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Integrate Ragdoll Mover features #95

Description

@vlazed

From #already_suggested_stuff of SMH public discord server

  • Use IK data when doing in-betweens
  • Lock entities to each other, possibly with localized physbones (similar to constrained entities in Ragdoll Mover)
  • Make localized physbones per bone rather than per entity, to choose which bones will be localized

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