diff --git a/src/game/Server/WorldSocket.cpp b/src/game/Server/WorldSocket.cpp index c2ebe2b9a9..0ce8c6f6ce 100644 --- a/src/game/Server/WorldSocket.cpp +++ b/src/game/Server/WorldSocket.cpp @@ -502,7 +502,7 @@ bool WorldSocket::HandleAuthSession(WorldPacket& recvPacket) static SqlStatementID updAccount; SqlStatement stmt = LoginDatabase.CreateStatement(updAccount, "INSERT INTO account_logons(accountId,ip,loginTime,loginSource) VALUES(?,?," _NOW_ ",?)"); - stmt.PExecute(id, address.c_str(), std::to_string(LOGIN_TYPE_MANGOSD).c_str()); + stmt.PExecute(id, address.c_str(), std::to_string(realmID).c_str()); m_crypt.Init(&K);