From 424bb7aa82fcb4db48abd5e9646e7d62cf4954cb Mon Sep 17 00:00:00 2001 From: bryanedds Date: Sun, 29 Sep 2024 18:33:20 -0400 Subject: [PATCH] Template comment fix. --- Nu/Nu.Template.ImNui.Game/Gameplay.fs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Nu/Nu.Template.ImNui.Game/Gameplay.fs b/Nu/Nu.Template.ImNui.Game/Gameplay.fs index a3b2c774b..c71a8f05f 100644 --- a/Nu/Nu.Template.ImNui.Game/Gameplay.fs +++ b/Nu/Nu.Template.ImNui.Game/Gameplay.fs @@ -43,7 +43,7 @@ type GameplayDispatcher () = // here we define the behavior of our gameplay override this.Run (gameplay, _, world) = - // declare scene group when selected + // declare scene group let world = World.beginGroupFromFile "Scene" "Assets/Gameplay/Scene.nugroup" [] world let rotation = Quaternion.CreateFromAxisAngle ((v3 1.0f 0.75f 0.5f).Normalized, world.UpdateTime % 360L |> single |> Math.DegreesToRadians) let world = World.doStaticModel "StaticModel" [Entity.Position .= v3 0.0f 0.0f -2.0f; Entity.Rotation @= rotation] world