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interface.dd
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interface.dd
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Ddoc
$(SPEC_S Interfaces,
$(GRAMMAR
$(GNAME InterfaceDeclaration):
$(B interface) $(I Identifier) $(GLINK BaseInterfaceList)$(OPT) $(GLINK InterfaceBody)
$(GLINK2 template, InterfaceTemplateDeclaration)
$(GNAME BaseInterfaceList):
$(B :) $(GLINK2 class, InterfaceClasses)
$(GNAME InterfaceBody):
$(B {) $(GLINK2 module, DeclDefs)$(OPT) $(B })
)
$(P Interfaces describe a list of functions that a class that inherits
from the interface must implement.
A class that implements an interface can be converted to a reference
to that interface.)
$(P Some operating system objects, like COM/OLE/ActiveX for Win32,
have specialized interfaces. D interfaces that are compatible with
COM/OLE/ActiveX are called $(LINK2 COM-Interfaces, $(I COM Interfaces)).
)
$(P $(LINK2 CPP-Interfaces, $(I C++ Interfaces)) are another
form of interfaces, meant to be binary compatible with C++.
)
$(P Interfaces cannot derive from classes; only from other interfaces.
Classes cannot derive from an interface multiple times.
)
------
interface D
{
void foo();
}
class A : D, D // error, duplicate interface
{
}
------
An instance of an interface cannot be created.
------
interface D
{
void foo();
}
...
D d = new D(); // error, cannot create instance of interface
------
$(P Virtual interface member functions do not have implementations.
Interfaces are expected to implement static or final functions.
)
------
interface D
{
void bar() { } // error, implementation not allowed
static void foo() { } // ok
final void abc() { } // ok
}
------
$(P Classes that inherit from an interface may not override final or
static interface member functions.)
------
interface D {
void bar();
static void foo() { }
final void abc() { }
}
class C : D {
void bar() { } // ok
void foo() { } // error, cannot override static D.foo()
void abc() { } // error, cannot override final D.abc()
}
------
$(P All interface functions must be defined in a class that inherits
from that interface:
)
------
interface D
{
void foo();
}
class A : D
{
void foo() { } // ok, provides implementation
}
class B : D
{
int foo() { } // error, no void foo() implementation
}
------
Interfaces can be inherited and functions overridden:
------
interface D
{
int foo();
}
class A : D
{
int foo() { return 1; }
}
class B : A
{
int foo() { return 2; }
}
...
B b = new B();
b.foo(); // returns 2
D d = cast(D) b; // ok since B inherits A's D implementation
d.foo(); // returns 2;
------
$(P Interfaces can be reimplemented in derived classes:)
------
interface D
{
int foo();
}
class A : D
{
int foo() { return 1; }
}
class B : A, D
{
int foo() { return 2; }
}
...
B b = new B();
b.foo(); // returns 2
D d = cast(D) b;
d.foo(); // returns 2
A a = cast(A) b;
D d2 = cast(D) a;
d2.foo(); // returns 2, even though it is A's D, not B's D
------
$(P A reimplemented interface must implement all the interface
functions, it does not inherit them from a super class:
)
------
interface D
{
int foo();
}
class A : D
{
int foo() { return 1; }
}
class B : A, D
{
} // error, no foo() for interface D
------
$(SECTION2 $(LNAME2 InterfaceContracts, Interfaces with Contracts),
$(P Interface member functions can have contracts even though there
is no body for the function. The contracts are inherited by any
class member function that implements that interface member function.
)
---
interface I
{
int foo(int i)
in { assert(i > 7); }
out (result) { assert(result & 1); }
void bar();
}
---
)
$(SECTION2 $(LNAME2 ConstInterface, Const and Immutable Interfaces),
$(P If an interface has $(CODE const) or $(CODE immutable) storage
class, then all members of the interface are
$(CODE const) or $(CODE immutable).
This storage class is not inherited.
)
)
$(SECTION2 $(LNAME2 COM-Interfaces, COM Interfaces),
$(P A variant on interfaces is the COM interface. A COM interface is
designed to map directly onto a Windows COM object. Any COM object
can be represented by a COM interface, and any D object with
a COM interface can be used by external COM clients.
)
$(P A COM interface is defined as one that derives from the interface
$(D std.c.win)$(SHY)$(D dows.com.IUnknown). A COM interface differs from
a regular D interface in that:
)
$(UL
$(LI It derives from the interface $(D std.c.windows.com.IUnknown).)
$(LI It cannot be the argument of a $(I DeleteExpression).)
$(LI References cannot be upcast to the enclosing class object, nor
can they be downcast to a derived interface. To accomplish this,
an appropriate $(D QueryInterface()) would have to be implemented
for that interface in standard COM fashion.)
$(LI Classes derived from COM interfaces are COM classes.)
$(LI The default linkage for member functions of COM classes
is $(D extern(System)).)
$(LI The first member of the $(D vtbl[]) is not the pointer
to the InterfaceInfo, but the first virtual function pointer.)
)
$(P For more information, see
$(XLINK2 http://lunesu.com/uploads/ModernCOMProgramminginD.pdf, Modern COM Programming in D)
)
)
$(SECTION2 $(LNAME2 CPP-Interfaces, C++ Interfaces),
$(P C++ interfaces are interfaces declared with C++ linkage:
)
---
extern (C++) interface Ifoo
{
void foo();
void bar();
}
---
$(P which is meant to correspond with the following C++ declaration:)
$(CPPLISTING
class Ifoo
{
virtual void foo();
virtual void bar();
};
)
$(P Any interface that derives from a C++ interface is also
a C++ interface.
A C++ interface differs from a D interface in that:
)
$(UL
$(LI It cannot be the argument of a $(I DeleteExpression).)
$(LI References cannot be upcast to the enclosing class object, nor
can they be downcast to a derived interface.)
$(LI The C++ calling convention is the default convention
for its member functions, rather than the D calling convention.)
$(LI The first member of the $(D vtbl[]) is not the pointer
to the $(D Interface), but the first virtual function pointer.)
)
)
)
Macros:
TITLE=Interfaces
WIKI=Interface
CATEGORY_SPEC=$0