Replies: 6 comments 3 replies
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I think the easiest way to build it on Linux is from the terminal, without any IDE. You'll need to make sure cd Quake
make clean
make -j should produce a binary named |
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Fantastic! Thank you for the thorough reply. I will try this out. I
appreciate your help very much. Busy for the next few days, so hang tight 👍
…On Sun, Oct 16, 2022 at 1:09 PM Andrei Drexler ***@***.***> wrote:
Sorry about the late reply! You're right about the case sensitivity, you
either need to rename Id1, PAK0.PAK and PAK1.PAK to be lowercase, or set
-basedir to the rerelease dir (which is what Ironwail does on Linux if it
finds a Steam Quake installation). If you're seeing the game console,
though, it means that data files are loaded from the specified basedir, so
at that point everything should work. I can't really tell what's going on
without more info - there should be some kind of error message in the
terminal. If not, maybe the game is actually crashing, in which case you
might be able to get a stack trace by compiling a debug build with
make clean
make DEBUG=1 -j
and then running it with gdb
gdb -ex=run --args ./ironwail -basedir "path/to/quake/dir"
and then waiting for the game to crash. When that happens, entering the bt
command in gdb should print a stack trace. I realize that's a bit
cumbersome, though, I'll see about making some actual project files for
VSCode to make debugging easier in the future.
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This may just cause some confusion, but I thought I'd add how I build Ironwail on Ubuntu 22.04 in case it helps. Sometimes starting over and trying again can help. If not, running
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Note: As of 7ab6d8a, |
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I found this thread so I thought I'd add a short guide on how I built ironwail in 2023-11-28 on Fedora 38.
I use the Steam flatpak, hence the basedir path. If you use the Steam RPM package I'm sure ironwail will find the files on its own. |
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Hi, similar problem here. I built Ironwail on my Ubuntu 24.04, and after I launch it, it immediately freezes. It exits with SIGABRT and I can't figure out why does it abort. My GPU is Intel HD 4400, with Mesa 24 and OpenGL version 4.6. Thanks in advance.
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Attempting to build using VSCodium as IDE. It suggests installation of intersystems language server. Despite obtaining these extensions I continue to receive a notification that intersystems is either disabled or not installed.
Trying my best to configure intersystems but am left confused. Is this necessary?
Anyone have a guide to help build Ironwail on Linux? Using Ubuntu22.04 and trying my best but it sure is a time sink.
Thank you in advance for any help.
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