We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Describe your dev environment here, giving as many details as possible. If you have them, make sure to include:
2020.3.48f1
16.0.2
GameCoreScarlett|GameCoreXboxSeries|GameCoreXboxOne
Playing mode should be starter without any parsing errors in console
No parsing errors about Facebook.Unity.Settings.BuildTarget missing values
Facebook.Unity.Settings.BuildTarget
Exception about Facebook.Unity.Settings.BuildTarget missing values
ArgumentException: Requested value 'GameCoreScarlett' was not found. System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) (at <695d1cc93cca45069c528c15c9fdd749>:0) System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) (at <695d1cc93cca45069c528c15c9fdd749>:0) System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) (at <695d1cc93cca45069c528c15c9fdd749>:0) Facebook.Unity.Editor.PlayModeStateChanged.OnPlayModeStateChange (UnityEditor.PlayModeStateChange state) (at <d94eaa45a06f4a28b0b54293a88028d7>:0) UnityEditor.EditorApplication.Internal_PlayModeStateChanged (UnityEditor.PlayModeStateChange state) (at <25578071f6e44201aac745680e5c8dfc>:0)
public enum BuildTarget { StandaloneOSX, StandaloneWindows, iOS, Android, StandaloneWindows64, WebGL, WSAPlayer, StandaloneLinux64, PS4, XboxOne, tvOS, Switch, Stadia, CloudRendering, PS5, none, GameCoreScarlett, //<-- missing value GameCoreXboxSeries, //<-- missing value GameCoreXboxOne, //<-- missing value }
The text was updated successfully, but these errors were encountered:
I've made Pull Request with fix #710
Sorry, something went wrong.
No branches or pull requests
Checklist
Environment
Describe your dev environment here, giving as many details as possible. If you have them, make sure to include:
2020.3.48f1
16.0.2
GameCoreScarlett|GameCoreXboxSeries|GameCoreXboxOne
version2020.3.48f1
Goals
Playing mode should be starter without any parsing errors in console
Expected Results
No parsing errors about
Facebook.Unity.Settings.BuildTarget
missing valuesActual Results
Exception about
Facebook.Unity.Settings.BuildTarget
missing valuesSteps to Reproduce
Code Samples & Details
The text was updated successfully, but these errors were encountered: