-
Notifications
You must be signed in to change notification settings - Fork 30
/
NetCore.cs
524 lines (458 loc) · 14.3 KB
/
NetCore.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
using UnityEngine;
using System;
using System.Collections;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Security.Cryptography;
using System.Text;
using System.Threading;
using Mono.Math;
using Mono.Security.Cryptography;
public class NetCore : NetProto.Singleton<NetCore>
{
public delegate void AfterConnHook(bool conn);
public delegate void BeforeSendHook(NetProto.Api.ENetMsgId msgId, byte[] data);
public delegate void AfterRecvHook(NetProto.Api.ENetMsgId msgId);
public AfterConnHook _afterConnHook { get; set; }
public BeforeSendHook _beforeSendHook { get; set; }
public AfterRecvHook _afterRecvHook { get; set; }
// Client socket.
Socket socket = null;
// ManualResetEvent instances signal completion.
ManualResetEvent connectDone = new ManualResetEvent(false);
ManualResetEvent sendDone = new ManualResetEvent(false);
ManualResetEvent receiveDone = new ManualResetEvent(false);
UInt32 seqId;
ICryptoTransform encryptor;
ICryptoTransform decryptor;
DiffieHellmanManaged dhEnc;
DiffieHellmanManaged dhDec;
Queue msgQueue;
NetProto.Dispatcher dispatcher;
class StateObject
{
// Packet size.
public int header = 0;
// Receive buffer.
public byte[] buffer = new byte[NetProto.Config.BUFFER_SIZE];
// Received data.
public MemoryStream ms = new MemoryStream();
}
public NetProto.NetHandle Handle { get; set; }
struct Msg
{
public NetProto.Api.ENetMsgId id;
public byte[] data;
};
protected NetCore()
{
seqId = 0;
encryptor = null;
decryptor = null;
Byte[] _p = BitConverter.GetBytes(NetProto.Config.DH1PRIME);
if (BitConverter.IsLittleEndian)
Array.Reverse(_p);
Byte[] _g = BitConverter.GetBytes(NetProto.Config.DH1BASE);
if (BitConverter.IsLittleEndian)
Array.Reverse(_g);
dhEnc = new DiffieHellmanManaged(_p, _g, 31);
dhDec = new DiffieHellmanManaged(_p, _g, 31);
msgQueue = new Queue();
Handle = new NetProto.NetHandle();
dispatcher = new NetProto.Dispatcher();
// 注册回调
dispatcher.Register(Handle);
}
// Update is called once per frame
void Update()
{
while (MsgQueueCount() > 0)
{
Msg msg = PopMsg();
dispatcher.InvokeHandler(msg.id, msg.data);
}
}
void PushMsg(NetProto.Api.ENetMsgId id, byte[] data)
{
lock (msgQueue.SyncRoot)
{
Msg msg = new Msg();
msg.id = id;
msg.data = data;
msgQueue.Enqueue(msg);
}
}
Msg PopMsg()
{
lock (msgQueue.SyncRoot)
{
return (Msg)msgQueue.Dequeue();
}
}
int MsgQueueCount()
{
return msgQueue.Count;
}
// 加密通讯
public void Encrypt(Int32 send_seed, Int32 receive_seed)
{
Byte[] _send = BitConverter.GetBytes(send_seed);
if (BitConverter.IsLittleEndian)
Array.Reverse(_send);
Byte[] _recv = BitConverter.GetBytes(receive_seed);
if (BitConverter.IsLittleEndian)
Array.Reverse(_recv);
string key1;
string key2;
Byte[] _key1 = dhEnc.DecryptKeyExchange(_send);
BigInteger bi1 = new BigInteger(_key1);
key1 = NetProto.Config.SALT + bi1.ToString();
Byte[] _key2 = dhDec.DecryptKeyExchange(_recv);
BigInteger bi2 = new BigInteger(_key2);
key2 = NetProto.Config.SALT + bi2.ToString();
RC4 rc4enc = RC4.Create();
RC4 rc4dec = RC4.Create();
Byte[] seed1 = Encoding.ASCII.GetBytes(key1);
Byte[] seed2 = Encoding.ASCII.GetBytes(key2);
// en/decryptor不为null时自动启动加密
// Get an encryptor.
encryptor = rc4enc.CreateEncryptor(seed1, null);
// Get a decryptor.
decryptor = rc4dec.CreateDecryptor(seed2, null);
}
public Int32 GetSendSeed()
{
byte[] data = dhEnc.CreateKeyExchange();
BigInteger i = new BigInteger(data);
return i % Int32.MaxValue;
}
public Int32 GetReceiveSeed()
{
byte[] data = dhDec.CreateKeyExchange();
BigInteger i = new BigInteger(data);
return i % Int32.MaxValue;
}
// handles the completion of the prior asynchronous
// connect call.
void ConnectCallback(IAsyncResult ar)
{
try
{
// Complete the connection.
socket.EndConnect(ar);
Debug.Log("Socket connected to " + socket.RemoteEndPoint.ToString());
// Signal that the connection has been made.
connectDone.Set();
}
catch (Exception e)
{
Debug.Log(e.ToString());
}
}
public void Connect(string host, int port)
{
BeginConnect(host, port);
}
// Asynchronous connect using host name or address
void BeginConnect(string host, int port)
{
IPHostEntry lipa = Dns.GetHostEntry(host);
IPEndPoint lep = new IPEndPoint(lipa.AddressList[0], port);
socket = new Socket(AddressFamily.InterNetwork,
SocketType.Stream,
ProtocolType.Tcp);
connectDone.Reset();
socket.BeginConnect(lep, new AsyncCallback(ConnectCallback), socket);
// wait here until the connect finishes. The callback
// sets connectDone.
bool signalled = connectDone.WaitOne(NetProto.Config.CONNECTION_TIMEOUT, true);
if (signalled)
{
// 开始接收数据
Receive();
}
else
{
Debug.Log("Connection timeout");
}
if (_afterConnHook != null)
{
_afterConnHook(signalled);
}
}
void ReceiveCallback(IAsyncResult ar)
{
try
{
// Retrieve the state object from the asynchronous state object.
StateObject state = (StateObject)ar.AsyncState;
// Read data from the remote device.
int bytesRead = socket.EndReceive(ar);
if (bytesRead > 0)
{
// There might be more data, so store the data received so far.
state.ms.Seek(0, SeekOrigin.End);
state.ms.Write(state.buffer, 0, bytesRead);
state.ms.Seek(0, SeekOrigin.Begin);
// Handle data.
TryHandleData(state);
// Get the rest of the data.
socket.BeginReceive(state.buffer, 0, NetProto.Config.BUFFER_SIZE, 0,
new AsyncCallback(ReceiveCallback), state);
}
else
{
Debug.Log("Disconnected from server");
// Signal that all bytes have been received.
receiveDone.Set();
}
}
catch (ObjectDisposedException)
{
// 主动调用了Close()
}
catch (Exception e)
{
// 如果socket已经断了,报这个异常
// System.Net.Sockets.SocketException: Connection timed out
Debug.Log(e.ToString());
}
}
void Receive()
{
try
{
// Create the state object.
StateObject state = new StateObject();
receiveDone.Reset();
// Begin receiving the data from the remote device.
socket.BeginReceive(state.buffer, 0, NetProto.Config.BUFFER_SIZE, 0,
new AsyncCallback(ReceiveCallback), state);
}
catch (Exception e)
{
Debug.Log(e.ToString());
}
}
void TryHandleData(StateObject state)
{
long length = state.ms.Length;
BinaryReader reader = new BinaryReader(state.ms);
while (true)
{
if (state.header == 0)
{
if (length >= NetProto.Config.HEADER_SIZE)
{
byte[] _size = reader.ReadBytes(NetProto.Config.HEADER_SIZE);
length -= NetProto.Config.HEADER_SIZE;
if (BitConverter.IsLittleEndian)
{
Array.Reverse(_size);
}
state.header = BitConverter.ToUInt16(_size, 0);
}
else
{
break;
}
}
if (state.header > 0)
{
if (length >= state.header)
{
byte[] data = reader.ReadBytes(state.header);
length -= state.header;
DecryptStream(data);
// Reset header.
state.header = 0;
}
else
{
break;
}
}
}
if (state.ms.Length != length)
{
state.ms = new MemoryStream();
if (length > 0)
{
byte[] data = reader.ReadBytes((int)(length));
state.ms.Write(data, 0, data.Length);
}
}
}
void SendCallback(IAsyncResult ar)
{
try
{
// Complete sending the data to the remote device.
int bytesSent = socket.EndSend(ar);
Debug.Log("Sent " + bytesSent + " bytes to server.");
// Signal that all bytes have been sent.
sendDone.Set();
}
catch (Exception e)
{
Debug.Log(e.ToString());
}
}
// 发送数据包
public void Send(NetProto.Api.ENetMsgId msgId, NetProto.Proto.NetBase packet)
{
Int16 id = (Int16)msgId;
seqId++;
UInt16 payloadSize = 6; // sizeof(seqid) + sizeof(msgid)
byte[] data = null;
if (packet != null)
{
NetProto.Proto.ByteArray ba = new NetProto.Proto.ByteArray();
packet.Pack(ba);
data = ba.Data();
ba.Dispose();
if (data.Length > UInt16.MaxValue - 6)
{
Debug.LogError(data.Length + " > UInt16.MaxValue-6");
return;
}
payloadSize += (UInt16)data.Length;
}
if (_beforeSendHook != null)
{
_beforeSendHook(msgId, data);
}
// payload
byte[] payload = new byte[payloadSize];
// seqid
Byte[] _seqid = BitConverter.GetBytes(seqId);
if (BitConverter.IsLittleEndian)
Array.Reverse(_seqid);
_seqid.CopyTo(payload, 0);
// opcode
Byte[] _opcode = BitConverter.GetBytes(id);
if (BitConverter.IsLittleEndian)
Array.Reverse(_opcode);
_opcode.CopyTo(payload, 4);
// data
if (data != null)
{
data.CopyTo(payload, 6);
}
// try encrypt
byte[] encrypted = EncryptStream(payload);
// =>pack
byte[] buffer = new byte[2 + payloadSize]; // sizeof(header) + payloadSize
// =>header
Byte[] _header = BitConverter.GetBytes(payloadSize);
if (BitConverter.IsLittleEndian)
Array.Reverse(_header);
_header.CopyTo(buffer, 0);
// =>payload
encrypted.CopyTo(buffer, 2);
sendDone.Reset();
try
{
socket.BeginSend(buffer, 0, buffer.Length, 0, new AsyncCallback(SendCallback), socket);
}
catch (Exception e)
{
// 如果socket已经断了,报这个异常
// System.Net.Sockets.SocketException: The socket is not connected
Debug.Log(e.ToString());
}
}
void DecryptStream(byte[] encrypted)
{
Stream s;
if (decryptor != null)
{
MemoryStream msDecrypt = new MemoryStream(encrypted);
s = new CryptoStream(msDecrypt, decryptor, CryptoStreamMode.Read);
}
else
{
s = new MemoryStream(encrypted);
}
BinaryReader binReader = new BinaryReader(s);
byte[] opcode = binReader.ReadBytes(2);
if (BitConverter.IsLittleEndian)
{
Array.Reverse(opcode);
}
Int16 id = BitConverter.ToInt16(opcode, 0);
byte[] data = binReader.ReadBytes(encrypted.GetLength(0) - 2);
NetProto.Api.ENetMsgId msgId = (NetProto.Api.ENetMsgId)id;
if (_afterRecvHook != null)
{
_afterRecvHook(msgId);
}
// 将数据压入到消息队列中.
PushMsg(msgId, data);
s.Close();
}
byte[] EncryptStream(byte[] toEncrypt)
{
if (encryptor != null)
{
// Create the streams used for encryption.
using (MemoryStream msEncrypt = new MemoryStream())
{
using (CryptoStream csEncrypt = new CryptoStream(msEncrypt, encryptor, CryptoStreamMode.Write))
{
// Write all data to the crypto stream and flush it.
csEncrypt.Write(toEncrypt, 0, toEncrypt.Length);
csEncrypt.FlushFinalBlock();
// Get the encrypted array of bytes.
return msEncrypt.ToArray();
}
}
}
else
{
return toEncrypt;
}
}
// 注册收到消息后的数据处理
public void RegisterHandler(NetProto.Api.ENetMsgId opc, NetProto.Dispatcher.MsgHandler handler)
{
dispatcher.RegisterHandler(opc, handler);
}
// 注册数据处理完后的一次性动作
public bool RegisterAction(NetProto.Api.ENetMsgId id, System.Action<object> act)
{
return dispatcher.RegisterAction(id, act);
}
// 处理消息
public bool Invoke(NetProto.Api.ENetMsgId id, byte[] data)
{
return dispatcher.InvokeHandler(id, data);
}
// 关闭网络连接
public void Close()
{
if (socket != null)
{
try
{
socket.Shutdown(SocketShutdown.Both);
}
catch (Exception e)
{
Debug.Log(e.ToString());
}
try
{
socket.Close();
}
catch (Exception e)
{
Debug.Log(e.ToString());
}
}
seqId = 0;
encryptor = null;
decryptor = null;
}
}