Colorizer Tool #121
Replies: 9 comments 10 replies
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It's not working. It seems to be reading the template and converting but for some reason the build directory contains the icons with the same colors as the default. Maybe something at the time of replacing the files or it's just using default values? Also, an error occurred when trying to use 'none' as background color: |
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The colorization should now work: ( Added
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Gonna open a -> #122 |
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Amazing work!! Just one thing before merge: the value 'none' should only add the 'opacity' without change the .ColorScheme-Background color value. Or you can just use any valid color instead '#Null' since this breaks svg syntax. Another thing is that 'none' as value should only be possible on background, the other should use a valid color, and if invalid, just use the default color. |
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Ok, I've thinking about the exclusivity on background, if possible, extend it to foreground too, in that way we can make nice monochrome icons only with contourns if foreground is transparent. |
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And here some to do, maybe I can get into deno and do it by my self sometime if you can't:
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wonderful
Use a directory somewhere in user's home as build dir, maybe ~/.temp or ~/.evolvere-colorizer-build?
You should know what the best way xD. Would be nice an info at the end recommending choose the new theme via theming tool |
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There's something wrong in the svg code, I'm checking... [edit] Found it:
[edit] Issue opened #123 |
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I've invite you as collaborator, I think is better we deal with enhancement/bugfixes trough issues |
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Dev Branch | Draft PR
Things Done
Documentation
Prototype
Example
Todo
Refactor Protoype Into Clean Implementation
Could also be done in subsequent PRs~
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