Only Windows and Linux are officially supported for building. However, various other platforms are capable of building RPCS3. Other instructions may be found here.
- CMake 3.14.1+ (add to PATH)
- Python 3.3+ (add to PATH)
- Qt 5.11+ (Avoid 5.11.1, due to a bug)
- Visual Studio 2019
- Vulkan SDK 1.1.97.0+ (See "Install the SDK" here)
Either add the QTDIR
environment variable, e.g. <QtInstallFolder>\5.11.0\msvc2017_64\
, or use the Visual Studio Qt Plugin
These are the essentials tools to build RPCS3 on Linux. Some of them can be installed through your favorite package manager.
- Clang 5.0+ or GCC 8.1+
- CMake 3.8.2+
- Qt 5.11+ (Avoid 5.11.1, due to a bug)
- Vulkan SDK 1.1.97.0+ (See "Install the SDK" here)
- SDL2 (for the FAudio backend)
If you have an NVIDIA GPU, you may need to install the libglvnd package.
sudo pacman -S glew openal cmake vulkan-validation-layers qt5-base qt5-declarative sdl2
sudo apt-get install cmake build-essential libasound2-dev libpulse-dev libopenal-dev libglew-dev zlib1g-dev libedit-dev libvulkan-dev libudev-dev git qt5-default libevdev-dev qtdeclarative5-dev qtbase5-private-dev libsdl2-2.0 libsdl2-dev
If the gcc-8
package is not available on your system, use the following command
sudo add-apt-repository ppa:ubuntu-toolchain-r/test
Then
sudo apt-get update
sudo apt-get install gcc-8 g++-8
You can either use update-alternatives
to setup gcc-8
/g++-8
as your default compilers or prefix any cmake
command by CXX=g++-8 CC=gcc-8
to use it.
For Ubuntu systems, it is strongly recommended to use the PPA from LunarG which will provide a compatible Vulkan SDK to compile RPCS3. If your Vulkan SDK is older, it can lead to compilation errors.
Ubuntu 18.04 (Bionic Beaver)
wget -qO - http://packages.lunarg.com/lunarg-signing-key-pub.asc | sudo apt-key add -
sudo wget -qO /etc/apt/sources.list.d/lunarg-vulkan-1.1.106-bionic.list http://packages.lunarg.com/vulkan/1.1.106/lunarg-vulkan-1.1.106-bionic.list
sudo apt update
sudo apt install vulkan-sdk
Ubuntu 16.04 (Xenial Xerus)
wget -qO - http://packages.lunarg.com/lunarg-signing-key-pub.asc | sudo apt-key add -
sudo wget -qO /etc/apt/sources.list.d/lunarg-vulkan-1.1.106-xenial.list http://packages.lunarg.com/vulkan/1.1.106/lunarg-vulkan-1.1.106-xenial.list
sudo apt update
sudo apt install vulkan-sdk
sudo dnf install alsa-lib-devel cmake glew glew-devel libatomic libevdev-devel libudev-devel openal-devel qt5-devel vulkan-devel
sudo zypper install git cmake libasound2 libpulse-devel openal-soft-devel glew-devel zlib-devel libedit-devel vulkan-devel libudev-devel libqt5-qtbase-devel libevdev-devel
Clone and initialize the repository
git clone https://github.com/RPCS3/rpcs3.git
cd rpcs3
git submodule update --init
- Go to the Qt5 menu and edit Qt5 options.
- Add the path to your Qt installation with compiler e.g.
<QtInstallFolder>\5.11.0\msvc2017_64
. - While selecting the rpcs3qt project, go to Qt5->Project Setting and select the version you added.
Open rpcs3.sln
. The recommended build configuration is Release - LLVM
for all purposes.
You may want to download precompiled LLVM libs and extract to root rpcs3 folder (which contains rpcs3.sln
), as well as download and extract additional libs to lib\%CONFIGURATION%-x64\
to speed up compilation time (unoptimised/debug libs are currently not available precompiled).
If you're not using precompiled libs, build the projects in __BUILD_BEFORE folder: right-click on every project > Build.
Build > Build Solution
While still in the project root:
cd .. && mkdir rpcs3_build && cd rpcs3_build
cmake ../rpcs3/ && make
orCXX=g++-8 CC=gcc-8 cmake ../rpcs3/ && make
to force these compilers- Run RPCS3 with
./bin/rpcs3
When using GDB, configure it to ignore SIGSEGV signal (handle SIGSEGV nostop noprint
).
If desired, use the various build options in CMakeLists.