant log output, all issues with in-game behavior, no Errors or Warnings produced.
The text was updated successfully, but these errors were encountered: