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Releases: Yatekii/imgui-wgpu-rs

v0.16.0

14 Jul 22:09
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Added

  • Internal: Vastly improved CI and release process.
  • Internal: PR and Issue Templates

Changed

  • Examples: Use env_logger instead of wgpu-subscriber
  • Examples: Use pollster as block_on provider instead of futures

Fixed

  • Rendering to multi-sampled images no longer errors.
  • Examples: Simple API examples now properly depend on that feature existing.

Updated

  • updated wgpu to 0.9

v0.15.1 - Remove wgpu Bug Workaround

08 May 06:31
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Fixed

  • removed hack due to wgpu bug

Updated

  • updated wgpu to 0.8.1

v0.15.0 - Update wgpu

08 May 05:40
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Updated

  • updated wgpu to 0.8

0.14.0

12 Feb 23:37
97687c2
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Updated

  • updated imgui to 0.7

v0.13.1 - Documentation Fixes

01 Feb 07:41
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v0.13.0 - wgpu 0.7 and simple api

01 Feb 07:38
a9da796
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Added

  • Add experimental simple api behind feature simple_api_unstable
  • Implemented std::error::Error for RendererError

Updated

  • updated to wgpu 0.7
  • support winit 0.24 as well as 0.23

v0.12.0 - Imgui 0.6.0 and SRGB

21 Nov 22:51
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Added

  • A changelog!
  • Shaders are now SRGB aware. Choose RendererConfig::new() to get shaders outputting in linear color
    and RendererConfig::new_srgb() for shaders outputting SRGB.

Updated

  • imgui to 0.6.
  • winit to 0.23

Removed

  • GLSL shaders and glsl-to-spirv. If you want a custom shader, provide custom spirv to RendererConfig::with_shaders(), however you generate it.