You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Previously I was using mangohud to enable vsync (vsync=3) for vkd3d in dx12 games via steam (simply using the launch option: manghud %command%), but ever since updating the nvidia driver from 535.183.01 to 550.107.02 this is no longer working. I set vsync in the games to OFF because mangohud overrides it, but now I have to turn vsync on in the game which isn't ideal because it's obviously not using the mangohud setting any more
mangohud definitely working - frame limiter settings and overlay etc. are working as normal
results are reproducible by switching only the driver version between the above 2 versions
curiously openGL vsync options work fine in both driver versions
same issue on both mangohud 0.7.1 and 0.7.2
mint 22 (6.8.0-41-generic)
3060 Ti
thanks
The text was updated successfully, but these errors were encountered:
Previously I was using mangohud to enable vsync (vsync=3) for vkd3d in dx12 games via steam (simply using the launch option: manghud %command%), but ever since updating the nvidia driver from 535.183.01 to 550.107.02 this is no longer working. I set vsync in the games to OFF because mangohud overrides it, but now I have to turn vsync on in the game which isn't ideal because it's obviously not using the mangohud setting any more
mangohud definitely working - frame limiter settings and overlay etc. are working as normal
results are reproducible by switching only the driver version between the above 2 versions
curiously openGL vsync options work fine in both driver versions
same issue on both mangohud 0.7.1 and 0.7.2
mint 22 (6.8.0-41-generic)
3060 Ti
thanks
The text was updated successfully, but these errors were encountered: