diff --git a/src/game/BattleGround/BattleGround.h b/src/game/BattleGround/BattleGround.h index 3b2e024da0..9e5fc70159 100644 --- a/src/game/BattleGround/BattleGround.h +++ b/src/game/BattleGround/BattleGround.h @@ -24,6 +24,7 @@ #include "Maps/Map.h" #include "Util/ByteBuffer.h" #include "Entities/ObjectGuid.h" +#include "BattleGround/BattleGroundDefines.h" // magic event-numbers #define BG_EVENT_NONE 255 diff --git a/src/game/BattleGround/BattleGroundQueue.h b/src/game/BattleGround/BattleGroundQueue.h index d29a7f8335..61d7191910 100644 --- a/src/game/BattleGround/BattleGroundQueue.h +++ b/src/game/BattleGround/BattleGroundQueue.h @@ -20,7 +20,7 @@ #define __BATTLEGROUNDQUEUE_H #include "Common.h" -#include "BattleGround/BattleGroundDefines.h" +#include "BattleGround/BattleGround.h" struct GroupQueueInfo; // type predefinition struct PlayerQueueInfo // stores information for players in queue