Custom Loading screen #158
Labels
currently not possible
Can't be done at the state that the game is at right now
low priority
ui/manialinks
There's a LayerType
CUILayer::EUILayerType::LoadingScreen
. Maybe we can construct a nice Manialink as loadingscreen in our color scheme.Layer would have to be attached at map end, because at that time all layers are destroyed.
Loading screen should have have a loading indicator (like the current spinning wheel) so people know that their game didn't freeze.
I'd be ok with using a custom image there, but then it would need to be hosted in a proper place, wher it always is accessible..
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