Releases: Yatekii/imgui-wgpu-rs
Releases · Yatekii/imgui-wgpu-rs
v0.16.0
Added
- Internal: Vastly improved CI and release process.
- Internal: PR and Issue Templates
Changed
- Examples: Use
env_logger
instead ofwgpu-subscriber
- Examples: Use
pollster
as block_on provider instead offutures
Fixed
- Rendering to multi-sampled images no longer errors.
- Examples: Simple API examples now properly depend on that feature existing.
Updated
- updated
wgpu
to 0.9
v0.15.1 - Remove wgpu Bug Workaround
Fixed
- removed hack due to wgpu bug
Updated
- updated
wgpu
to 0.8.1
v0.15.0 - Update wgpu
Updated
- updated
wgpu
to 0.8
0.14.0
v0.13.1 - Documentation Fixes
Fixed
- Readme
v0.13.0 - wgpu 0.7 and simple api
Added
- Add experimental simple api behind feature
simple_api_unstable
- Implemented
std::error::Error
forRendererError
Updated
- updated to
wgpu
0.7 - support
winit
0.24 as well as 0.23
v0.12.0 - Imgui 0.6.0 and SRGB
Added
- A changelog!
- Shaders are now SRGB aware. Choose
RendererConfig::new()
to get shaders outputting in linear color
andRendererConfig::new_srgb()
for shaders outputting SRGB.
Updated
imgui
to0.6
.winit
to0.23
Removed
- GLSL shaders and
glsl-to-spirv
. If you want a custom shader, provide custom spirv toRendererConfig::with_shaders()
, however you generate it.