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TriggerHandlerTest.cls
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TriggerHandlerTest.cls
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/**
* ─────────────────────────────────────────────────────────────────────────────────────────────────┐
* Test class for the TriggerHandler virtual class, core component of the Simple Trigger Pattern for
* Salesforce (STP).
* ──────────────────────────────────────────────────────────────────────────────────────────────────
* Copyright (c) 2015 Vivek M. Chawla (@VivekMChawla)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
* associated documentation files (the "Software"), to deal in the Software without restriction,
* including without limitation the rights to use, copy, modify, merge, publish, distribute,
* sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or
* substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT
* NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
* ──────────────────────────────────────────────────────────────────────────────────────────────────
* @author Vivek M. Chawla <Vivek.M.Chawla@gmail.com>
* @modifiedBy Vivek M. Chawla <Vivek.M.Chawla@gmail.com>
* @maintainedBy Vivek M. Chawla <Vivek.M.Chawla@gmail.com>
* @version 1.0
* @created 2015-08-16
* @modified 2015-08-16
* @systemLayer Test
* @see TriggerHandler.class
* ──────────────────────────────────────────────────────────────────────────────────────────────────
* @changes
* v1.0 Vivek.M.Chawla@gmail.com
* 2015-08-16 Initial implementation.
* ─────────────────────────────────────────────────────────────────────────────────────────────────┘
*/
@isTest
private class TriggerHandlerTest {
/**
* ───────────────────────────────────────────────────────────────────────────────────────────────┐
* Use one test method to ensure that all "recursion check" methods properly flip their answers
* from FALSE, to TRUE, and that they remain TRUE for at least one more method call after detecting
* the flip.
* ───────────────────────────────────────────────────────────────────────────────────────────────┘
*/
static testMethod void recursionCheckMethods_NormalOperation_Success() {
//─────────────────────────────────────────────────────────────────────────┐
// Instantiate a TriggerHandler parent class, then test all of the
// "recursion check" methods.
//─────────────────────────────────────────────────────────────────────────┘
TriggerHandler handler = new TriggerHandler();
//─────────────────────────────────────────────────────────────────────────┐
// Before Insert.
//─────────────────────────────────────────────────────────────────────────┘
System.AssertEquals(false, handler.beforeInsertHasRun());
System.AssertEquals(true, handler.beforeInsertHasRun());
System.AssertEquals(true, handler.beforeInsertHasRun());
//─────────────────────────────────────────────────────────────────────────┐
// Before Update.
//─────────────────────────────────────────────────────────────────────────┘
System.AssertEquals(false, handler.beforeUpdateHasRun());
System.AssertEquals(true, handler.beforeUpdateHasRun());
System.AssertEquals(true, handler.beforeUpdateHasRun());
//─────────────────────────────────────────────────────────────────────────┐
// Before Delete.
//─────────────────────────────────────────────────────────────────────────┘
System.AssertEquals(false, handler.beforeDeleteHasRun());
System.AssertEquals(true, handler.beforeDeleteHasRun());
System.AssertEquals(true, handler.beforeDeleteHasRun());
//─────────────────────────────────────────────────────────────────────────┐
// After Insert.
//─────────────────────────────────────────────────────────────────────────┘
System.AssertEquals(false, handler.afterInsertHasRun());
System.AssertEquals(true, handler.afterInsertHasRun());
System.AssertEquals(true, handler.afterInsertHasRun());
//─────────────────────────────────────────────────────────────────────────┐
// After Update.
//─────────────────────────────────────────────────────────────────────────┘
System.AssertEquals(false, handler.afterUpdateHasRun());
System.AssertEquals(true, handler.afterUpdateHasRun());
System.AssertEquals(true, handler.afterUpdateHasRun());
//─────────────────────────────────────────────────────────────────────────┐
// After Delete
//─────────────────────────────────────────────────────────────────────────┘
System.AssertEquals(false, handler.afterDeleteHasRun());
System.AssertEquals(true, handler.afterDeleteHasRun());
System.AssertEquals(true, handler.afterDeleteHasRun());
//─────────────────────────────────────────────────────────────────────────┐
// After Undelete
//─────────────────────────────────────────────────────────────────────────┘
System.AssertEquals(false, handler.afterUndeleteHasRun());
System.AssertEquals(true, handler.afterUndeleteHasRun());
System.AssertEquals(true, handler.afterUndeleteHasRun());
//─────────────────────────────────────────────────────────────────────────┐
// All done.
//─────────────────────────────────────────────────────────────────────────┘
return;
}
}