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README.txt
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README.txt
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NOTE: This library was only tested with CUDA 4.x and
5.x and may not work with more recent versions. We
do not currently have the time to update it for more
recent CUDA versions, but would gladly accept pull
requests addressing this issue.
====================================================
___ _ _ ___ _ _ ___ ___ ___ ___
/ __| | | | \ /_\ | | ___| _ ) __/ __/ __|
| (__| |_| | |) / _ \ | |_|___| _ \ _| (_ \__ \
\___|\___/|___/_/ \_\ |____| |___/_| \___|___/
2012
by Jens Wetzl (jens.wetzl@fau.de)
and Oliver Taubmann (oliver.taubmann@fau.de)
This work is licensed under a Creative Commons
Attribution 3.0 Unported License. (CC-BY)
http://creativecommons.org/licenses/by/3.0/
====================================================
The CUDA L-BFGS library offers GPU based nonlinear
minimization implementing the L-BFGS method in CUDA.
There is no publication available that covers this
library exclusively, but you may consider citing the
paper it was introduced in:
Wetzl, J., Taubmann, O., Haase, S., Köhler, T.,
Kraus, M., and Hornegger, J. (2013). GPU-Accelerated
Time-of-Flight Super-Resolution for Image-Guided
Surgery. In Meinzer, H.-P., Deserno, T. M., Handels,
H., and Tolxdorff, T., editors, Bildverarbeitung für
die Medizin 2013, Informatik aktuell, pages 21–26.
Springer Berlin Heidelberg.
====================================================
BUILDING
====================================================
To build (and, if desired, install) the library,
you will need CMake (http://cmake.org). The default
settings should be fine for regular use, but there
are lots of options, e.g. you can
- build a reference implementetation on CPU with
either float or double precision (requires Eigen),
- build test cases,
- enable error checking, verbose output and timing
- build example projects that demonstrate how the
library is used (cf. /projects directory).
====================================================
INCLUDING THE LIBRARY IN YOUR PROJECTS
====================================================
If you use CMake for your project, including the
CudaLBFGS library is jaw-droppingly easy. In your
CMakeLists.txt file, add:
find_package(CudaLBFGS REQUIRED)
include_directories(${CUDALBDFS_INCLUDE_DIRS})
# ...
target_link_libraries(YourExecutable
${CUDALBFGS_LIBRARIES})
If you installed the CudaLBFGS library in a non-
standard location, you may also have to set
either the environment variable CMAKE_PREFIX_PATH
or the CMake variable CUDALBFGS_DIR.
====================================================
USAGE
====================================================
The basic approach can be described as follows:
1. Implement your cost function in a class that
inherits from the appropiate base class
declared in cost_function.h
2. Create an object of class lbfgs (lbfgs.h)
passing an object of your cost function class
in the constructor. Adjust settings of lbfgs
to your liking.
3. Run minimization providing an initial guess
for the solution. Check the return code
to know which stopping criterion was fulfilled.