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RnD.md

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TODO

Useful info

  • In Torghast?
    C_Map.GetMapInfo(C_Map.GetBestMapForUnit("player")).name == "Torghast"

Items to Track

  • Anima Powers
    local name, icon, count, _, _, _, _, _, _, spellID = UnitAura("player", INDEX, "MAW")
    local desc = GetSpellDescription(spellID)
  • Anima gained
    • EVENT: "PLAYER_CHOICE_UPDATE"
  • Chests Opened
    • TODO
  • Phantasma gained
    • ItemID: 1728?
    • EVENT: "CURRENCY_DISPLAY_UPDATE"
  • Mawrats killed
    • EVENT: "COMBAT_LOG_EVENT_UNFILTERED" - SUBEVENT: "UNIT_DIED" (Name="Mawrat")
  • Rares killed
    • TODO
  • Jars broken
    • EVENT: "COMBAT_LOG_EVENT_UNFILTERED" - SUBEVENT: "SPELL_AURA_REMOVED" (Name="Ashen Phylactery")
  • Soul Remnant's Blessing
    local name, icon, count, _, _, _, _, _, _, spellID = AuraUtil.FindAuraByName("Soul Remnant's Blessing", "player")
  • Deaths
    • EVENT: "PLAYER_DEAD"
  • DETAILS! APIs (For combat related things)
  • Clear Time (Timer) (Store all clears)
    • EVENT: "PLAYER_ENTERING_WORLD"
  • Time per Floor
  • Best Time
    • Top clear time
  • Total Clears
  • Best Streak?
  • Class / Spec
    • Class
      local name, realm = UnitName("player")
      local localizedClass, englishClass, classIndex = UnitClass("player")
    • Spec
      local id, name, description, icon, role, primaryStat = GetSpecializationInfo(GetSpecialization())
  • iLvL
    local overall, equipped = GetAverageItemLevel()
  • Talents
    • Talent Info
      for talentTier = 1, MAX_TALENT_TIERS do
              for talentNum = 1, 3 do
                  local talentID, name, texture, selected, available, spellID, unknown, row, column, known, grantedByAura = GetTalentInfo(talentTier, talentNum, 1)
                  if (selected) then
                      return etc etc etc
                  end
              end
          end
  • Solo/Party (# in party)
    local members = GetNumGroupMembers()
  • Zone / Layer
    TODO
  • Final Boss (Perhaps grab from Details API)
    TODO